X-Git-Url: http://review.tizen.org/git/?a=blobdiff_plain;f=dali-toolkit%2Fdevel-api%2Fcontrols%2Fshadow-view%2Fshadow-view.h;h=4b43e5fc5e3894913141667acd891d2f485b882c;hb=e6a69025d7f388522a1fdd2e5241c08aa81b5df9;hp=bbe4f917f03d79eb1818715d8d5724feaebc88f6;hpb=e4ace0da6e0d702b90e5a70d477aa7a0e0f6f44f;p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git diff --git a/dali-toolkit/devel-api/controls/shadow-view/shadow-view.h b/dali-toolkit/devel-api/controls/shadow-view/shadow-view.h index bbe4f91..4b43e5f 100644 --- a/dali-toolkit/devel-api/controls/shadow-view/shadow-view.h +++ b/dali-toolkit/devel-api/controls/shadow-view/shadow-view.h @@ -69,13 +69,13 @@ class ShadowView; * ImageView imageView = ImageView::New(image); * imageView.SetParentOrigin( ParentOrigin::CENTER ); * imageView.SetAnchorPoint( AnchorPoint::CENTER ); - * shadowView.Add(imageActor);\n Add the renderable actor to the shadow view + * shadowView.Add(imageView);\n Add the renderable actor to the shadow view * * ImageView shadowPlaneBg = ImageView::New(); //This will be the shadow plane * shadowPlaneBg.SetParentOrigin( ParentOrigin::CENTER ); * shadowPlaneBg.SetAnchorPoint( AnchorPoint::CENTER ); * shadowPlaneBg.SetSize(700.0f, 700.0f); - * shadowPlaneBg.SetPosition( Vector3(0.0f, 0.0f, -30.0f) ); //Just behind the image actor. + * shadowPlaneBg.SetPosition( Vector3(0.0f, 0.0f, -30.0f) ); //Just behind the image view. * shadowView.SetShadowPlaneBackground(ShadowPlane); * * Actor pointLight = Actor::New(); // This will be the light source