X-Git-Url: http://review.tizen.org/git/?a=blobdiff_plain;f=dali-toolkit%2Fdevel-api%2Fshader-effects%2Fripple2d-effect.h;h=cbef85bfc8a305e0f72a54f6db0e84e533bbfdd6;hb=e2dd845116bdbe8bd852c73023ccea33ba1c8576;hp=991a78e250ecea9c99cd044689329fc1223b8714;hpb=1c5674a11a51310ee689d6daf4e6b7d94dec607e;p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git diff --git a/dali-toolkit/devel-api/shader-effects/ripple2d-effect.h b/dali-toolkit/devel-api/shader-effects/ripple2d-effect.h index 991a78e..cbef85b 100644 --- a/dali-toolkit/devel-api/shader-effects/ripple2d-effect.h +++ b/dali-toolkit/devel-api/shader-effects/ripple2d-effect.h @@ -56,7 +56,6 @@ inline ShaderEffect CreateRipple2DEffect() Dali::ShaderEffect shaderEffect = Dali::ShaderEffect::New( "", fragmentShader, - Dali::GeometryType( GEOMETRY_TYPE_IMAGE ), ShaderEffect::GeometryHints( ShaderEffect::HINT_BLENDING | ShaderEffect::HINT_GRID ));