X-Git-Url: http://review.tizen.org/git/?a=blobdiff_plain;f=dali-toolkit%2Fdevel-api%2Fshader-effects%2Fsoft-button-effect.h;h=710537eaf654db42d08f803fc17e3945287b5ba3;hb=31df2b9472ccbe0ae460a958535be8ef790c96f2;hp=21ff3a4de13777f3169047e95dda8b4dd37d00b1;hpb=c3f7ea6cb0c0b75c2276193aff88b5c7a679a2d5;p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git diff --git a/dali-toolkit/devel-api/shader-effects/soft-button-effect.h b/dali-toolkit/devel-api/shader-effects/soft-button-effect.h index 21ff3a4..710537e 100644 --- a/dali-toolkit/devel-api/shader-effects/soft-button-effect.h +++ b/dali-toolkit/devel-api/shader-effects/soft-button-effect.h @@ -343,16 +343,16 @@ inline ShaderEffect CreateSoftButtonEffect(SoftButtonEffectType type) switch(type) { case SOFT_BUTTON_RECTANGULAR: - shader = ShaderEffect::New( vertexSource, fragmentSourceRectangular, GeometryType( GEOMETRY_TYPE_IMAGE ), ShaderEffect::GeometryHints( ShaderEffect::HINT_NONE )); + shader = ShaderEffect::New( vertexSource, fragmentSourceRectangular, ShaderEffect::GeometryHints( ShaderEffect::HINT_NONE )); break; case SOFT_BUTTON_ELLIPTICAL: - shader = ShaderEffect::New( vertexSource, fragmentSourceElliptical, GeometryType( GEOMETRY_TYPE_IMAGE ), ShaderEffect::GeometryHints( ShaderEffect::HINT_NONE )); + shader = ShaderEffect::New( vertexSource, fragmentSourceElliptical, ShaderEffect::GeometryHints( ShaderEffect::HINT_NONE )); break; case SOFT_BUTTON_FIXED: default: - shader = ShaderEffect::New( vertexSource, fragmentSourceFixed, GeometryType( GEOMETRY_TYPE_IMAGE ), ShaderEffect::GeometryHints( ShaderEffect::HINT_NONE )); + shader = ShaderEffect::New( vertexSource, fragmentSourceFixed, ShaderEffect::GeometryHints( ShaderEffect::HINT_NONE )); break; }