X-Git-Url: http://review.tizen.org/git/?a=blobdiff_plain;f=dali-toolkit%2Fdevel-api%2Fcontrols%2Frenderer-factory%2Fcontrol-renderer.h;h=be5db967e7b5226c530283adf139fdd9a2351143;hb=eb52cb9cbb74e37ebdc1c18619af597e2b595b08;hp=e95d906a20d6ffd96ff3c410c635e4813249a5f7;hpb=21b42a30e8a6e94e5e523ebdaec055a91a38f046;p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git diff --git a/dali-toolkit/devel-api/controls/renderer-factory/control-renderer.h b/dali-toolkit/devel-api/controls/renderer-factory/control-renderer.h index e95d906..be5db96 100644 --- a/dali-toolkit/devel-api/controls/renderer-factory/control-renderer.h +++ b/dali-toolkit/devel-api/controls/renderer-factory/control-renderer.h @@ -35,7 +35,7 @@ class ControlRenderer; /** * @brief ControlRenderer provides renderer for rendering the controls. A control may have multiple ControlRenders. * - * ControlRenderers reuses geometry, shader etc. across controls and manages the renderer and material to exist only when control is on-stage. + * ControlRenderers reuses geometry, shader etc. across controls and manages the renderer and texture sets to exist only when control is on-stage. * It also responds to actor size and color change, and provides the clipping at the renderer level. * Note: The control renderer responds to the the Actor::COLOR by blending it with the 'Multiply' operator. */