X-Git-Url: http://review.tizen.org/git/?a=blobdiff_plain;f=dali-physics%2Finternal%2Fphysics-world-impl.h;h=b1c9460dbcee2305bb1b5a475683148b364f0b68;hb=95078fdc62e85ae3454e77eb6eaa0e6b1817ff07;hp=d6e1097b126aab8bdc3a14f93fedc5e2c5879104;hpb=e8605599219061aeff815cec4f7332718619946a;p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git diff --git a/dali-physics/internal/physics-world-impl.h b/dali-physics/internal/physics-world-impl.h index d6e1097..b1c9460 100644 --- a/dali-physics/internal/physics-world-impl.h +++ b/dali-physics/internal/physics-world-impl.h @@ -111,11 +111,12 @@ public: * * @param[in] rayFromWorld The origin in physics world space * @param[in] rayToWorld A point along the direction on the far side of the physics world + * @param[in] nativeFilter a native body / shape filter * @param[out] localPivot The hit point local to the body * @param[out] distanceFromCamera The distance of the pick point from the camera * @return Empty value if no dynamic body found, otherwise a valid ptr to the hit body. */ - virtual Dali::Any HitTest(Dali::Vector3 rayFromWorld, Dali::Vector3 rayToWorld, Dali::Vector3& localPivot, float& distanceFromCamera) = 0; + virtual Dali::Any HitTest(Dali::Vector3 rayFromWorld, Dali::Vector3 rayToWorld, Dali::Any nativeFilter, Dali::Vector3& localPivot, float& distanceFromCamera) = 0; /** * @copydoc Dali::Toolkit::Physics::PhysicsAdaptor::SetIntegrationState