X-Git-Url: http://review.tizen.org/git/?a=blobdiff_plain;f=dali%2Fpublic-api%2Frender-tasks%2Frender-task.h;h=959c38d1a37d770b23c0f7b8301eab256f18a220;hb=94a94920d09cf6c00b6fc0e29fb847d8d4d8b487;hp=68f241c2d1d8effe719058e217232d6dfc24db4c;hpb=126643e4e5898def936baf13dd82612fc718f878;p=platform%2Fcore%2Fuifw%2Fdali-core.git diff --git a/dali/public-api/render-tasks/render-task.h b/dali/public-api/render-tasks/render-task.h index 68f241c..959c38d 100644 --- a/dali/public-api/render-tasks/render-task.h +++ b/dali/public-api/render-tasks/render-task.h @@ -438,8 +438,8 @@ public: * @SINCE_1_0.0 * @param[in] cullMode True if the renderers should be culled. * @note The default mode is to cull actors. - * @note If the shader uses @ref Shader::HINT_MODIFIES_GEOMETRY then culling optimizations are disabled. - * @see Shader::ShaderHints + * @note If the shader uses @ref Shader::Hint::MODIFIES_GEOMETRY then culling optimizations are disabled. + * @see Shader::Hint */ void SetCullMode( bool cullMode );