X-Git-Url: http://review.tizen.org/git/?a=blobdiff_plain;f=dali-toolkit%2Finternal%2Faccessibility-manager%2Faccessibility-manager-impl.h;h=4eddb865774aaa64e3ed4c6d875c1b293286a5c2;hb=81b6946e6eae9989ba04ba164adf9347e85efdfe;hp=ac7a379c96e9eb2a5019b92155a285a0769d9833;hpb=b0a0aa8215fc520e9d05e5bbd855ef41a0c189bc;p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git diff --git a/dali-toolkit/internal/accessibility-manager/accessibility-manager-impl.h b/dali-toolkit/internal/accessibility-manager/accessibility-manager-impl.h index ac7a379..4eddb86 100644 --- a/dali-toolkit/internal/accessibility-manager/accessibility-manager-impl.h +++ b/dali-toolkit/internal/accessibility-manager/accessibility-manager-impl.h @@ -506,10 +506,10 @@ private: /** * Perform the accessibility action associated with a scroll event. - * @param touchEvent The touch point (and time) of the event. + * @param touch The touch point (and time) of the event. * @return whether the focus is cleared or not. */ - virtual bool AccessibilityActionScroll( Dali::TouchEvent& touchEvent ); + virtual bool AccessibilityActionScroll( Dali::TouchEvent& touch ); /** * Perform the accessibility action to move focus to the previous focusable actor (by one finger flick up). @@ -658,13 +658,6 @@ private: virtual bool AccessibilityActionStartStop(); /** - * Perform the accessibility action to mouse move (by one finger tap & hold and move). - * @param touchEvent touch event structure - * @return whether the accessibility action is performed or not. - */ - virtual bool AccessibilityActionTouch(const TouchEvent& touchEvent); - - /** * This function is connected to the TtsPlayer StateChangeSignal. * It is called when the TTS players state changes. * @param previousState The previous state of the TTS player (for comparison) @@ -718,7 +711,7 @@ private: FocusIDPair mCurrentFocusActor; ///< The focus order and actor ID of current focused actor Actor mCurrentGesturedActor; ///< The actor that will handle the gesture Actor mFocusIndicatorActor; ///< The focus indicator actor shared by all the focusable actors for highlight - Vector2 mPreviousPosition; ///< The previous pan position; useful for calculating velocity for Gesture::Finished events + Vector2 mPreviousPosition; ///< The previous pan position; useful for calculating velocity for GestureState::FINISHED events unsigned int mRecursiveFocusMoveCounter; ///< The counter to count the number of recursive focus movement attempted before the focus movement is successful. std::string mFocusSoundFilePath; ///< The path of the focus sound file std::string mFocusChainEndSoundFilePath; ///< The path of the focus chain end sound file