X-Git-Url: http://review.tizen.org/git/?a=blobdiff_plain;f=dali-toolkit%2Fdevel-api%2Fvisuals%2Fanimated-gradient-visual-properties-devel.h;h=d1cbbdf0ee3274c1da195d61ee2949937367be96;hb=HEAD;hp=41b3f3191a881a27e1983435bbbac81ed53dc431;hpb=a8cc5814798a6df3859462486d593245ddaa17e5;p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git diff --git a/dali-toolkit/devel-api/visuals/animated-gradient-visual-properties-devel.h b/dali-toolkit/devel-api/visuals/animated-gradient-visual-properties-devel.h old mode 100755 new mode 100644 index 41b3f31..d1cbbdf --- a/dali-toolkit/devel-api/visuals/animated-gradient-visual-properties-devel.h +++ b/dali-toolkit/devel-api/visuals/animated-gradient-visual-properties-devel.h @@ -2,7 +2,7 @@ #define DALI_TOOLKIT_DEVEL_ANIMATED_GRADIENT_VISUAL_PROPERTIES_H /* - * Copyright (c) 2017 Samsung Electronics Co., Ltd. + * Copyright (c) 2020 Samsung Electronics Co., Ltd. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. @@ -23,10 +23,8 @@ namespace Dali { - namespace Toolkit { - /** * */ @@ -36,13 +34,11 @@ namespace Toolkit */ namespace DevelAnimatedGradientVisual { - /** * @brief AnimatedGradientVisual Property */ namespace Property { - /** * @brief AnimatedGradientVisual Property */ @@ -138,7 +134,6 @@ enum */ namespace GradientType { - /** * @brief The type of gradient form. It decide the method of calculate gradient coordinate. * - If GradientType::Type is LINEAR, gradient coordinate is dot product with the line which contain START_POSITION and END_POSITION. @@ -147,7 +142,7 @@ namespace GradientType enum Type { LINEAR, ///< Draw gradient linear form. - RADIAL ///< Draw gradient radial form. + RADIAL ///< Draw gradient radial form. }; } // namespace GradientType @@ -158,7 +153,6 @@ enum Type */ namespace UnitType { - /** * @brief The type of coordinate system for certain attributes of the points in a gradients. * This applies to the START_POSITION, END_POSITION, and ROTATE_CENTER. @@ -166,7 +160,7 @@ namespace UnitType enum Type { OBJECT_BOUNDING_BOX, ///< Use positions coordinate in bottom-left(-0.5,-0.5) ~ top-right(0.5,0.5). - USER_SPACE, ///< Use positions coordinate in bottom-left(-ActorSize.xy * 0.5) ~ top-right(ActorSize.xy * 0.5). + USER_SPACE, ///< Use positions coordinate in bottom-left(-ActorSize.xy * 0.5) ~ top-right(ActorSize.xy * 0.5). }; } // namespace UnitType @@ -176,15 +170,14 @@ enum Type */ namespace SpreadType { - /** * @brief The policies that define what happens if the gradient coordinate is not between 0 and 1. */ enum Type { REFLECT, ///< Reflect the gradient pattern start-to-end, end-to-start, start-to-end etc. - REPEAT, ///< Repeat the gradient pattern start-to-end, start-to-end, start-to-end etc. - CLAMP, ///< Use the terminal colors of gradient. + REPEAT, ///< Repeat the gradient pattern start-to-end, start-to-end, start-to-end etc. + CLAMP, ///< Use the terminal colors of gradient. }; } // namespace SpreadType @@ -200,7 +193,6 @@ enum Type */ namespace AnimationParameter { - /** * @brief AnimatedGradientVisual::AnimationParameter Property */ @@ -284,13 +276,12 @@ enum Property */ namespace DirectionType { - /** * @brief The type of animation direction */ enum Type { - FORWARD, ///< Animate value from START to TARGET + FORWARD, ///< Animate value from START to TARGET BACKWARD, ///< Animate value frome TARGET to START }; @@ -301,13 +292,12 @@ enum Type */ namespace MotionType { - /** * @brief The type of animation motion */ enum Type { - LOOP, ///< Animate loopingmode restart + LOOP, ///< Animate loopingmode restart MIRROR, ///< Animate loopingmode auto_reverse }; @@ -318,15 +308,14 @@ enum Type */ namespace EasingType { - /** * @brief The type of animation easing */ enum Type { LINEAR, ///< Easing animation linear - IN, ///< Ease-in animation (slow start -> fast finish) - OUT, ///< Ease-out animation (fast start -> slow finish) + IN, ///< Ease-in animation (slow start -> fast finish) + OUT, ///< Ease-out animation (fast start -> slow finish) IN_OUT, ///< Ease-in and Ease-out animation (slow start -> slow finish) };