X-Git-Url: http://review.tizen.org/git/?a=blobdiff_plain;f=dali-toolkit%2Fdevel-api%2Fbuilder%2Fbuilder.h;h=7c40be40c693cec4dc3ed8988ec0887b1194965b;hb=refs%2Fchanges%2F43%2F233843%2F2;hp=1f8ea4a31e5db62f690f73a8b2169aef5c22c397;hpb=acd889e1216f09643136902ba7a115c2e5589418;p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git diff --git a/dali-toolkit/devel-api/builder/builder.h b/dali-toolkit/devel-api/builder/builder.h index 1f8ea4a..7c40be4 100755 --- a/dali-toolkit/devel-api/builder/builder.h +++ b/dali-toolkit/devel-api/builder/builder.h @@ -245,7 +245,7 @@ class DALI_TOOLKIT_API Builder : public BaseHandle * * e.g. * Property::Map map; - * map["ACTOR"] = actor.GetName(); // replaces '{ACTOR} in the template + * map["ACTOR"] = actor.GetProperty< std::string >( Dali::Actor::Property::NAME ); // replaces '{ACTOR} in the template * Animation a = builder.CreateAnimation( "wobble"); * * @pre The Builder has been initialized. @@ -281,7 +281,7 @@ class DALI_TOOLKIT_API Builder : public BaseHandle * The animation is applied to a specific actor. * e.g. * Property::Map map; - * map["ACTOR"] = actor.GetName(); // replaces '{ACTOR} in the template + * map["ACTOR"] = actor.GetProperty< std::string >( Dali::Actor::Property::NAME ); // replaces '{ACTOR} in the template * Actor myInstance = builder.Create( "templateActorTree" ) * Animation a = builder.CreateAnimation( "wobble", myInstance); *