X-Git-Url: http://review.tizen.org/git/?a=blobdiff_plain;f=dali-toolkit%2Fdevel-api%2Fcontrols%2Fcontrol-devel.cpp;h=487aa1b159ec5496a290d493e5c669fe1f692770;hb=0a6073b11b32d2153deb0e4a581a9314eef8ab10;hp=59fd144c48282463c068fd74f14ced2c23159dda;hpb=eb3641c5f89d0ad118aff7862b1e7669ea9828d9;p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git diff --git a/dali-toolkit/devel-api/controls/control-devel.cpp b/dali-toolkit/devel-api/controls/control-devel.cpp index 59fd144..487aa1b 100644 --- a/dali-toolkit/devel-api/controls/control-devel.cpp +++ b/dali-toolkit/devel-api/controls/control-devel.cpp @@ -1,5 +1,5 @@ /* - * Copyright (c) 2017 Samsung Electronics Co., Ltd. + * Copyright (c) 2021 Samsung Electronics Co., Ltd. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. @@ -19,92 +19,347 @@ #include "control-devel.h" // EXTERNAL INCLUDES +#include #include // INTERNAL INCLUDES +#include #include #include -#include +#include namespace Dali { - namespace Toolkit { - namespace DevelControl { +void RegisterVisual(Internal::Control& control, Dali::Property::Index index, Toolkit::Visual::Base& visual) +{ + Internal::Control::Impl& controlDataImpl = Internal::Control::Impl::Get(control); + controlDataImpl.RegisterVisual(index, visual); +} + +void RegisterVisual(Internal::Control& control, Dali::Property::Index index, Toolkit::Visual::Base& visual, int depthIndex) +{ + Internal::Control::Impl& controlDataImpl = Internal::Control::Impl::Get(control); + controlDataImpl.RegisterVisual(index, visual, depthIndex); +} + +void RegisterVisual(Internal::Control& control, Dali::Property::Index index, Toolkit::Visual::Base& visual, bool enabled) +{ + Internal::Control::Impl& controlDataImpl = Internal::Control::Impl::Get(control); + controlDataImpl.RegisterVisual(index, visual, enabled); +} + +void RegisterVisual(Internal::Control& control, Dali::Property::Index index, Toolkit::Visual::Base& visual, bool enabled, int depthIndex) +{ + Internal::Control::Impl& controlDataImpl = Internal::Control::Impl::Get(control); + controlDataImpl.RegisterVisual(index, visual, enabled, depthIndex); +} + +void UnregisterVisual(Internal::Control& control, Dali::Property::Index index) +{ + Internal::Control::Impl& controlDataImpl = Internal::Control::Impl::Get(control); + controlDataImpl.UnregisterVisual(index); +} + +Toolkit::Visual::Base GetVisual(const Internal::Control& control, Dali::Property::Index index) +{ + const Internal::Control::Impl& controlDataImpl = Internal::Control::Impl::Get(control); + return controlDataImpl.GetVisual(index); +} + +void EnableVisual(Internal::Control& control, Dali::Property::Index index, bool enable) +{ + Internal::Control::Impl& controlDataImpl = Internal::Control::Impl::Get(control); + controlDataImpl.EnableVisual(index, enable); +} + +bool IsVisualEnabled(const Internal::Control& control, Dali::Property::Index index) +{ + const Internal::Control::Impl& controlDataImpl = Internal::Control::Impl::Get(control); + return controlDataImpl.IsVisualEnabled(index); +} + +Dali::Animation CreateTransition(Internal::Control& control, const Toolkit::TransitionData& handle) +{ + Internal::Control::Impl& controlDataImpl = Internal::Control::Impl::Get(control); + return controlDataImpl.CreateTransition(handle); +} -ResourceReadySignalType& ResourceReadySignal( Control& control ) +void AddTransitions(Internal::Control& control, + Dali::Animation animation, + const Toolkit::TransitionData& transitionData) { - Internal::Control& internalControl = Toolkit::Internal::GetImplementation(control); - Internal::Control::Impl& controlImpl = Internal::Control::Impl::Get( internalControl ); + Internal::Control::Impl& controlDataImpl = Internal::Control::Impl::Get(control); + controlDataImpl.AddTransitions(animation, transitionData); +} - return controlImpl.mResourceReadySignal; +void DoAction(Control& control, Dali::Property::Index visualIndex, Dali::Property::Index actionId, const Dali::Property::Value attributes) +{ + Internal::Control& controlInternal = Toolkit::Internal::GetImplementation(control); + Internal::Control::Impl& controlDataImpl = Internal::Control::Impl::Get(controlInternal); + controlDataImpl.DoAction(visualIndex, actionId, attributes); } -bool IsResourceReady( const Control& control ) +void SetInputMethodContext(Internal::Control& control, InputMethodContext& inputMethodContext) { - const Internal::Control& internalControl = Toolkit::Internal::GetImplementation(control); - const Internal::Control::Impl& controlImpl = Internal::Control::Impl::Get( internalControl ); + Internal::Control::Impl::Get(control).SetInputMethodContext(inputMethodContext); +} - return controlImpl.IsResourceReady(); +VisualEventSignalType& VisualEventSignal(Control control) +{ + Internal::Control& internalControl = Toolkit::Internal::GetImplementation(control); + Internal::Control::Impl& controlDataImpl = Internal::Control::Impl::Get(internalControl); + return controlDataImpl.VisualEventSignal(); } -void RegisterVisual( Internal::Control& control, Dali::Property::Index index, Toolkit::Visual::Base& visual ) +Dali::Property GetVisualProperty(Control control, Dali::Property::Index index, Dali::Property::Key visualPropertyKey) { - Internal::Control::Impl& controlImpl = Internal::Control::Impl::Get( control ); - controlImpl.RegisterVisual( index, visual ); + Internal::Control& internalControl = Toolkit::Internal::GetImplementation(control); + Internal::Control::Impl& controlDataImpl = Internal::Control::Impl::Get(internalControl); + return controlDataImpl.GetVisualProperty(index, visualPropertyKey); } -void RegisterVisual( Internal::Control& control, Dali::Property::Index index, Toolkit::Visual::Base& visual, int depthIndex ) +void CreateTransitions(Control control, Dali::Animation& animation, Dali::Toolkit::Control source, AlphaFunction alphaFunction, TimePeriod timePeriod) { - Internal::Control::Impl& controlImpl = Internal::Control::Impl::Get( control ); - controlImpl.RegisterVisual( index, visual, depthIndex ); + if(animation) + { + // make visual transition of control visual. + Internal::Control& internalControl = Toolkit::Internal::GetImplementation(control); + Internal::Control::Impl& controlDataImpl = Internal::Control::Impl::Get(internalControl); + controlDataImpl.MakeVisualTransition(animation, source, Toolkit::Control::Property::BACKGROUND, alphaFunction, timePeriod); + controlDataImpl.MakeVisualTransition(animation, source, Toolkit::DevelControl::Property::SHADOW, alphaFunction, timePeriod); + internalControl.OnCreateTransitions(animation, source, alphaFunction, timePeriod); + } } -void RegisterVisual( Internal::Control& control, Dali::Property::Index index, Toolkit::Visual::Base& visual, bool enabled ) +static Toolkit::Internal::Control::Impl* GetControlImplementationIfAny(Dali::Actor actor) { - Internal::Control::Impl& controlImpl = Internal::Control::Impl::Get( control ); - controlImpl.RegisterVisual( index, visual, enabled ); + Dali::Toolkit::Control c = Toolkit::Control::DownCast(actor); + if(c) + { + auto& impl1 = Toolkit::Internal::GetImplementation(c); + auto& impl2 = Toolkit::Internal::Control::Impl::Get(impl1); + return &impl2; + } + return nullptr; } -void RegisterVisual( Internal::Control& control, Dali::Property::Index index, Toolkit::Visual::Base& visual, bool enabled, int depthIndex ) +Toolkit::DevelControl::AccessibilityActivateSignalType& AccessibilityActivateSignal(Toolkit::Control control) { - Internal::Control::Impl& controlImpl = Internal::Control::Impl::Get( control ); - controlImpl.RegisterVisual( index, visual, enabled, depthIndex ); + auto ac = GetControlImplementationIfAny(control); + return ac->mAccessibilityActivateSignal; } -void UnregisterVisual( Internal::Control& control, Dali::Property::Index index ) +Toolkit::DevelControl::AccessibilityReadingSkippedSignalType& AccessibilityReadingSkippedSignal(Toolkit::Control control) { - Internal::Control::Impl& controlImpl = Internal::Control::Impl::Get( control ); - controlImpl.UnregisterVisual( index ); + auto ac = GetControlImplementationIfAny(control); + return ac->mAccessibilityReadingSkippedSignal; } -Toolkit::Visual::Base GetVisual( const Internal::Control& control, Dali::Property::Index index ) +Toolkit::DevelControl::AccessibilityReadingPausedSignalType& AccessibilityReadingPausedSignal(Toolkit::Control control) { - const Internal::Control::Impl& controlImpl = Internal::Control::Impl::Get( control ); - return controlImpl.GetVisual( index ); + auto ac = GetControlImplementationIfAny(control); + return ac->mAccessibilityReadingPausedSignal; } -void EnableVisual( Internal::Control& control, Dali::Property::Index index, bool enable ) +Toolkit::DevelControl::AccessibilityReadingResumedSignalType& AccessibilityReadingResumedSignal(Toolkit::Control control) { - Internal::Control::Impl& controlImpl = Internal::Control::Impl::Get( control ); - controlImpl.EnableVisual( index, enable ); + auto ac = GetControlImplementationIfAny(control); + return ac->mAccessibilityReadingResumedSignal; } -bool IsVisualEnabled( const Internal::Control& control, Dali::Property::Index index ) +Toolkit::DevelControl::AccessibilityReadingCancelledSignalType& AccessibilityReadingCancelledSignal(Toolkit::Control control) { - const Internal::Control::Impl& controlImpl = Internal::Control::Impl::Get( control ); - return controlImpl.IsVisualEnabled( index ); + auto ac = GetControlImplementationIfAny(control); + return ac->mAccessibilityReadingCancelledSignal; } -Dali::Animation CreateTransition( Internal::Control& control, const Toolkit::TransitionData& handle ) +Toolkit::DevelControl::AccessibilityReadingStoppedSignalType& AccessibilityReadingStoppedSignal(Toolkit::Control control) { - Internal::Control::Impl& controlImpl = Internal::Control::Impl::Get( control ); - return controlImpl.CreateTransition( handle ); + auto ac = GetControlImplementationIfAny(control); + return ac->mAccessibilityReadingStoppedSignal; } +Toolkit::DevelControl::AccessibilityGetNameSignalType& AccessibilityGetNameSignal(Toolkit::Control control) +{ + auto ac = GetControlImplementationIfAny(control); + return ac->mAccessibilityGetNameSignal; +} + +Toolkit::DevelControl::AccessibilityGetDescriptionSignalType& AccessibilityGetDescriptionSignal(Toolkit::Control control) +{ + auto ac = GetControlImplementationIfAny(control); + return ac->mAccessibilityGetDescriptionSignal; +} + +Toolkit::DevelControl::AccessibilityDoGestureSignalType& AccessibilityDoGestureSignal(Toolkit::Control control) +{ + auto ac = GetControlImplementationIfAny(control); + return ac->mAccessibilityDoGestureSignal; +} + +void AppendAccessibilityRelation(Dali::Actor control, Actor destination, Dali::Accessibility::RelationType relation) +{ + if(auto ac = GetControlImplementationIfAny(control)) + { + auto index = static_cast(relation); + if(index >= ac->mAccessibilityRelations.size()) + { + DALI_LOG_ERROR("Relation index exceeds vector size."); + return; + } + + auto obj = ac->GetAccessibilityObject(destination); + if(obj) + ac->mAccessibilityRelations[index].push_back(obj->GetAddress()); + } +} + +void RemoveAccessibilityRelation(Dali::Actor control, Actor destination, Dali::Accessibility::RelationType relation) +{ + if(auto ac = GetControlImplementationIfAny(control)) + { + auto index = static_cast(relation); + if(index >= ac->mAccessibilityRelations.size()) + { + DALI_LOG_ERROR("Relation index exceeds vector size."); + return; + } + + auto obj = ac->GetAccessibilityObject(destination); + if(!obj) + return; + + auto address = obj->GetAddress(); + + auto& targets = ac->mAccessibilityRelations[index]; + for(auto i = 0u; i < targets.size(); ++i) + { + if(targets[i].ToString() == address.ToString()) + { + targets[i] = targets.back(); + targets.erase(targets.end() - 1); + } + } + } +} + +std::vector> GetAccessibilityRelations(Dali::Actor control) +{ + if(auto ac = GetControlImplementationIfAny(control)) + { + return ac->mAccessibilityRelations; + } + return {}; +} + +void ClearAccessibilityRelations(Dali::Actor control) +{ + if(auto ac = GetControlImplementationIfAny(control)) + { + for(auto& it : ac->mAccessibilityRelations) + it.clear(); + } +} + +void SetAccessibilityConstructor(Dali::Actor control, + std::function(Dali::Actor)> constructor) +{ + if(auto ac = GetControlImplementationIfAny(control)) + { + ac->accessibilityConstructor = constructor; + } +} + +void AppendAccessibilityAttribute(Dali::Actor control, const std::string& key, const std::string value) +{ + if(auto ac = GetControlImplementationIfAny(control)) + { + ac->AppendAccessibilityAttribute(key, value); + } +} + +void RemoveAccessibilityAttribute(Dali::Actor control, const std::string& key) +{ + if(auto ac = GetControlImplementationIfAny(control)) + { + ac->RemoveAccessibilityAttribute(key); + } +} + +void ClearAccessibilityAttributes(Dali::Actor control) +{ + if(auto ac = GetControlImplementationIfAny(control)) + { + ac->ClearAccessibilityAttributes(); + } +} + +void SetAccessibilityReadingInfoType(Dali::Actor control, const Dali::Accessibility::ReadingInfoTypes types) +{ + if(auto ac = GetControlImplementationIfAny(control)) + { + ac->SetAccessibilityReadingInfoType(types); + } +} + +Dali::Accessibility::ReadingInfoTypes GetAccessibilityReadingInfoType(Dali::Actor control) +{ + if(auto ac = GetControlImplementationIfAny(control)) + { + return ac->GetAccessibilityReadingInfoType(); + } + return {}; +} + +bool ClearAccessibilityHighlight(Dali::Actor control) +{ + if(auto ac = GetControlImplementationIfAny(control)) + { + auto ptr = dynamic_cast(ac->GetAccessibilityObject()); + if(ptr) + return ptr->ClearHighlight(); + } + return false; +} + +bool GrabAccessibilityHighlight(Dali::Actor control) +{ + if(auto ac = GetControlImplementationIfAny(control)) + { + auto ptr = dynamic_cast(ac->GetAccessibilityObject()); + if(ptr) + return ptr->GrabHighlight(); + } + return false; +} + +Dali::Accessibility::States GetAccessibilityStates(Dali::Actor control) +{ + if(auto ac = GetControlImplementationIfAny(control)) + { + auto ptr = dynamic_cast(ac->GetAccessibilityObject()); + if(ptr) + return ptr->GetStates(); + } + return {}; +} + +void NotifyAccessibilityStateChange(Dali::Actor control, Dali::Accessibility::States states, bool doRecursive) +{ + if(auto ac = GetControlImplementationIfAny(control)) + { + ac->GetAccessibilityObject()->NotifyAccessibilityStateChange(std::move(states), doRecursive); + } +} + +Dali::Accessibility::Accessible* GetBoundAccessibilityObject(Dali::Actor control) +{ + return Dali::Accessibility::Accessible::Get(control); +} } // namespace DevelControl