X-Git-Url: http://review.tizen.org/git/?a=blobdiff_plain;f=dali-toolkit%2Fdevel-api%2Fimage-loader%2Ftexture-manager.h;h=46d3ef93ce0cad67d0e1f038c5383f05960ddf7b;hb=6e208aaad38b77bce2b7c5955196d5770d8b75a9;hp=ce4bf3d6d27d9b5940eee1e3d7b4b86d6fc496a1;hpb=fedf87ade1e326c925e463906b0400a09b86ae0a;p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git diff --git a/dali-toolkit/devel-api/image-loader/texture-manager.h b/dali-toolkit/devel-api/image-loader/texture-manager.h old mode 100644 new mode 100755 index ce4bf3d..46d3ef93 --- a/dali-toolkit/devel-api/image-loader/texture-manager.h +++ b/dali-toolkit/devel-api/image-loader/texture-manager.h @@ -2,7 +2,7 @@ #define DALI_TOOLKIT_DEVEL_API_TEXTURE_MANAGER_H /* - * Copyright (c) 2017 Samsung Electronics Co., Ltd. + * Copyright (c) 2018 Samsung Electronics Co., Ltd. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. @@ -20,6 +20,9 @@ // EXTERNAL INCLUDES #include +// INTERNAL INCLUDES +#include + namespace Dali { @@ -41,7 +44,7 @@ namespace TextureManager * @param[in] texture the Texture to add * @return the Url string representing this texture */ -DALI_IMPORT_API std::string AddTexture( Texture& texture ); +DALI_TOOLKIT_API std::string AddTexture( Texture& texture ); /** * @brief Add a TextureSet to texture manager @@ -51,7 +54,7 @@ DALI_IMPORT_API std::string AddTexture( Texture& texture ); * @param[in] textureSet the TextureSet to add * @return the Url string representing this texture */ -DALI_IMPORT_API std::string AddTexture( TextureSet& textureSet ); +DALI_TOOLKIT_API std::string AddTexture( TextureSet& textureSet ); /** * @brief Removes a TextureSet from toolkit @@ -59,7 +62,7 @@ DALI_IMPORT_API std::string AddTexture( TextureSet& textureSet ); * @param[in] textureUrl to remove * @return the handle to the TextureSet or empty handle in case TextureSet is not found */ -DALI_IMPORT_API TextureSet RemoveTexture( const std::string& textureUrl ); +DALI_TOOLKIT_API TextureSet RemoveTexture( const std::string& textureUrl ); } // TextureManager