X-Git-Url: http://review.tizen.org/git/?a=blobdiff_plain;f=dali-toolkit%2Fdevel-api%2Fshader-effects%2Fmotion-stretch-effect.h;h=b1027bf80cbc6ceff837853bd098f3d41843be78;hb=refs%2Fchanges%2F60%2F81060%2F11;hp=326c7bdbf9f9d5bcce086356c44769a22ea6c5b2;hpb=6084b902e588a8ed1b8ec0dd7aacae8775006ef6;p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git diff --git a/dali-toolkit/devel-api/shader-effects/motion-stretch-effect.h b/dali-toolkit/devel-api/shader-effects/motion-stretch-effect.h index 326c7bd..b1027bf 100644 --- a/dali-toolkit/devel-api/shader-effects/motion-stretch-effect.h +++ b/dali-toolkit/devel-api/shader-effects/motion-stretch-effect.h @@ -58,11 +58,11 @@ inline void SetMotionStretchProperties( Actor& actor ) * its edges. This is used to prevent an unsightly hard edge between the stretched actor and * the scene. Depends on the values of the vertices in the vertex stream. When the actor is at * rest this is not applied. Default Vector2(0.25, 0.25), which is half way towards the edge for - * an ImageRenderer::QUAD. + * an ImageVisual::QUAD. * "uObjectFadeEnd" - The displacement from the centre of the actor that the actor will finish fading towards its edges. * This is used to prevent an unsightly hard edge between the stretched actor and the scene. Depends * on the values of the vertices in the vertex stream. When the actor is at rest this is not applied. - * Default 0.5, which is all the way towards the edge for an ImageRenderer::QUAD. + * Default 0.5, which is all the way towards the edge for an ImageVisual::QUAD. * "uAlphaScale" - Global scaler applied to the alpha of the actor. Used to make the stretched actor a bit more subtle * and reveal a bit of the background behind it as it moves. When the actor is at rest this is not * applied. Default 0.75.