X-Git-Url: http://review.tizen.org/git/?a=blobdiff_plain;f=dali-toolkit%2Fdevel-api%2Fshader-effects%2Fnine-patch-mask-effect.h;h=931e5cd2175cf6e3d2d9bd6943378531777c14eb;hb=994301b9350e381b0ad0339037131be65758510c;hp=496fa738d2216f60914da96aa735a76b0f480132;hpb=c3f7ea6cb0c0b75c2276193aff88b5c7a679a2d5;p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git diff --git a/dali-toolkit/devel-api/shader-effects/nine-patch-mask-effect.h b/dali-toolkit/devel-api/shader-effects/nine-patch-mask-effect.h index 496fa73..931e5cd 100644 --- a/dali-toolkit/devel-api/shader-effects/nine-patch-mask-effect.h +++ b/dali-toolkit/devel-api/shader-effects/nine-patch-mask-effect.h @@ -93,7 +93,6 @@ inline void DoApply( ImageActor actor, const std::string& maskImage, const Vecto ShaderEffect maskEffect = ShaderEffect::New( ALPHA_MASK_VERTEX_SHADER_SOURCE, ALPHA_MASK_FRAGMENT_SHADER_SOURCE, - GeometryType( GEOMETRY_TYPE_IMAGE ), ShaderEffect::GeometryHints( ShaderEffect::HINT_BLENDING ) ); maskEffect.SetEffectImage( ResourceImage::New( maskImage ) );