X-Git-Url: http://review.tizen.org/git/?a=blobdiff_plain;f=dali-toolkit%2Fdevel-api%2Fcontrols%2Frenderer-factory%2Frenderer-factory.h;h=52e0d5c05603805ced1a6736ac8ee7400b818833;hb=refs%2Fchanges%2F16%2F75316%2F15;hp=d15dc68e657961766d19478e04a4b6cc187bf08c;hpb=018b3b5ba7512694a9b95494493f2ae0477f2746;p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git diff --git a/dali-toolkit/devel-api/controls/renderer-factory/renderer-factory.h b/dali-toolkit/devel-api/controls/renderer-factory/renderer-factory.h index d15dc68..52e0d5c 100644 --- a/dali-toolkit/devel-api/controls/renderer-factory/renderer-factory.h +++ b/dali-toolkit/devel-api/controls/renderer-factory/renderer-factory.h @@ -19,6 +19,8 @@ // EXTERNAL INCLUDES #include +#include +#include // INTERNAK INCLUDES #include @@ -37,13 +39,15 @@ class RendererFactory; } /** - * RendererFactory is a singleton object that provides and shares renderers for controls + * @brief RendererFactory is a singleton object that provides and shares renderers for controls + * + * By setting environment variable 'DALI_DEBUG_RENDERING', all concrete renderer is replaced with the debug renderer which renders a quad wireframe. * * The renderer type is required in the property map for requesting a control renderer. * - * | %Property Name | Type | - * |---------------------------|------------------| - * | renderer-type | STRING | + * | %Property Name | Type | + * |--------------------------|------------------| + * | rendererType | STRING | */ class DALI_IMPORT_API RendererFactory : public BaseHandle { @@ -92,27 +96,7 @@ public: * Depends on the content of the map, different kind of renderer would be returned. * @return The pointer pointing to control renderer */ - ControlRenderer GetControlRenderer( const Property::Map& propertyMap ); - - /** - * @brief Request the control renderer to render the given color - * - * @param[in] color The color to be rendered - * @return The pointer pointing to the control renderer - */ - ControlRenderer GetControlRenderer( const Vector4& color ); - - /** - * @brief Request the current control renderer to render the given color - * - * if the current renderer is a handle to an internal color renderer, set this color to it, - * else the renderer would be a handle to a newly created internal color renderer. - * - * @param[in] renderer The ControlRenderer to reset - * @param[in] color The color to be rendered. - * @return Whether a new internal control renderer is created. - */ - bool ResetRenderer( ControlRenderer& renderer, const Vector4& color ); + ControlRenderer CreateControlRenderer( const Property::Map& propertyMap ); /** * @brief Request the control renderer to render the image. @@ -120,39 +104,16 @@ public: * @param[in] image The image to be rendered. * @return The pointer pointing to the control renderer */ - ControlRenderer GetControlRenderer( const Image& image ); - - /** - * @brief Request the current control renderer to render the given image - * - * if the current renderer is a handle to an internal image renderer, set this image to it, - * else the renderer would be a handle to a newly created internal image renderer. - * - * @param[in] renderer The ControlRenderer to reset - * @param[in] image The Image to be rendered. - * @return Whether a new internal control renderer is created. - */ - bool ResetRenderer( ControlRenderer& renderer, const Image& image ); + ControlRenderer CreateControlRenderer( const Image& image ); /** * @brief Request the control renderer to render the given resource at the url. * * @param[in] url The URL to the resource to be rendered. + * @param[in] size The width and height to fit the loaded image to. * @return The pointer pointing to the control renderer */ - ControlRenderer GetControlRenderer( const std::string& url ); - - /** - * @brief Request the current control renderer to render the given resource at the url - * - * if the current renderer is a handle to an internal image renderer, set this image to it, - * else the renderer would be a handle to a newly created internal image renderer. - * - * @param[in] renderer The ControlRenderer to reset - * @param[in] url The URL to the resource to be rendered. - * @return Whether a new internal control renderer is created. - */ - bool ResetRenderer( ControlRenderer& renderer, const std::string& url ); + ControlRenderer CreateControlRenderer( const std::string& url, ImageDimensions size ); private: @@ -160,8 +121,52 @@ private: }; + +/** + * @brief Template to allow discard old renderer, get new one and set it on stage if possible + * + * @tparam ParameterType0 The type of first argument passed to the CreateControlRenderer() + * @tparam ParameterType1 The type of second argument passed to the CreateControlRenderer() + * @SINCE_1_0.39 + * @param[in] actor Actor for which the renderer will be replaced + * @param[in,out] renderer The renderer object to be replaced + * @param[in] param0 First template based argument passed to the renderer factory + * @param[in] param1 Second template based argument passed to the renderer factory + */ +template< class ParameterType0, class ParameterType1 > +void InitializeControlRenderer( Actor& actor, ControlRenderer& renderer, ParameterType0& param0, ParameterType1& param1 ) +{ + renderer.RemoveAndReset( actor ); + renderer = Toolkit::RendererFactory::Get().CreateControlRenderer( param0, param1 ); + if( renderer && actor && actor.OnStage() ) + { + renderer.SetOnStage( actor ); + } +} + +/** + * @brief Template to allow discard old renderer, get new one and set it on stage if possible + * + * @tparam ParameterType The type of argument passed to the CreateControlRenderer() + * @SINCE_1_0.39 + * @param[in] actor Actor for which the renderer will be replaced + * @param[in,out] renderer The renderer object to be replaced + * @param[in] param Template based argument passed to the renderer factory + */ +template< class ParameterType > +void InitializeControlRenderer( Actor& actor, ControlRenderer& renderer, ParameterType& param ) +{ + renderer.RemoveAndReset( actor ); + renderer = Toolkit::RendererFactory::Get().CreateControlRenderer( param ); + if( renderer && actor && actor.OnStage() ) + { + renderer.SetOnStage( actor ); + } +} + } // namespace Toolkit } // namespace Dali + #endif /* __DALI_TOOLKIT_RENDERER_FACTORY_H__ */