X-Git-Url: http://review.tizen.org/git/?a=blobdiff_plain;f=dali%2Finternal%2Fwindow-system%2Fcommon%2Fwindow-render-surface.cpp;h=6dc0e680488302242d530a5bba5a4f5af984891a;hb=f110d85fb0606f3cfac47ad8d760168078d83148;hp=04bc79b130952c06d6b04be4951fc3d201d27881;hpb=83018d86f08e877c9180abdfa03b34f231df421d;p=platform%2Fcore%2Fuifw%2Fdali-adaptor.git diff --git a/dali/internal/window-system/common/window-render-surface.cpp b/dali/internal/window-system/common/window-render-surface.cpp index 04bc79b..9158f95 100644 --- a/dali/internal/window-system/common/window-render-surface.cpp +++ b/dali/internal/window-system/common/window-render-surface.cpp @@ -1,5 +1,5 @@ /* - * Copyright (c) 2018 Samsung Electronics Co., Ltd. + * Copyright (c) 2019 Samsung Electronics Co., Ltd. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. @@ -23,15 +23,16 @@ #include // INTERNAL INCLUDES -#include -#include -#include +#include +#include #include +#include +#include +#include #include #include #include -#include - +#include namespace Dali { @@ -52,11 +53,16 @@ Debug::Filter* gWindowRenderSurfaceLogFilter = Debug::Filter::New(Debug::Verbose } // unnamed namespace WindowRenderSurface::WindowRenderSurface( Dali::PositionSize positionSize, Any surface, bool isTransparent ) -: mPositionSize( positionSize ), +: mEGL( nullptr ), + mDisplayConnection( nullptr ), + mPositionSize( positionSize ), mWindowBase(), mThreadSynchronization( NULL ), mRenderNotification( NULL ), mRotationTrigger( NULL ), + mGraphics( nullptr ), + mEGLSurface( nullptr ), + mEGLContext( nullptr ), mColorDepth( isTransparent ? COLOR_DEPTH_32 : COLOR_DEPTH_24 ), mOutputTransformedSignal(), mRotationAngle( 0 ), @@ -65,7 +71,9 @@ WindowRenderSurface::WindowRenderSurface( Dali::PositionSize positionSize, Any s mRotationSupported( false ), mRotationFinished( true ), mScreenRotationFinished( true ), - mResizeFinished( true ) + mResizeFinished( true ), + mDpiHorizontal( 0 ), + mDpiVertical( 0 ) { DALI_LOG_INFO( gWindowRenderSurfaceLogFilter, Debug::Verbose, "Creating Window\n" ); Initialize( surface ); @@ -77,6 +85,11 @@ WindowRenderSurface::~WindowRenderSurface() { delete mRotationTrigger; } + + if ( mEGLSurface ) + { + DestroySurface(); + } } void WindowRenderSurface::Initialize( Any surface ) @@ -87,7 +100,6 @@ void WindowRenderSurface::Initialize( Any surface ) // Default window size == screen size mPositionSize.x = 0; mPositionSize.y = 0; - WindowSystem::GetScreenSize( mPositionSize.width, mPositionSize.height ); } @@ -103,6 +115,7 @@ void WindowRenderSurface::Initialize( Any surface ) if( mScreenRotationAngle != 0 ) { mScreenRotationFinished = false; + mResizeFinished = false; } } @@ -133,12 +146,6 @@ void WindowRenderSurface::SetTransparency( bool transparent ) void WindowRenderSurface::RequestRotation( int angle, int width, int height ) { - if( !mRotationSupported ) - { - DALI_LOG_INFO( gWindowRenderSurfaceLogFilter, Debug::Verbose, "WindowRenderSurface::Rotate: Rotation is not supported!\n" ); - return; - } - if( !mRotationTrigger ) { TriggerEventFactoryInterface& triggerFactory = Internal::Adaptor::Adaptor::GetImplementation( Adaptor::Get() ).GetTriggerEventFactoryInterface(); @@ -173,31 +180,47 @@ PositionSize WindowRenderSurface::GetPositionSize() const void WindowRenderSurface::GetDpi( unsigned int& dpiHorizontal, unsigned int& dpiVertical ) { - mWindowBase->GetDpi( dpiHorizontal, dpiVertical ); -} + if( mDpiHorizontal == 0 || mDpiVertical == 0 ) + { + const char* environmentDpiHorizontal = std::getenv( DALI_ENV_DPI_HORIZONTAL ); + mDpiHorizontal = environmentDpiHorizontal ? std::atoi( environmentDpiHorizontal ) : 0; -void WindowRenderSurface::InitializeGraphics( GraphicsInterface& graphics, Dali::DisplayConnection& displayConnection ) -{ - mGraphics = &graphics; + const char* environmentDpiVertical = std::getenv( DALI_ENV_DPI_VERTICAL ); + mDpiVertical = environmentDpiVertical ? std::atoi( environmentDpiVertical ) : 0; - auto eglGraphics = static_cast(mGraphics); + if( mDpiHorizontal == 0 || mDpiVertical == 0 ) + { + mWindowBase->GetDpi( mDpiHorizontal, mDpiVertical ); + } + } + + dpiHorizontal = mDpiHorizontal; + dpiVertical = mDpiVertical; +} - EglInterface* mEGL = eglGraphics->Create(); +int WindowRenderSurface::GetOrientation() const +{ + return mWindowBase->GetOrientation(); +} - // Initialize EGL & OpenGL - displayConnection.Initialize(); +void WindowRenderSurface::InitializeGraphics() +{ - Internal::Adaptor::EglImplementation& eglImpl = static_cast(*mEGL); - eglImpl.ChooseConfig(true, mColorDepth); + mGraphics = &mAdaptor->GetGraphicsInterface(); - // Create the OpenGL context - mEGL->CreateContext(); + auto eglGraphics = static_cast(mGraphics); + mEGL = &eglGraphics->GetEglInterface(); - // Create the OpenGL surface - CreateSurface(); + if ( mEGLContext == NULL ) + { + // Create the OpenGL context for this window + Internal::Adaptor::EglImplementation& eglImpl = static_cast(*mEGL); + eglImpl.ChooseConfig(true, mColorDepth); + eglImpl.CreateWindowContext( mEGLContext ); - // Make it current - mEGL->MakeContextCurrent(); + // Create the OpenGL surface + CreateSurface(); + } } void WindowRenderSurface::CreateSurface() @@ -222,12 +245,13 @@ void WindowRenderSurface::CreateSurface() auto eglGraphics = static_cast(mGraphics); Internal::Adaptor::EglImplementation& eglImpl = eglGraphics->GetEglImplementation(); - eglImpl.CreateSurfaceWindow( window, mColorDepth ); + mEGLSurface = eglImpl.CreateSurfaceWindow( window, mColorDepth ); // Check rotation capability mRotationSupported = mWindowBase->IsEglWindowRotationSupported(); - DALI_LOG_INFO( gWindowRenderSurfaceLogFilter, Debug::Verbose, "WindowRenderSurface::CreateSurface: w = %d h = %d angle = %d screen rotation = %d\n", mPositionSize.width, mPositionSize.height, mRotationAngle, mScreenRotationAngle ); + DALI_LOG_RELEASE_INFO("WindowRenderSurface::CreateSurface: WinId (%d), w = %d h = %d angle = %d screen rotation = %d\n", + mWindowBase->GetNativeWindowId(), mPositionSize.width, mPositionSize.height, mRotationAngle, mScreenRotationAngle ); } void WindowRenderSurface::DestroySurface() @@ -236,8 +260,10 @@ void WindowRenderSurface::DestroySurface() auto eglGraphics = static_cast(mGraphics); + DALI_LOG_RELEASE_INFO("WindowRenderSurface::DestroySurface: WinId (%d)\n", mWindowBase->GetNativeWindowId() ); + Internal::Adaptor::EglImplementation& eglImpl = eglGraphics->GetEglImplementation(); - eglImpl.DestroySurface(); + eglImpl.DestroySurface( mEGLSurface ); mWindowBase->DestroyEglWindow(); } @@ -270,7 +296,7 @@ bool WindowRenderSurface::ReplaceGraphicsSurface() auto eglGraphics = static_cast(mGraphics); Internal::Adaptor::EglImplementation& eglImpl = eglGraphics->GetEglImplementation(); - return eglImpl.ReplaceSurfaceWindow( window ); + return eglImpl.ReplaceSurfaceWindow( window, mEGLSurface, mEGLContext ); } void WindowRenderSurface::MoveResize( Dali::PositionSize positionSize ) @@ -319,25 +345,21 @@ void WindowRenderSurface::MoveResize( Dali::PositionSize positionSize ) DALI_LOG_INFO( gWindowRenderSurfaceLogFilter, Debug::Verbose, "WindowRenderSurface::MoveResize: %d, %d, %d, %d\n", mPositionSize.x, mPositionSize.y, mPositionSize.width, mPositionSize.height ); } -void WindowRenderSurface::SetViewMode( ViewMode viewMode ) -{ - mWindowBase->SetViewMode( viewMode ); -} - void WindowRenderSurface::StartRender() { } bool WindowRenderSurface::PreRender( bool resizingSurface ) { + MakeContextCurrent(); + if( resizingSurface ) { -#ifdef OVER_TIZEN_VERSION_4 + int totalAngle = (mRotationAngle + mScreenRotationAngle) % 360; + // Window rotate or screen rotate if( !mRotationFinished || !mScreenRotationFinished ) { - int totalAngle = (mRotationAngle + mScreenRotationAngle) % 360; - mWindowBase->SetEglWindowRotation( totalAngle ); mWindowBase->SetEglWindowBufferTransform( totalAngle ); @@ -352,12 +374,25 @@ bool WindowRenderSurface::PreRender( bool resizingSurface ) { mWindowBase->SetEglWindowTransform( mRotationAngle ); } -#endif // Resize case - if( !mResizeFinished ) + if ( !mResizeFinished ) { - mWindowBase->ResizeEglWindow( mPositionSize ); + Dali::PositionSize positionSize; + positionSize.x = mPositionSize.x; + positionSize.y = mPositionSize.y; + if( totalAngle == 0 || totalAngle == 180 ) + { + positionSize.width = mPositionSize.width; + positionSize.height = mPositionSize.height; + } + else + { + positionSize.width = mPositionSize.height; + positionSize.height = mPositionSize.width; + } + + mWindowBase->ResizeEglWindow( positionSize ); mResizeFinished = true; DALI_LOG_INFO( gWindowRenderSurfaceLogFilter, Debug::Verbose, "WindowRenderSurface::PreRender: Set resize\n" ); @@ -365,8 +400,11 @@ bool WindowRenderSurface::PreRender( bool resizingSurface ) } auto eglGraphics = static_cast(mGraphics); - auto mGLES = eglGraphics->GetGlesInterface(); - mGLES.PreRender(); + if ( eglGraphics ) + { + GlImplementation& mGLES = eglGraphics->GetGlesInterface(); + mGLES.PreRender(); + } return true; } @@ -375,39 +413,48 @@ void WindowRenderSurface::PostRender( bool renderToFbo, bool replacingSurface, b { // Inform the gl implementation that rendering has finished before informing the surface auto eglGraphics = static_cast(mGraphics); - auto mGLES = eglGraphics->GetGlesInterface(); - mGLES.PostRender(); - - if( renderToFbo ) - { - mGLES.Flush(); - mGLES.Finish(); - } - else + if ( eglGraphics ) { - if( resizingSurface ) + GlImplementation& mGLES = eglGraphics->GetGlesInterface(); + mGLES.PostRender(); + + if( renderToFbo ) + { + mGLES.Flush(); + mGLES.Finish(); + } + else { - if( !mRotationFinished ) + if( resizingSurface ) { - DALI_LOG_INFO( gWindowRenderSurfaceLogFilter, Debug::Verbose, "WindowRenderSurface::PostRender: Trigger rotation event\n" ); + if( !mRotationFinished ) + { + if( mThreadSynchronization ) + { + // Enable PostRender flag + mThreadSynchronization->PostRenderStarted(); + } - mRotationTrigger->Trigger(); + DALI_LOG_RELEASE_INFO("WindowRenderSurface::PostRender: Trigger rotation event\n" ); - if( mThreadSynchronization ) - { - // Wait until the event-thread complete the rotation event processing - mThreadSynchronization->PostRenderWaitForCompletion(); + mRotationTrigger->Trigger(); + + if( mThreadSynchronization ) + { + // Wait until the event-thread complete the rotation event processing + mThreadSynchronization->PostRenderWaitForCompletion(); + } } } } - } - Internal::Adaptor::EglImplementation& eglImpl = eglGraphics->GetEglImplementation(); - eglImpl.SwapBuffers(); + Internal::Adaptor::EglImplementation& eglImpl = eglGraphics->GetEglImplementation(); + eglImpl.SwapBuffers( mEGLSurface ); - if( mRenderNotification ) - { - mRenderNotification->Trigger(); + if( mRenderNotification ) + { + mRenderNotification->Trigger(); + } } } @@ -427,11 +474,29 @@ void WindowRenderSurface::ReleaseLock() // Nothing to do. } -RenderSurface::Type WindowRenderSurface::GetSurfaceType() +Integration::RenderSurface::Type WindowRenderSurface::GetSurfaceType() { return RenderSurface::WINDOW_RENDER_SURFACE; } +void WindowRenderSurface::MakeContextCurrent() +{ + if ( mEGL != nullptr ) + { + mEGL->MakeContextCurrent( mEGLSurface, mEGLContext ); + } +} + +Integration::DepthBufferAvailable WindowRenderSurface::GetDepthBufferRequired() +{ + return mGraphics ? mGraphics->GetDepthBufferRequired() : Integration::DepthBufferAvailable::FALSE; +} + +Integration::StencilBufferAvailable WindowRenderSurface::GetStencilBufferRequired() +{ + return mGraphics ? mGraphics->GetStencilBufferRequired() : Integration::StencilBufferAvailable::FALSE; +} + void WindowRenderSurface::OutputTransformed() { int screenRotationAngle = mWindowBase->GetScreenRotationAngle(); @@ -440,6 +505,7 @@ void WindowRenderSurface::OutputTransformed() { mScreenRotationAngle = screenRotationAngle; mScreenRotationFinished = false; + mResizeFinished = false; mOutputTransformedSignal.Emit();