X-Git-Url: http://review.tizen.org/git/?a=blobdiff_plain;f=dali-scene-loader%2Fpublic-api%2Fskinning-details.cpp;h=0edb58b66b9b0b7c4517e12ef027e29f59c58993;hb=f8242e3b1f84d21f607d1a7b911f77bff0fd7bd5;hp=92ded0216ab1dc48d520398336318b88f0a6d22d;hpb=55f947f1b9eaf680a855937974fe956dc3067eaa;p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git diff --git a/dali-scene-loader/public-api/skinning-details.cpp b/dali-scene-loader/public-api/skinning-details.cpp index 92ded02..0edb58b 100644 --- a/dali-scene-loader/public-api/skinning-details.cpp +++ b/dali-scene-loader/public-api/skinning-details.cpp @@ -1,5 +1,5 @@ /* - * Copyright (c) 2020 Samsung Electronics Co., Ltd. + * Copyright (c) 2021 Samsung Electronics Co., Ltd. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. @@ -15,18 +15,17 @@ * */ #include "dali-scene-loader/public-api/skinning-details.h" -#include "dali/public-api/rendering/shader.h" -#include "dali/public-api/object/property.h" #include "dali/public-api/animation/constraints.h" +#include "dali/public-api/object/property.h" +#include "dali/public-api/rendering/shader.h" namespace Dali { namespace SceneLoader { - const unsigned int Skinning::MAX_JOINTS = 64; const std::string Skinning::BONE_UNIFORM_NAME = "uBone"; -} -} +} // namespace SceneLoader +} // namespace Dali