X-Git-Url: http://review.tizen.org/git/?a=blobdiff_plain;f=dali-toolkit%2Fdevel-api%2Fshader-effects%2Fdissolve-effect.h;h=4aee8cc0f8fef98fe0e685dae3ed9255a4250fef;hb=b19288c9459456fb4f812add4dd1c372da79e5d8;hp=154ad56ef29b23f88ccdd37d92c4a87d7b81b56b;hpb=c3f7ea6cb0c0b75c2276193aff88b5c7a679a2d5;p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git diff --git a/dali-toolkit/devel-api/shader-effects/dissolve-effect.h b/dali-toolkit/devel-api/shader-effects/dissolve-effect.h index 154ad56..4aee8cc 100644 --- a/dali-toolkit/devel-api/shader-effects/dissolve-effect.h +++ b/dali-toolkit/devel-api/shader-effects/dissolve-effect.h @@ -166,14 +166,12 @@ inline ShaderEffect CreateDissolveEffect(bool useHighPrecision = true) { shaderEffect = Dali::ShaderEffect::New( prefixHighPrecision+vertexShader, prefixHighPrecision + fragmentShader, - GeometryType( GEOMETRY_TYPE_IMAGE), ShaderEffect::GeometryHints( ShaderEffect::HINT_GRID | ShaderEffect::HINT_BLENDING ) ); } else { shaderEffect = Dali::ShaderEffect::New( prefixMediumPrecision+vertexShader, prefixMediumPrecision + fragmentShader, - GeometryType( GEOMETRY_TYPE_IMAGE), ShaderEffect::GeometryHints( ShaderEffect::HINT_GRID | ShaderEffect::HINT_BLENDING ) ); }