X-Git-Url: http://review.tizen.org/git/?a=blobdiff_plain;f=dali-scene3d%2Finternal%2Floader%2Fgltf2-util.cpp;h=90deac919ebeb71c45bfc60fbb3bf9f0a2f81af5;hb=850ba75b1ce1c35fed34396e84ee4bfe7ed0ade1;hp=f255b3dfc06c9d093bfeae1d4ad94d8051fd0d7f;hpb=6791bc8094ffa3bd3b4f1901abc810f68e9b534e;p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git diff --git a/dali-scene3d/internal/loader/gltf2-util.cpp b/dali-scene3d/internal/loader/gltf2-util.cpp index f255b3d..90deac9 100644 --- a/dali-scene3d/internal/loader/gltf2-util.cpp +++ b/dali-scene3d/internal/loader/gltf2-util.cpp @@ -19,6 +19,7 @@ #include // EXTERNAL INCLUDES +#include #include using namespace Dali::Scene3D::Loader; @@ -83,157 +84,157 @@ void ApplyAccessorMinMax(const gltf2::Accessor& accessor, float* values) const json::Reader& GetBufferReader() { static const auto BUFFER_READER = std::move(json::Reader() - .Register(*json::MakeProperty("byteLength", json::Read::Number, &gltf2::Buffer::mByteLength)) - .Register(*json::MakeProperty("uri", json::Read::StringView, &gltf2::Buffer::mUri))); + .Register(*json::MakeProperty("byteLength", json::Read::Number, &gltf2::Buffer::mByteLength)) + .Register(*json::MakeProperty("uri", json::Read::StringView, &gltf2::Buffer::mUri))); return BUFFER_READER; } const json::Reader& GetBufferViewReader() { static const auto BUFFER_VIEW_READER = std::move(json::Reader() - .Register(*json::MakeProperty("buffer", gltf2::RefReader::Read, &gltf2::BufferView::mBuffer)) - .Register(*json::MakeProperty("byteOffset", json::Read::Number, &gltf2::BufferView::mByteOffset)) - .Register(*json::MakeProperty("byteLength", json::Read::Number, &gltf2::BufferView::mByteLength)) - .Register(*json::MakeProperty("byteStride", json::Read::Number, &gltf2::BufferView::mByteStride)) - .Register(*json::MakeProperty("target", json::Read::Number, &gltf2::BufferView::mTarget))); + .Register(*json::MakeProperty("buffer", gltf2::RefReader::Read, &gltf2::BufferView::mBuffer)) + .Register(*json::MakeProperty("byteOffset", json::Read::Number, &gltf2::BufferView::mByteOffset)) + .Register(*json::MakeProperty("byteLength", json::Read::Number, &gltf2::BufferView::mByteLength)) + .Register(*json::MakeProperty("byteStride", json::Read::Number, &gltf2::BufferView::mByteStride)) + .Register(*json::MakeProperty("target", json::Read::Number, &gltf2::BufferView::mTarget))); return BUFFER_VIEW_READER; } const json::Reader& GetBufferViewClientReader() { static const auto BUFFER_VIEW_CLIENT_READER = std::move(json::Reader() - .Register(*json::MakeProperty("bufferView", gltf2::RefReader::Read, &gltf2::BufferViewClient::mBufferView)) - .Register(*json::MakeProperty("byteOffset", json::Read::Number, &gltf2::BufferViewClient::mByteOffset))); + .Register(*json::MakeProperty("bufferView", gltf2::RefReader::Read, &gltf2::BufferViewClient::mBufferView)) + .Register(*json::MakeProperty("byteOffset", json::Read::Number, &gltf2::BufferViewClient::mByteOffset))); return BUFFER_VIEW_CLIENT_READER; } const json::Reader& GetComponentTypedBufferViewClientReader() { static const auto COMPONENT_TYPED_BUFFER_VIEW_CLIENT_READER = std::move(json::Reader() - .Register(*new json::Property>("bufferView", gltf2::RefReader::Read, &gltf2::ComponentTypedBufferViewClient::mBufferView)) - .Register(*new json::Property("byteOffset", json::Read::Number, &gltf2::ComponentTypedBufferViewClient::mByteOffset)) - .Register(*json::MakeProperty("componentType", json::Read::Enum, &gltf2::ComponentTypedBufferViewClient::mComponentType))); + .Register(*new json::Property>("bufferView", gltf2::RefReader::Read, &gltf2::ComponentTypedBufferViewClient::mBufferView)) + .Register(*new json::Property("byteOffset", json::Read::Number, &gltf2::ComponentTypedBufferViewClient::mByteOffset)) + .Register(*json::MakeProperty("componentType", json::Read::Enum, &gltf2::ComponentTypedBufferViewClient::mComponentType))); return COMPONENT_TYPED_BUFFER_VIEW_CLIENT_READER; } const json::Reader& GetAccessorSparseReader() { static const auto ACCESSOR_SPARSE_READER = std::move(json::Reader() - .Register(*json::MakeProperty("count", json::Read::Number, &gltf2::Accessor::Sparse::mCount)) - .Register(*json::MakeProperty("indices", json::ObjectReader::Read, &gltf2::Accessor::Sparse::mIndices)) - .Register(*json::MakeProperty("values", json::ObjectReader::Read, &gltf2::Accessor::Sparse::mValues))); + .Register(*json::MakeProperty("count", json::Read::Number, &gltf2::Accessor::Sparse::mCount)) + .Register(*json::MakeProperty("indices", json::ObjectReader::Read, &gltf2::Accessor::Sparse::mIndices)) + .Register(*json::MakeProperty("values", json::ObjectReader::Read, &gltf2::Accessor::Sparse::mValues))); return ACCESSOR_SPARSE_READER; } const json::Reader& GetAccessorReader() { static const auto ACCESSOR_READER = std::move(json::Reader() - .Register(*new json::Property>("bufferView", - gltf2::RefReader::Read, - &gltf2::Accessor::mBufferView)) - .Register(*new json::Property("byteOffset", - json::Read::Number, - &gltf2::Accessor::mByteOffset)) - .Register(*new json::Property("componentType", - json::Read::Enum, - &gltf2::Accessor::mComponentType)) - .Register(*new json::Property("name", json::Read::StringView, &gltf2::Accessor::mName)) - .Register(*json::MakeProperty("count", json::Read::Number, &gltf2::Accessor::mCount)) - .Register(*json::MakeProperty("normalized", json::Read::Boolean, &gltf2::Accessor::mNormalized)) - .Register(*json::MakeProperty("type", gltf2::ReadStringEnum, &gltf2::Accessor::mType)) - .Register(*json::MakeProperty("min", json::Read::Array, &gltf2::Accessor::mMin)) - .Register(*json::MakeProperty("max", json::Read::Array, &gltf2::Accessor::mMax)) - .Register(*new json::Property("sparse", json::ObjectReader::Read, &gltf2::Accessor::SetSparse))); + .Register(*new json::Property>("bufferView", + gltf2::RefReader::Read, + &gltf2::Accessor::mBufferView)) + .Register(*new json::Property("byteOffset", + json::Read::Number, + &gltf2::Accessor::mByteOffset)) + .Register(*new json::Property("componentType", + json::Read::Enum, + &gltf2::Accessor::mComponentType)) + .Register(*new json::Property("name", json::Read::StringView, &gltf2::Accessor::mName)) + .Register(*json::MakeProperty("count", json::Read::Number, &gltf2::Accessor::mCount)) + .Register(*json::MakeProperty("normalized", json::Read::Boolean, &gltf2::Accessor::mNormalized)) + .Register(*json::MakeProperty("type", gltf2::ReadStringEnum, &gltf2::Accessor::mType)) + .Register(*json::MakeProperty("min", json::Read::Array, &gltf2::Accessor::mMin)) + .Register(*json::MakeProperty("max", json::Read::Array, &gltf2::Accessor::mMax)) + .Register(*new json::Property("sparse", json::ObjectReader::Read, &gltf2::Accessor::SetSparse))); return ACCESSOR_READER; } const json::Reader& GetImageReader() { static const auto IMAGE_READER = std::move(json::Reader() - .Register(*new json::Property("name", json::Read::StringView, &gltf2::Material::mName)) - .Register(*json::MakeProperty("uri", json::Read::StringView, &gltf2::Image::mUri)) - .Register(*json::MakeProperty("mimeType", json::Read::StringView, &gltf2::Image::mMimeType)) - .Register(*json::MakeProperty("bufferView", gltf2::RefReader::Read, &gltf2::Image::mBufferView))); + .Register(*new json::Property("name", json::Read::StringView, &gltf2::Material::mName)) + .Register(*json::MakeProperty("uri", json::Read::StringView, &gltf2::Image::mUri)) + .Register(*json::MakeProperty("mimeType", json::Read::StringView, &gltf2::Image::mMimeType)) + .Register(*json::MakeProperty("bufferView", gltf2::RefReader::Read, &gltf2::Image::mBufferView))); return IMAGE_READER; } const json::Reader& GetSamplerReader() { static const auto SAMPLER_READER = std::move(json::Reader() - .Register(*json::MakeProperty("minFilter", json::Read::Enum, &gltf2::Sampler::mMinFilter)) - .Register(*json::MakeProperty("magFilter", json::Read::Enum, &gltf2::Sampler::mMagFilter)) - .Register(*json::MakeProperty("wrapS", json::Read::Enum, &gltf2::Sampler::mWrapS)) - .Register(*json::MakeProperty("wrapT", json::Read::Enum, &gltf2::Sampler::mWrapT))); + .Register(*json::MakeProperty("minFilter", json::Read::Enum, &gltf2::Sampler::mMinFilter)) + .Register(*json::MakeProperty("magFilter", json::Read::Enum, &gltf2::Sampler::mMagFilter)) + .Register(*json::MakeProperty("wrapS", json::Read::Enum, &gltf2::Sampler::mWrapS)) + .Register(*json::MakeProperty("wrapT", json::Read::Enum, &gltf2::Sampler::mWrapT))); return SAMPLER_READER; } const json::Reader& GetTextureReader() { static const auto TEXURE_READER = std::move(json::Reader() - .Register(*json::MakeProperty("source", gltf2::RefReader::Read, &gltf2::Texture::mSource)) - .Register(*json::MakeProperty("sampler", gltf2::RefReader::Read, &gltf2::Texture::mSampler))); + .Register(*json::MakeProperty("source", gltf2::RefReader::Read, &gltf2::Texture::mSource)) + .Register(*json::MakeProperty("sampler", gltf2::RefReader::Read, &gltf2::Texture::mSampler))); return TEXURE_READER; } const json::Reader& GetTextureInfoReader() { static const auto TEXURE_INFO_READER = std::move(json::Reader() - .Register(*json::MakeProperty("index", gltf2::RefReader::Read, &gltf2::TextureInfo::mTexture)) - .Register(*json::MakeProperty("texCoord", json::Read::Number, &gltf2::TextureInfo::mTexCoord)) - .Register(*json::MakeProperty("scale", json::Read::Number, &gltf2::TextureInfo::mScale)) - .Register(*json::MakeProperty("strength", json::Read::Number, &gltf2::TextureInfo::mStrength))); + .Register(*json::MakeProperty("index", gltf2::RefReader::Read, &gltf2::TextureInfo::mTexture)) + .Register(*json::MakeProperty("texCoord", json::Read::Number, &gltf2::TextureInfo::mTexCoord)) + .Register(*json::MakeProperty("scale", json::Read::Number, &gltf2::TextureInfo::mScale)) + .Register(*json::MakeProperty("strength", json::Read::Number, &gltf2::TextureInfo::mStrength))); return TEXURE_INFO_READER; } const json::Reader& GetMaterialPbrReader() { static const auto MATERIAL_PBR_READER = std::move(json::Reader() - .Register(*json::MakeProperty("baseColorFactor", gltf2::ReadDaliVector, &gltf2::Material::Pbr::mBaseColorFactor)) - .Register(*json::MakeProperty("baseColorTexture", json::ObjectReader::Read, &gltf2::Material::Pbr::mBaseColorTexture)) - .Register(*json::MakeProperty("metallicFactor", json::Read::Number, &gltf2::Material::Pbr::mMetallicFactor)) - .Register(*json::MakeProperty("roughnessFactor", json::Read::Number, &gltf2::Material::Pbr::mRoughnessFactor)) - .Register(*json::MakeProperty("metallicRoughnessTexture", json::ObjectReader::Read, &gltf2::Material::Pbr::mMetallicRoughnessTexture))); + .Register(*json::MakeProperty("baseColorFactor", gltf2::ReadDaliVector, &gltf2::Material::Pbr::mBaseColorFactor)) + .Register(*json::MakeProperty("baseColorTexture", json::ObjectReader::Read, &gltf2::Material::Pbr::mBaseColorTexture)) + .Register(*json::MakeProperty("metallicFactor", json::Read::Number, &gltf2::Material::Pbr::mMetallicFactor)) + .Register(*json::MakeProperty("roughnessFactor", json::Read::Number, &gltf2::Material::Pbr::mRoughnessFactor)) + .Register(*json::MakeProperty("metallicRoughnessTexture", json::ObjectReader::Read, &gltf2::Material::Pbr::mMetallicRoughnessTexture))); return MATERIAL_PBR_READER; } const json::Reader& GetMaterialSpecularReader() { static const auto MATERIAL_SPECULAR_READER = std::move(json::Reader() - .Register(*json::MakeProperty("specularFactor", json::Read::Number, &gltf2::MaterialSpecular::mSpecularFactor)) - .Register(*json::MakeProperty("specularTexture", json::ObjectReader::Read, &gltf2::MaterialSpecular::mSpecularTexture)) - .Register(*json::MakeProperty("specularColorFactor", gltf2::ReadDaliVector, &gltf2::MaterialSpecular::mSpecularColorFactor)) - .Register(*json::MakeProperty("specularColorTexture", json::ObjectReader::Read, &gltf2::MaterialSpecular::mSpecularColorTexture))); + .Register(*json::MakeProperty("specularFactor", json::Read::Number, &gltf2::MaterialSpecular::mSpecularFactor)) + .Register(*json::MakeProperty("specularTexture", json::ObjectReader::Read, &gltf2::MaterialSpecular::mSpecularTexture)) + .Register(*json::MakeProperty("specularColorFactor", gltf2::ReadDaliVector, &gltf2::MaterialSpecular::mSpecularColorFactor)) + .Register(*json::MakeProperty("specularColorTexture", json::ObjectReader::Read, &gltf2::MaterialSpecular::mSpecularColorTexture))); return MATERIAL_SPECULAR_READER; } const json::Reader& GetMaterialIorReader() { static const auto MATERIAL_IOR_READER = std::move(json::Reader() - .Register(*json::MakeProperty("ior", json::Read::Number, &gltf2::MaterialIor::mIor))); + .Register(*json::MakeProperty("ior", json::Read::Number, &gltf2::MaterialIor::mIor))); return MATERIAL_IOR_READER; } const json::Reader& GetMaterialExtensionsReader() { static const auto MATERIAL_EXTENSION_READER = std::move(json::Reader() - .Register(*json::MakeProperty("KHR_materials_ior", json::ObjectReader::Read, &gltf2::MaterialExtensions::mMaterialIor)) - .Register(*json::MakeProperty("KHR_materials_specular", json::ObjectReader::Read, &gltf2::MaterialExtensions::mMaterialSpecular))); + .Register(*json::MakeProperty("KHR_materials_ior", json::ObjectReader::Read, &gltf2::MaterialExtensions::mMaterialIor)) + .Register(*json::MakeProperty("KHR_materials_specular", json::ObjectReader::Read, &gltf2::MaterialExtensions::mMaterialSpecular))); return MATERIAL_EXTENSION_READER; } const json::Reader& GetMaterialReader() { static const auto MATERIAL_READER = std::move(json::Reader() - .Register(*new json::Property("name", json::Read::StringView, &gltf2::Material::mName)) - .Register(*json::MakeProperty("pbrMetallicRoughness", json::ObjectReader::Read, &gltf2::Material::mPbrMetallicRoughness)) - .Register(*json::MakeProperty("normalTexture", json::ObjectReader::Read, &gltf2::Material::mNormalTexture)) - .Register(*json::MakeProperty("occlusionTexture", json::ObjectReader::Read, &gltf2::Material::mOcclusionTexture)) - .Register(*json::MakeProperty("emissiveTexture", json::ObjectReader::Read, &gltf2::Material::mEmissiveTexture)) - .Register(*json::MakeProperty("emissiveFactor", gltf2::ReadDaliVector, &gltf2::Material::mEmissiveFactor)) - .Register(*json::MakeProperty("alphaMode", gltf2::ReadStringEnum, &gltf2::Material::mAlphaMode)) - .Register(*json::MakeProperty("alphaCutoff", json::Read::Number, &gltf2::Material::mAlphaCutoff)) - .Register(*json::MakeProperty("doubleSided", json::Read::Boolean, &gltf2::Material::mDoubleSided)) - .Register(*json::MakeProperty("extensions", json::ObjectReader::Read, &gltf2::Material::mMaterialExtensions))); + .Register(*new json::Property("name", json::Read::StringView, &gltf2::Material::mName)) + .Register(*json::MakeProperty("pbrMetallicRoughness", json::ObjectReader::Read, &gltf2::Material::mPbrMetallicRoughness)) + .Register(*json::MakeProperty("normalTexture", json::ObjectReader::Read, &gltf2::Material::mNormalTexture)) + .Register(*json::MakeProperty("occlusionTexture", json::ObjectReader::Read, &gltf2::Material::mOcclusionTexture)) + .Register(*json::MakeProperty("emissiveTexture", json::ObjectReader::Read, &gltf2::Material::mEmissiveTexture)) + .Register(*json::MakeProperty("emissiveFactor", gltf2::ReadDaliVector, &gltf2::Material::mEmissiveFactor)) + .Register(*json::MakeProperty("alphaMode", gltf2::ReadStringEnum, &gltf2::Material::mAlphaMode)) + .Register(*json::MakeProperty("alphaCutoff", json::Read::Number, &gltf2::Material::mAlphaCutoff)) + .Register(*json::MakeProperty("doubleSided", json::Read::Boolean, &gltf2::Material::mDoubleSided)) + .Register(*json::MakeProperty("extensions", json::ObjectReader::Read, &gltf2::Material::mMaterialExtensions))); return MATERIAL_READER; } @@ -272,177 +273,217 @@ std::vector>> ReadM const json::Reader& GetMeshPrimitiveReader() { static const auto MESH_PRIMITIVE_READER = std::move(json::Reader() - .Register(*json::MakeProperty("attributes", ReadMeshPrimitiveAttributes, &gltf2::Mesh::Primitive::mAttributes)) - .Register(*json::MakeProperty("indices", gltf2::RefReader::Read, &gltf2::Mesh::Primitive::mIndices)) - .Register(*json::MakeProperty("material", gltf2::RefReader::Read, &gltf2::Mesh::Primitive::mMaterial)) - .Register(*json::MakeProperty("mode", json::Read::Enum, &gltf2::Mesh::Primitive::mMode)) - .Register(*json::MakeProperty("targets", ReadMeshPrimitiveTargets, &gltf2::Mesh::Primitive::mTargets))); + .Register(*json::MakeProperty("attributes", ReadMeshPrimitiveAttributes, &gltf2::Mesh::Primitive::mAttributes)) + .Register(*json::MakeProperty("indices", gltf2::RefReader::Read, &gltf2::Mesh::Primitive::mIndices)) + .Register(*json::MakeProperty("material", gltf2::RefReader::Read, &gltf2::Mesh::Primitive::mMaterial)) + .Register(*json::MakeProperty("mode", json::Read::Enum, &gltf2::Mesh::Primitive::mMode)) + .Register(*json::MakeProperty("targets", ReadMeshPrimitiveTargets, &gltf2::Mesh::Primitive::mTargets))); return MESH_PRIMITIVE_READER; } +const json::Reader& GetMeshExtrasReader() +{ + static const auto MESH_EXTRAS_READER = std::move(json::Reader() + .Register(*json::MakeProperty("targetNames", json::Read::Array, &gltf2::Mesh::Extras::mTargetNames))); + return MESH_EXTRAS_READER; +} + +std::vector ReadMeshExtensionsTargetsName(const json_value_s& j) +{ + auto& jsonObject = json::Cast(j); + std::vector result; + + auto element = jsonObject.start; + while(element) + { + auto jsonString = *element->name; + uint32_t index = json::Read::Number(*element->value); + + if(result.size() <= index) + { + result.resize(index + 1u); + } + + result[index] = json::Read::StringView(jsonString); + + element = element->next; + } + return result; +} + +const json::Reader& GetMeshExtensionsReader() +{ + static const auto MESH_EXTENSIONS_READER = std::move(json::Reader() + .Register(*json::MakeProperty("SXR_targets_names", ReadMeshExtensionsTargetsName, &gltf2::Mesh::Extensions::mSXRTargetsNames)) + .Register(*json::MakeProperty("avatar_shape_names", ReadMeshExtensionsTargetsName, &gltf2::Mesh::Extensions::mAvatarShapeNames))); + return MESH_EXTENSIONS_READER; +} + const json::Reader& GetMeshReader() { static const auto MESH_READER = std::move(json::Reader() - .Register(*new json::Property("name", json::Read::StringView, &gltf2::Mesh::mName)) - .Register(*json::MakeProperty("primitives", - json::Read::Array::Read>, - &gltf2::Mesh::mPrimitives)) - .Register(*json::MakeProperty("weights", json::Read::Array, &gltf2::Mesh::mWeights))); + .Register(*new json::Property("name", json::Read::StringView, &gltf2::Mesh::mName)) + .Register(*json::MakeProperty("primitives", + json::Read::Array::Read>, + &gltf2::Mesh::mPrimitives)) + .Register(*json::MakeProperty("weights", json::Read::Array, &gltf2::Mesh::mWeights)) + .Register(*json::MakeProperty("extras", json::ObjectReader::Read, &gltf2::Mesh::mExtras)) + .Register(*json::MakeProperty("extensions", json::ObjectReader::Read, &gltf2::Mesh::mExtensions))); return MESH_READER; } const json::Reader& GetSkinReader() { static const auto SKIN_READER = std::move(json::Reader() - .Register(*new json::Property("name", json::Read::StringView, &gltf2::Skin::mName)) - .Register(*json::MakeProperty("inverseBindMatrices", - gltf2::RefReader::Read, - &gltf2::Skin::mInverseBindMatrices)) - .Register(*json::MakeProperty("skeleton", - gltf2::RefReader::Read, - &gltf2::Skin::mSkeleton)) - .Register(*json::MakeProperty("joints", - json::Read::Array, gltf2::RefReader::Read>, - &gltf2::Skin::mJoints))); + .Register(*new json::Property("name", json::Read::StringView, &gltf2::Skin::mName)) + .Register(*json::MakeProperty("inverseBindMatrices", + gltf2::RefReader::Read, + &gltf2::Skin::mInverseBindMatrices)) + .Register(*json::MakeProperty("skeleton", + gltf2::RefReader::Read, + &gltf2::Skin::mSkeleton)) + .Register(*json::MakeProperty("joints", + json::Read::Array, gltf2::RefReader::Read>, + &gltf2::Skin::mJoints))); return SKIN_READER; } const json::Reader& GetCameraPerspectiveReader() { static const auto CAMERA_PERSPECTIVE_READER = std::move(json::Reader() - .Register(*json::MakeProperty("aspectRatio", json::Read::Number, &gltf2::Camera::Perspective::mAspectRatio)) - .Register(*json::MakeProperty("yfov", json::Read::Number, &gltf2::Camera::Perspective::mYFov)) - .Register(*json::MakeProperty("zfar", json::Read::Number, &gltf2::Camera::Perspective::mZFar)) - .Register(*json::MakeProperty("znear", json::Read::Number, &gltf2::Camera::Perspective::mZNear))); // TODO: infinite perspective projection, where znear is omitted + .Register(*json::MakeProperty("aspectRatio", json::Read::Number, &gltf2::Camera::Perspective::mAspectRatio)) + .Register(*json::MakeProperty("yfov", json::Read::Number, &gltf2::Camera::Perspective::mYFov)) + .Register(*json::MakeProperty("zfar", json::Read::Number, &gltf2::Camera::Perspective::mZFar)) + .Register(*json::MakeProperty("znear", json::Read::Number, &gltf2::Camera::Perspective::mZNear))); // TODO: infinite perspective projection, where znear is omitted return CAMERA_PERSPECTIVE_READER; } const json::Reader& GetCameraOrthographicReader() { static const auto CAMERA_ORTHOGRAPHIC_READER = std::move(json::Reader() - .Register(*json::MakeProperty("xmag", json::Read::Number, &gltf2::Camera::Orthographic::mXMag)) - .Register(*json::MakeProperty("ymag", json::Read::Number, &gltf2::Camera::Orthographic::mYMag)) - .Register(*json::MakeProperty("zfar", json::Read::Number, &gltf2::Camera::Orthographic::mZFar)) - .Register(*json::MakeProperty("znear", json::Read::Number, &gltf2::Camera::Orthographic::mZNear))); + .Register(*json::MakeProperty("xmag", json::Read::Number, &gltf2::Camera::Orthographic::mXMag)) + .Register(*json::MakeProperty("ymag", json::Read::Number, &gltf2::Camera::Orthographic::mYMag)) + .Register(*json::MakeProperty("zfar", json::Read::Number, &gltf2::Camera::Orthographic::mZFar)) + .Register(*json::MakeProperty("znear", json::Read::Number, &gltf2::Camera::Orthographic::mZNear))); return CAMERA_ORTHOGRAPHIC_READER; } const json::Reader& GetCameraReader() { static const auto CAMERA_READER = std::move(json::Reader() - .Register(*new json::Property("name", json::Read::StringView, &gltf2::Camera::mName)) - .Register(*json::MakeProperty("type", json::Read::StringView, &gltf2::Camera::mType)) - .Register(*json::MakeProperty("perspective", json::ObjectReader::Read, &gltf2::Camera::mPerspective)) - .Register(*json::MakeProperty("orthographic", json::ObjectReader::Read, &gltf2::Camera::mOrthographic))); + .Register(*new json::Property("name", json::Read::StringView, &gltf2::Camera::mName)) + .Register(*json::MakeProperty("type", json::Read::StringView, &gltf2::Camera::mType)) + .Register(*json::MakeProperty("perspective", json::ObjectReader::Read, &gltf2::Camera::mPerspective)) + .Register(*json::MakeProperty("orthographic", json::ObjectReader::Read, &gltf2::Camera::mOrthographic))); return CAMERA_READER; } const json::Reader& GetNodeReader() { static const auto NODE_READER = std::move(json::Reader() - .Register(*new json::Property("name", json::Read::StringView, &gltf2::Node::mName)) - .Register(*json::MakeProperty("translation", gltf2::ReadDaliVector, &gltf2::Node::mTranslation)) - .Register(*json::MakeProperty("rotation", gltf2::ReadQuaternion, &gltf2::Node::mRotation)) - .Register(*json::MakeProperty("scale", gltf2::ReadDaliVector, &gltf2::Node::mScale)) - .Register(*new json::Property("matrix", gltf2::ReadDaliVector, &gltf2::Node::SetMatrix)) - .Register(*json::MakeProperty("camera", gltf2::RefReader::Read, &gltf2::Node::mCamera)) - .Register(*json::MakeProperty("children", json::Read::Array, gltf2::RefReader::Read>, &gltf2::Node::mChildren)) - .Register(*json::MakeProperty("mesh", gltf2::RefReader::Read, &gltf2::Node::mMesh)) - .Register(*json::MakeProperty("skin", gltf2::RefReader::Read, &gltf2::Node::mSkin))); + .Register(*new json::Property("name", json::Read::StringView, &gltf2::Node::mName)) + .Register(*json::MakeProperty("translation", gltf2::ReadDaliVector, &gltf2::Node::mTranslation)) + .Register(*json::MakeProperty("rotation", gltf2::ReadQuaternion, &gltf2::Node::mRotation)) + .Register(*json::MakeProperty("scale", gltf2::ReadDaliVector, &gltf2::Node::mScale)) + .Register(*new json::Property("matrix", gltf2::ReadDaliVector, &gltf2::Node::SetMatrix)) + .Register(*json::MakeProperty("camera", gltf2::RefReader::Read, &gltf2::Node::mCamera)) + .Register(*json::MakeProperty("children", json::Read::Array, gltf2::RefReader::Read>, &gltf2::Node::mChildren)) + .Register(*json::MakeProperty("mesh", gltf2::RefReader::Read, &gltf2::Node::mMesh)) + .Register(*json::MakeProperty("skin", gltf2::RefReader::Read, &gltf2::Node::mSkin))); return NODE_READER; } const json::Reader& GetAnimationSamplerReader() { static const auto ANIMATION_SAMPLER_READER = std::move(json::Reader() - .Register(*json::MakeProperty("input", gltf2::RefReader::Read, &gltf2::Animation::Sampler::mInput)) - .Register(*json::MakeProperty("output", gltf2::RefReader::Read, &gltf2::Animation::Sampler::mOutput)) - .Register(*json::MakeProperty("interpolation", gltf2::ReadStringEnum, &gltf2::Animation::Sampler::mInterpolation))); + .Register(*json::MakeProperty("input", gltf2::RefReader::Read, &gltf2::Animation::Sampler::mInput)) + .Register(*json::MakeProperty("output", gltf2::RefReader::Read, &gltf2::Animation::Sampler::mOutput)) + .Register(*json::MakeProperty("interpolation", gltf2::ReadStringEnum, &gltf2::Animation::Sampler::mInterpolation))); return ANIMATION_SAMPLER_READER; } const json::Reader& GetAnimationChannelTargetReader() { static const auto ANIMATION_TARGET_READER = std::move(json::Reader() - .Register(*json::MakeProperty("node", gltf2::RefReader::Read, &gltf2::Animation::Channel::Target::mNode)) - .Register(*json::MakeProperty("path", gltf2::ReadStringEnum, &gltf2::Animation::Channel::Target::mPath))); + .Register(*json::MakeProperty("node", gltf2::RefReader::Read, &gltf2::Animation::Channel::Target::mNode)) + .Register(*json::MakeProperty("path", gltf2::ReadStringEnum, &gltf2::Animation::Channel::Target::mPath))); return ANIMATION_TARGET_READER; } const json::Reader& GetAnimationChannelReader() { static const auto ANIMATION_CHANNEL_READER = std::move(json::Reader() - .Register(*json::MakeProperty("target", json::ObjectReader::Read, &gltf2::Animation::Channel::mTarget)) - .Register(*json::MakeProperty("sampler", gltf2::RefReader::Read, &gltf2::Animation::Channel::mSampler))); + .Register(*json::MakeProperty("target", json::ObjectReader::Read, &gltf2::Animation::Channel::mTarget)) + .Register(*json::MakeProperty("sampler", gltf2::RefReader::Read, &gltf2::Animation::Channel::mSampler))); return ANIMATION_CHANNEL_READER; } const json::Reader& GetAnimationReader() { static const auto ANIMATION_READER = std::move(json::Reader() - .Register(*new json::Property("name", json::Read::StringView, &gltf2::Animation::mName)) - .Register(*json::MakeProperty("samplers", - json::Read::Array::Read>, - &gltf2::Animation::mSamplers)) - .Register(*json::MakeProperty("channels", - json::Read::Array::Read>, - &gltf2::Animation::mChannels))); + .Register(*new json::Property("name", json::Read::StringView, &gltf2::Animation::mName)) + .Register(*json::MakeProperty("samplers", + json::Read::Array::Read>, + &gltf2::Animation::mSamplers)) + .Register(*json::MakeProperty("channels", + json::Read::Array::Read>, + &gltf2::Animation::mChannels))); return ANIMATION_READER; } const json::Reader& GetSceneReader() { static const auto SCENE_READER = std::move(json::Reader() - .Register(*new json::Property("name", json::Read::StringView, &gltf2::Scene::mName)) - .Register(*json::MakeProperty("nodes", - json::Read::Array, gltf2::RefReader::Read>, - &gltf2::Scene::mNodes))); + .Register(*new json::Property("name", json::Read::StringView, &gltf2::Scene::mName)) + .Register(*json::MakeProperty("nodes", + json::Read::Array, gltf2::RefReader::Read>, + &gltf2::Scene::mNodes))); return SCENE_READER; } const json::Reader& GetDocumentReader() { static const auto DOCUMENT_READER = std::move(json::Reader() - .Register(*json::MakeProperty("buffers", - json::Read::Array::Read>, - &gltf2::Document::mBuffers)) - .Register(*json::MakeProperty("bufferViews", - json::Read::Array::Read>, - &gltf2::Document::mBufferViews)) - .Register(*json::MakeProperty("accessors", - json::Read::Array::Read>, - &gltf2::Document::mAccessors)) - .Register(*json::MakeProperty("images", - json::Read::Array::Read>, - &gltf2::Document::mImages)) - .Register(*json::MakeProperty("samplers", - json::Read::Array::Read>, - &gltf2::Document::mSamplers)) - .Register(*json::MakeProperty("textures", - json::Read::Array::Read>, - &gltf2::Document::mTextures)) - .Register(*json::MakeProperty("materials", - json::Read::Array::Read>, - &gltf2::Document::mMaterials)) - .Register(*json::MakeProperty("meshes", - json::Read::Array::Read>, - &gltf2::Document::mMeshes)) - .Register(*json::MakeProperty("skins", - json::Read::Array::Read>, - &gltf2::Document::mSkins)) - .Register(*json::MakeProperty("cameras", - json::Read::Array::Read>, - &gltf2::Document::mCameras)) - .Register(*json::MakeProperty("nodes", - json::Read::Array::Read>, - &gltf2::Document::mNodes)) - .Register(*json::MakeProperty("animations", - ReadAnimationArray, - &gltf2::Document::mAnimations)) - .Register(*json::MakeProperty("scenes", - json::Read::Array::Read>, - &gltf2::Document::mScenes)) - .Register(*json::MakeProperty("scene", gltf2::RefReader::Read, &gltf2::Document::mScene))); + .Register(*json::MakeProperty("buffers", + json::Read::Array::Read>, + &gltf2::Document::mBuffers)) + .Register(*json::MakeProperty("bufferViews", + json::Read::Array::Read>, + &gltf2::Document::mBufferViews)) + .Register(*json::MakeProperty("accessors", + json::Read::Array::Read>, + &gltf2::Document::mAccessors)) + .Register(*json::MakeProperty("images", + json::Read::Array::Read>, + &gltf2::Document::mImages)) + .Register(*json::MakeProperty("samplers", + json::Read::Array::Read>, + &gltf2::Document::mSamplers)) + .Register(*json::MakeProperty("textures", + json::Read::Array::Read>, + &gltf2::Document::mTextures)) + .Register(*json::MakeProperty("materials", + json::Read::Array::Read>, + &gltf2::Document::mMaterials)) + .Register(*json::MakeProperty("meshes", + json::Read::Array::Read>, + &gltf2::Document::mMeshes)) + .Register(*json::MakeProperty("skins", + json::Read::Array::Read>, + &gltf2::Document::mSkins)) + .Register(*json::MakeProperty("cameras", + json::Read::Array::Read>, + &gltf2::Document::mCameras)) + .Register(*json::MakeProperty("nodes", + json::Read::Array::Read>, + &gltf2::Document::mNodes)) + .Register(*json::MakeProperty("animations", + ReadAnimationArray, + &gltf2::Document::mAnimations)) + .Register(*json::MakeProperty("scenes", + json::Read::Array::Read>, + &gltf2::Document::mScenes)) + .Register(*json::MakeProperty("scene", gltf2::RefReader::Read, &gltf2::Document::mScene))); return DOCUMENT_READER; } @@ -532,7 +573,7 @@ TextureDefinition ConvertTextureInfo(const gltf2::TextureInfo& textureInfo, Conv } } -void AddTextureStage(uint32_t semantic, MaterialDefinition& materialDefinition, gltf2::TextureInfo textureInfo, const Dali::Scene3D::Loader::ImageMetadata &metaData, ConversionContext& context) +void AddTextureStage(uint32_t semantic, MaterialDefinition& materialDefinition, gltf2::TextureInfo textureInfo, const Dali::Scene3D::Loader::ImageMetadata& metaData, ConversionContext& context) { materialDefinition.mTextureStages.push_back({semantic, ConvertTextureInfo(textureInfo, context, metaData)}); materialDefinition.mFlags |= semantic; @@ -540,8 +581,7 @@ void AddTextureStage(uint32_t semantic, MaterialDefinition& materialDefinition, void ConvertMaterial(const gltf2::Material& material, const std::unordered_map& imageMetaData, decltype(ResourceBundle::mMaterials)& outMaterials, ConversionContext& context) { - auto getTextureMetaData = [](const std::unordered_map& metaData, const gltf2::TextureInfo& info) - { + auto getTextureMetaData = [](const std::unordered_map& metaData, const gltf2::TextureInfo& info) { if(!info.mTexture->mSource->mUri.empty()) { if(auto search = metaData.find(info.mTexture->mSource->mUri.data()); search != metaData.end()) @@ -557,12 +597,14 @@ void ConvertMaterial(const gltf2::Material& material, const std::unordered_mapsecond; + auto positionIter = attribs.find(gltf2::Attribute::POSITION); + + if(positionIter == attribs.end()) + { + DALI_LOG_ERROR("Primitive mesh dosn't have POSITION atrributes!"); + continue; + } + + auto& accPositions = *positionIter->second; meshDefinition.mPositions = ConvertMeshPrimitiveAccessor(accPositions); // glTF2 support vector4 tangent for mesh. // https://www.khronos.org/registry/glTF/specs/2.0/glTF-2.0.html#meshes-overview @@ -748,6 +798,12 @@ void ConvertMeshes(const gltf2::Document& document, ConversionContext& context) meshDefinition.mFlags |= (iFind->second->mComponentType == gltf2::Component::UNSIGNED_BYTE) * MeshDefinition::U8_JOINT_IDS; DALI_ASSERT_DEBUG(MaskMatch(meshDefinition.mFlags, MeshDefinition::U16_JOINT_IDS) || MaskMatch(meshDefinition.mFlags, MeshDefinition::U8_JOINT_IDS) || iFind->second->mComponentType == gltf2::Component::FLOAT); } + if(iFind->first == gltf2::Attribute::WEIGHTS_0) + { + meshDefinition.mFlags |= (iFind->second->mComponentType == gltf2::Component::UNSIGNED_SHORT) * MeshDefinition::U16_WEIGHT; + meshDefinition.mFlags |= (iFind->second->mComponentType == gltf2::Component::UNSIGNED_BYTE) * MeshDefinition::U8_WEIGHT; + DALI_ASSERT_DEBUG(MaskMatch(meshDefinition.mFlags, MeshDefinition::U16_WEIGHT) || MaskMatch(meshDefinition.mFlags, MeshDefinition::U8_WEIGHT) || iFind->second->mComponentType == gltf2::Component::FLOAT); + } } else if(needNormalsTangents) { @@ -779,6 +835,7 @@ void ConvertMeshes(const gltf2::Document& document, ConversionContext& context) { meshDefinition.mBlendShapes.reserve(primitive.mTargets.size()); meshDefinition.mBlendShapeVersion = BlendShapes::Version::VERSION_2_0; + uint32_t blendShapeIndex = 0u; for(const auto& target : primitive.mTargets) { MeshDefinition::BlendShape blendShape; @@ -805,7 +862,22 @@ void ConvertMeshes(const gltf2::Document& document, ConversionContext& context) blendShape.weight = mesh.mWeights[meshDefinition.mBlendShapes.size()]; } + // Get blendshape name from extras / SXR_targets_names / avatar_shape_names. + if(blendShapeIndex < mesh.mExtras.mTargetNames.size()) + { + blendShape.name = mesh.mExtras.mTargetNames[blendShapeIndex]; + } + else if(blendShapeIndex < mesh.mExtensions.mSXRTargetsNames.size()) + { + blendShape.name = mesh.mExtensions.mSXRTargetsNames[blendShapeIndex]; + } + else if(blendShapeIndex < mesh.mExtensions.mAvatarShapeNames.size()) + { + blendShape.name = mesh.mExtensions.mAvatarShapeNames[blendShapeIndex]; + } + meshDefinition.mBlendShapes.push_back(std::move(blendShape)); + ++blendShapeIndex; } } @@ -883,8 +955,7 @@ void ConvertNode(gltf2::Node const& node, const Index gltfIndex, Index parentInd auto& resources = output.mResources; const auto index = scene.GetNodeCount(); - auto weakNode = scene.AddNode([&]() - { + auto weakNode = scene.AddNode([&]() { std::unique_ptr nodeDefinition{new NodeDefinition()}; nodeDefinition->mParentIdx = parentIndex; @@ -1068,7 +1139,7 @@ float LoadKeyFrames(ConversionContext& context, const gltf2::Animation::Channel& return duration; } -float LoadBlendShapeKeyFrames(ConversionContext& context, const gltf2::Animation::Channel& channel, Index nodeIndex, uint32_t& propertyIndex, std::vector& properties) +float LoadBlendShapeKeyFrames(ConversionContext& context, const gltf2::Animation::Channel& channel, Index nodeIndex, uint32_t& propertyIndex, AnimationDefinition& animationDefinition) { const gltf2::Accessor& input = *channel.mSampler->mInput; const gltf2::Accessor& output = *channel.mSampler->mOutput; @@ -1084,7 +1155,7 @@ float LoadBlendShapeKeyFrames(ConversionContext& context, const gltf2::Animation const auto remainingSize = sizeof(weightNameBuffer) - prefixSize; for(uint32_t weightIndex = 0u, endWeightIndex = channel.mSampler->mOutput->mCount / channel.mSampler->mInput->mCount; weightIndex < endWeightIndex; ++weightIndex) { - AnimatedProperty& animatedProperty = properties[propertyIndex++]; + AnimatedProperty animatedProperty; animatedProperty.mNodeIndex = nodeIndex; snprintf(pWeightName, remainingSize, "%d]", weightIndex); @@ -1104,6 +1175,8 @@ float LoadBlendShapeKeyFrames(ConversionContext& context, const gltf2::Animation } animatedProperty.mTimePeriod = {0.f, duration}; + + animationDefinition.SetProperty(propertyIndex++, std::move(animatedProperty)); } return duration; @@ -1112,8 +1185,7 @@ float LoadBlendShapeKeyFrames(ConversionContext& context, const gltf2::Animation template float LoadAnimation(AnimationDefinition& animationDefinition, Index nodeIndex, Index propertyIndex, const std::string& propertyName, const gltf2::Animation::Channel& channel, ConversionContext& context) { - AnimatedProperty& animatedProperty = animationDefinition.mProperties[propertyIndex]; - + AnimatedProperty animatedProperty; animatedProperty.mNodeIndex = nodeIndex; animatedProperty.mPropertyName = propertyName; @@ -1121,6 +1193,7 @@ float LoadAnimation(AnimationDefinition& animationDefinition, Index nodeIndex, I float duration = LoadKeyFrames(context, channel, animatedProperty.mKeyFrames, channel.mTarget.mPath); animatedProperty.mTimePeriod = {0.f, duration}; + animationDefinition.SetProperty(propertyIndex, std::move(animatedProperty)); return duration; } @@ -1136,7 +1209,7 @@ void ConvertAnimations(const gltf2::Document& document, ConversionContext& conte if(!animation.mName.empty()) { - animationDefinition.mName = animation.mName; + animationDefinition.SetName(animation.mName.data()); } uint32_t numberOfProperties = 0u; @@ -1151,7 +1224,7 @@ void ConvertAnimations(const gltf2::Document& document, ConversionContext& conte numberOfProperties++; } } - animationDefinition.mProperties.resize(numberOfProperties); + animationDefinition.ReserveSize(numberOfProperties); Index propertyIndex = 0u; for(const auto& channel : animation.mChannels) @@ -1178,7 +1251,7 @@ void ConvertAnimations(const gltf2::Document& document, ConversionContext& conte } case gltf2::Animation::Channel::Target::WEIGHTS: { - duration = LoadBlendShapeKeyFrames(context, channel, nodeIndex, propertyIndex, animationDefinition.mProperties); + duration = LoadBlendShapeKeyFrames(context, channel, nodeIndex, propertyIndex, animationDefinition); break; } @@ -1189,7 +1262,7 @@ void ConvertAnimations(const gltf2::Document& document, ConversionContext& conte } } - animationDefinition.mDuration = std::max(duration, animationDefinition.mDuration); + animationDefinition.SetDuration(std::max(duration, animationDefinition.GetDuration())); ++propertyIndex; } @@ -1314,6 +1387,8 @@ void SetObjectReaders() json::SetObjectReader(GetMaterialExtensionsReader()); json::SetObjectReader(GetMaterialReader()); json::SetObjectReader(GetMeshPrimitiveReader()); + json::SetObjectReader(GetMeshExtrasReader()); + json::SetObjectReader(GetMeshExtensionsReader()); json::SetObjectReader(GetMeshReader()); json::SetObjectReader(GetSkinReader()); json::SetObjectReader(GetCameraPerspectiveReader());