X-Git-Url: http://review.tizen.org/git/?a=blobdiff_plain;f=dali-toolkit%2Finternal%2Fbuilder%2Fbuilder-impl.cpp;h=07ca895cfc8a90b25b22638e7af6752215b5d245;hb=678abc1612bf792741f9018c0cb5210738b61113;hp=ea0b15a16bf367ab44e4865434be6b91cd29e2fd;hpb=a7646628bf0d87a7f9e02d8f4db52dea881579c7;p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git diff --git a/dali-toolkit/internal/builder/builder-impl.cpp b/dali-toolkit/internal/builder/builder-impl.cpp index ea0b15a..07ca895 100644 --- a/dali-toolkit/internal/builder/builder-impl.cpp +++ b/dali-toolkit/internal/builder/builder-impl.cpp @@ -67,6 +67,8 @@ Integration::Log::Filter* gFilterScript = Integration::Log::Filter::New(Debug:: namespace { +#define TOKEN_STRING(x) #x + const std::string KEYNAME_STYLES = "styles"; const std::string KEYNAME_TYPE = "type"; const std::string KEYNAME_ACTORS = "actors"; @@ -122,11 +124,6 @@ std::string PropertyValueToString( const Property::Value& value ) ret = ToString( value.Get() ); break; } - case Property::UNSIGNED_INTEGER: - { - ret = ToString( value.Get() ); - break; - } case Property::VECTOR2: { ret = ToString( value.Get() ); @@ -258,7 +255,7 @@ void Builder::SetProperties( const TreeNode& node, Handle& handle, const Replace // special field 'effect' references the shader effect instances if(key == "effect") { - RenderableActor actor = RenderableActor::DownCast(handle); + ImageActor actor = ImageActor::DownCast(handle); if( actor ) { OptionalString str = constant.IsString( keyChild.second ); @@ -282,7 +279,7 @@ void Builder::SetProperties( const TreeNode& node, Handle& handle, const Replace if( Property::INVALID_INDEX == index ) { - RenderableActor actor = RenderableActor::DownCast(handle); + ImageActor actor = ImageActor::DownCast(handle); if( actor ) { if( ShaderEffect effect = actor.GetShaderEffect() ) @@ -1357,6 +1354,13 @@ Builder::Builder() : mSlotDelegate( this ) { mParser = Dali::Toolkit::JsonParser::New(); + + Property::Map defaultDirs; + defaultDirs[ TOKEN_STRING(DALI_IMAGE_DIR) ] = DALI_IMAGE_DIR; + defaultDirs[ TOKEN_STRING(DALI_SOUND_DIR) ] = DALI_SOUND_DIR; + defaultDirs[ TOKEN_STRING(DALI_STYLE_DIR) ] = DALI_STYLE_DIR; + + AddConstants( defaultDirs ); } Builder::~Builder()