X-Git-Url: http://review.tizen.org/git/?a=blobdiff_plain;f=dali-toolkit%2Fdevel-api%2Fshader-effects%2Fmirror-effect.h;h=724074309c3635165ced9816582dc344033a332d;hb=5dcbbe43095165ad15ae4d19dfbfce2e0910f720;hp=06eb019e84d51864bd335d56107a36b144091c6d;hpb=d9c164e4530e354cd14dc4a1a658070ba55e99b8;p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git diff --git a/dali-toolkit/devel-api/shader-effects/mirror-effect.h b/dali-toolkit/devel-api/shader-effects/mirror-effect.h index 06eb019..7240743 100644 --- a/dali-toolkit/devel-api/shader-effects/mirror-effect.h +++ b/dali-toolkit/devel-api/shader-effects/mirror-effect.h @@ -2,7 +2,7 @@ #define __DALI_TOOLKIT_MIRROR_EFFECT_H__ /* - * Copyright (c) 2015 Samsung Electronics Co., Ltd. + * Copyright (c) 2016 Samsung Electronics Co., Ltd. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. @@ -19,7 +19,7 @@ */ // EXTERNAL INCLUDES -#include +#include namespace Dali { @@ -47,7 +47,7 @@ inline ShaderEffect CreateMirrorEffect() " pos.y = pos.y * 3.0; \n" " mediump vec4 world = uModelView * vec4(pos,1.0); \n" " gl_Position = uProjection * world; \n" - " vTexCoord = aTexCoord; \n" + " vTexCoord = mix( sTextureRect.xy, sTextureRect.zw, aTexCoord ); \n" "} \n" ); std::string fragmentShader(