X-Git-Url: http://review.tizen.org/git/?a=blobdiff_plain;f=dali-toolkit%2Fdevel-api%2Fshader-effects%2Fmirror-effect.h;h=a4f8dad27a9d51e4ba0503522aefdfe96b05a660;hb=6f7631cee170290998ced6ea28f75c65ebb24f05;hp=06eb019e84d51864bd335d56107a36b144091c6d;hpb=d9c164e4530e354cd14dc4a1a658070ba55e99b8;p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git diff --git a/dali-toolkit/devel-api/shader-effects/mirror-effect.h b/dali-toolkit/devel-api/shader-effects/mirror-effect.h index 06eb019..a4f8dad 100644 --- a/dali-toolkit/devel-api/shader-effects/mirror-effect.h +++ b/dali-toolkit/devel-api/shader-effects/mirror-effect.h @@ -47,7 +47,7 @@ inline ShaderEffect CreateMirrorEffect() " pos.y = pos.y * 3.0; \n" " mediump vec4 world = uModelView * vec4(pos,1.0); \n" " gl_Position = uProjection * world; \n" - " vTexCoord = aTexCoord; \n" + " vTexCoord = mix( sTextureRect.xy, sTextureRect.zw, aTexCoord ); \n" "} \n" ); std::string fragmentShader(