X-Git-Url: http://review.tizen.org/git/?a=blobdiff_plain;f=dali%2Finternal%2Fwindow-system%2Fcommon%2Fwindow-impl.h;h=ef258cb539045e677858e879b622487ba58388e2;hb=07579c03b20ab6684f57810ddc1a889f9adcc6f9;hp=e9f806319074a2668b05db55816a28d729d68273;hpb=943cefaecdc067fcf1c0f90bc57c257bcfbc2561;p=platform%2Fcore%2Fuifw%2Fdali-adaptor.git diff --git a/dali/internal/window-system/common/window-impl.h b/dali/internal/window-system/common/window-impl.h index e9f8063..ef258cb 100644 --- a/dali/internal/window-system/common/window-impl.h +++ b/dali/internal/window-system/common/window-impl.h @@ -2,7 +2,7 @@ #define DALI_INTERNAL_WINDOWSYSTEM_COMMON_WINDOW_IMPL_H /* - * Copyright (c) 2020 Samsung Electronics Co., Ltd. + * Copyright (c) 2021 Samsung Electronics Co., Ltd. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. @@ -19,20 +19,20 @@ */ // EXTERNAL INCLUDES -#include -#include #include -#include -#include #include +#include +#include +#include +#include // INTERNAL INCLUDES -#include -#include #include #include #include #include +#include +#include namespace Dali { @@ -49,9 +49,9 @@ class WindowRenderSurface; class WindowBase; class Window; -using WindowPtr = IntrusivePtr< Window >; -using OrientationPtr = IntrusivePtr< Orientation >; -using EventHandlerPtr = IntrusivePtr< EventHandler >; +using WindowPtr = IntrusivePtr; +using OrientationPtr = IntrusivePtr; +using EventHandlerPtr = IntrusivePtr; /** * Window provides a surface to render onto with orientation & indicator properties. @@ -59,22 +59,23 @@ using EventHandlerPtr = IntrusivePtr< EventHandler >; class Window : public Dali::Internal::Adaptor::SceneHolder, public EventHandler::Observer, public ConnectionTracker { public: - typedef Dali::Window::FocusChangeSignalType FocusChangeSignalType; - typedef Dali::Window::ResizeSignalType ResizeSignalType; - typedef Dali::DevelWindow::VisibilityChangedSignalType VisibilityChangedSignalType; - typedef Dali::DevelWindow::TransitionEffectEventSignalType TransitionEffectEventSignalType; + typedef Dali::Window::FocusChangeSignalType FocusChangeSignalType; + typedef Dali::Window::ResizeSignalType ResizeSignalType; + typedef Dali::DevelWindow::VisibilityChangedSignalType VisibilityChangedSignalType; + typedef Dali::DevelWindow::TransitionEffectEventSignalType TransitionEffectEventSignalType; typedef Dali::DevelWindow::KeyboardRepeatSettingsChangedSignalType KeyboardRepeatSettingsChangedSignalType; - typedef Signal< void () > SignalType; + typedef Signal SignalType; /** * @brief Create a new Window. This should only be called once by the Application class * @param[in] positionSize The position and size of the window * @param[in] name The window title * @param[in] className The window class name + * @param[in] type Window type. * @param[in] isTransparent Whether window is transparent * @return A newly allocated Window */ - static Window* New(const PositionSize& positionSize, const std::string& name, const std::string& className, bool isTransparent = false); + static Window* New(const PositionSize& positionSize, const std::string& name, const std::string& className, Dali::WindowType type, bool isTransparent = false); /** * @brief Create a new Window. This should only be called once by the Application class @@ -82,15 +83,16 @@ public: * @param[in] positionSize The position and size of the window * @param[in] name The window title * @param[in] className The window class name + * @param[in] type Window type. * @param[in] isTransparent Whether window is transparent * @return A newly allocated Window */ - static Window* New(Any surface, const PositionSize& positionSize, const std::string& name, const std::string& className, bool isTransparent = false); + static Window* New(Any surface, const PositionSize& positionSize, const std::string& name, const std::string& className, Dali::WindowType type, bool isTransparent = false); /** * @copydoc Dali::Window::SetClass() */ - void SetClass( std::string name, std::string className ); + void SetClass(std::string name, std::string className); /** * @brief Gets the window class name. @@ -121,7 +123,7 @@ public: /** * @copydoc Dali::Window::GetLayer() */ - Dali::Layer GetLayer( uint32_t depth ) const; + Dali::Layer GetLayer(uint32_t depth) const; /** * @copydoc Dali::DevelWindow::GetRenderTaskList() @@ -151,7 +153,7 @@ public: /** * @copydoc Dali::Window::SetAcceptFocus() */ - void SetAcceptFocus( bool accept ); + void SetAcceptFocus(bool accept); /** * @copydoc Dali::Window::IsFocusAcceptable() @@ -176,42 +178,42 @@ public: /** * @copydoc Dali::Window::GetSupportedAuxiliaryHint() */ - std::string GetSupportedAuxiliaryHint( unsigned int index ) const; + std::string GetSupportedAuxiliaryHint(unsigned int index) const; /** * @copydoc Dali::Window::AddAuxiliaryHint() */ - unsigned int AddAuxiliaryHint( const std::string& hint, const std::string& value ); + unsigned int AddAuxiliaryHint(const std::string& hint, const std::string& value); /** * @copydoc Dali::Window::RemoveAuxiliaryHint() */ - bool RemoveAuxiliaryHint( unsigned int id ); + bool RemoveAuxiliaryHint(unsigned int id); /** * @copydoc Dali::Window::SetAuxiliaryHintValue() */ - bool SetAuxiliaryHintValue( unsigned int id, const std::string& value ); + bool SetAuxiliaryHintValue(unsigned int id, const std::string& value); /** * @copydoc Dali::Window::GetAuxiliaryHintValue() */ - std::string GetAuxiliaryHintValue( unsigned int id ) const; + std::string GetAuxiliaryHintValue(unsigned int id) const; /** * @copydoc Dali::Window::GetAuxiliaryHintId() */ - unsigned int GetAuxiliaryHintId( const std::string& hint ) const; + unsigned int GetAuxiliaryHintId(const std::string& hint) const; /** * @copydoc Dali::Window::SetInputRegion() */ - void SetInputRegion( const Rect< int >& inputRegion ); + void SetInputRegion(const Rect& inputRegion); /** * @copydoc Dali::Window::SetType() */ - void SetType( WindowType type ); + void SetType(WindowType type); /** * @copydoc Dali::Window::GetType() const @@ -221,7 +223,7 @@ public: /** * @copydoc Dali::Window::SetNotificationLevel() */ - bool SetNotificationLevel( WindowNotificationLevel level ); + WindowOperationResult SetNotificationLevel(WindowNotificationLevel level); /** * @copydoc Dali::Window::GetNotificationLevel() @@ -231,7 +233,7 @@ public: /** * @copydoc Dali::Window::SetOpaqueState() */ - void SetOpaqueState( bool opaque ); + void SetOpaqueState(bool opaque); /** * @copydoc Dali::Window::IsOpaqueState() @@ -241,7 +243,7 @@ public: /** * @copydoc Dali::Window::SetScreenOffMode() */ - bool SetScreenOffMode(WindowScreenOffMode screenOffMode); + WindowOperationResult SetScreenOffMode(WindowScreenOffMode screenOffMode); /** * @copydoc Dali::Window::GetScreenOffMode() @@ -251,7 +253,7 @@ public: /** * @copydoc Dali::Window::SetBrightness() */ - bool SetBrightness( int brightness ); + WindowOperationResult SetBrightness(int brightness); /** * @copydoc Dali::Window::GetBrightness() @@ -261,7 +263,7 @@ public: /** * @copydoc Dali::Window::SetSize() */ - void SetSize( Dali::Window::WindowSize size ); + void SetSize(Dali::Window::WindowSize size); /** * @copydoc Dali::Window::GetSize() @@ -271,7 +273,7 @@ public: /** * @copydoc Dali::Window::SetPosition() */ - void SetPosition( Dali::Window::WindowPosition position ); + void SetPosition(Dali::Window::WindowPosition position); /** * @copydoc Dali::Window::GetPosition() @@ -281,7 +283,12 @@ public: /** * @copydoc Dali::DevelWindow::SetPositionSize() */ - void SetPositionSize( PositionSize positionSize ); + void SetPositionSize(PositionSize positionSize); + + /** + * @copydoc Dali::DevelWindow::GetPositionSize() + */ + PositionSize GetPositionSize() const; /** * @copydoc Dali::Window::GetRootLayer() @@ -291,37 +298,42 @@ public: /** * @copydoc Dali::Window::SetTransparency() */ - void SetTransparency( bool transparent ); + void SetTransparency(bool transparent); /** * @copydoc Dali::KeyGrab::GrabKey() */ - bool GrabKey( Dali::KEY key, KeyGrab::KeyGrabMode grabMode ); + bool GrabKey(Dali::KEY key, KeyGrab::KeyGrabMode grabMode); /** * @copydoc Dali::KeyGrab::UngrabKey() */ - bool UngrabKey( Dali::KEY key ); + bool UngrabKey(Dali::KEY key); /** * @copydoc Dali::KeyGrab::GrabKeyList() */ - bool GrabKeyList( const Dali::Vector< Dali::KEY >& key, const Dali::Vector< KeyGrab::KeyGrabMode >& grabMode, Dali::Vector< bool >& result ); + bool GrabKeyList(const Dali::Vector& key, const Dali::Vector& grabMode, Dali::Vector& result); /** * @copydoc Dali::KeyGrab::UngrabKeyList() */ - bool UngrabKeyList( const Dali::Vector< Dali::KEY >& key, Dali::Vector< bool >& result ); + bool UngrabKeyList(const Dali::Vector& key, Dali::Vector& result); /** * @copydoc Dali::DevelWindow::Get() */ - static Dali::Window Get( Dali::Actor actor ); + static Dali::Window Get(Dali::Actor actor); + + /** + * @copydoc Dali::DevelWindow::SetParent(Window window, Window parent) + */ + void SetParent(Dali::Window& parent); /** - * @copydoc Dali::DevelWindow::SetParent() + * @copydoc Dali::DevelWindow::SetParent(Window window, Window parent, bool belowParent) */ - void SetParent( Dali::Window& parent ); + void SetParent(Dali::Window& parent, bool belowParent); /** * @copydoc Dali::DevelWindow::Unparent() @@ -339,12 +351,21 @@ public: WindowOrientation GetCurrentOrientation() const; /** + * @copydoc Dali::DevelWindow::GetPhysicalOrientation() + */ + int GetPhysicalOrientation() const; + + /** * @copydoc Dali::DevelWindow::SetAvailableOrientations() */ - void SetAvailableOrientations( const Dali::Vector& orientations ); + void SetAvailableOrientations(const Dali::Vector& orientations); -public: // Dali::Internal::Adaptor::SceneHolder + /** + * @copydoc Dali::DevelWindow::SetPositionSizeWithOrientation() + */ + void SetPositionSizeWithOrientation(PositionSize positionSize, WindowOrientation orientation); +public: // Dali::Internal::Adaptor::SceneHolder /** * @copydoc Dali::Internal::Adaptor::SceneHolder::GetNativeHandle */ @@ -360,9 +381,43 @@ public: // Dali::Internal::Adaptor::SceneHolder */ int32_t GetNativeId() const; -private: + /** + * @copydoc Dali::DevelWindow::RequestMoveToServer() + */ + void RequestMoveToServer(); + + /** + * @copydoc Dali::DevelWindow::RequestResizeToServer() + */ + void RequestResizeToServer(WindowResizeDirection direction); + + /** + * @copydoc Dali::DevelWindow::EnableFloatingMode() + */ + void EnableFloatingMode(bool enable); + + /** + * @copydoc Dali::DevelWindow::IncludeInputRegion() + */ + void IncludeInputRegion(const Rect& inputRegion); + + /** + * @copydoc Dali::DevelWindow::ExcludeInputRegion() + */ + void ExcludeInputRegion(const Rect& inputRegion); /** + * @copydoc Dali::DevelWindow::SetNeedsRotationCompletedAcknowledgement() + */ + void SetNeedsRotationCompletedAcknowledgement(bool needAcknowledgement); + + /** + * @copydoc Dali::DevelWindow::SendRotationCompletedAcknowledgement() + */ + void SendRotationCompletedAcknowledgement(); + +private: + /** * @brief Enumeration for orietation mode. * The Orientation Mode is related to screen size. * If screen width is longer than height, the Orientation Mode will have LANDSCAPE. @@ -388,17 +443,17 @@ private: /** * Second stage initialization */ - void Initialize(Any surface, const PositionSize& positionSize, const std::string& name, const std::string& className); + void Initialize(Any surface, const PositionSize& positionSize, const std::string& name, const std::string& className, WindowType type); /** * Called when the window becomes iconified or deiconified. */ - void OnIconifyChanged( bool iconified ); + void OnIconifyChanged(bool iconified); /** * Called when the window focus is changed. */ - void OnFocusChanged( bool focusIn ); + void OnFocusChanged(bool focusIn); /** * Called when the output is transformed. @@ -413,7 +468,7 @@ private: /** * Called when the window receives a Transition effect-start/end event. */ - void OnTransitionEffectEvent( WindowEffectState state, WindowEffectType type ); + void OnTransitionEffectEvent(WindowEffectState state, WindowEffectType type); /** * @brief Called when window receives a keyboard repeat event. @@ -426,36 +481,56 @@ private: void OnWindowRedrawRequest(); /** + * @brief Called when the window is resized or moved by display server. + * + * @param[in] positionSize the updated window's position and size. + */ + void OnUpdatePositionSize(Dali::PositionSize& positionSize); + + /** * @brief Set available orientation to window base. */ - void SetAvailableAnlges( const std::vector< int >& angles ); + void SetAvailableAnlges(const std::vector& angles); /** * @brief Convert from window orientation to angle using OrientationMode. */ - int ConvertToAngle( WindowOrientation orientation ); + int ConvertToAngle(WindowOrientation orientation); /** * @brief Convert from angle to window orientation using OrientationMode. */ - WindowOrientation ConvertToOrientation( int angle ) const; + WindowOrientation ConvertToOrientation(int angle) const; /** * @brief Check available window orientation for Available orientation. */ - bool IsOrientationAvailable( WindowOrientation orientation ) const; + bool IsOrientationAvailable(WindowOrientation orientation) const; -private: // Dali::Internal::Adaptor::SceneHolder + /** + * @brief Return the rect value to recalulate with the default system coordinates. + * + * Some native window APIs work the geometry value based on the default system coordinates. + * IncludeInputRegion() and ExcludeInputRegion() are one of them. + * When the window is rotated, current window's geometry already were set with the rotated angle. + * If IncludeInputRegion() or ExcludeInputRegion() are called with rotated angle by application, + * the rect's area should be re-calcuated on the default system coordinates. + * + * @param[in] rect the window's current position and size with current window rotation angle. + * @return the re-calculated rect on the default system coordinates. + */ + Rect RecalculateRect(const Rect& rect); +private: // Dali::Internal::Adaptor::SceneHolder /** * @copydoc Dali::Internal::Adaptor::SceneHolder::OnAdaptorSet */ - void OnAdaptorSet( Dali::Adaptor& adaptor ) override; + void OnAdaptorSet(Dali::Adaptor& adaptor) override; /** * @copydoc Dali::Internal::Adaptor::SceneHolder::OnSurfaceSet */ - void OnSurfaceSet( Dali::RenderSurfaceInterface* surface ) override; + void OnSurfaceSet(Dali::RenderSurfaceInterface* surface) override; /** * @copydoc Dali::Internal::Adaptor::SceneHolder::OnPause @@ -470,94 +545,111 @@ private: // Dali::Internal::Adaptor::SceneHolder /** * @copydoc Dali::Internal::Adaptor::SceneHolder::RecalculateTouchPosition */ - void RecalculateTouchPosition( Integration::Point& point ) override; + void RecalculateTouchPosition(Integration::Point& point) override; private: // Dali::Internal::Adaptor::EventHandler::Observer - /** * @copydoc Dali::Internal::Adaptor::EventHandler::Observer::OnTouchPoint */ - void OnTouchPoint( Dali::Integration::Point& point, int timeStamp ) override; + void OnTouchPoint(Dali::Integration::Point& point, int timeStamp) override; /** * @copydoc Dali::Internal::Adaptor::EventHandler::Observer::OnWheelEvent */ - void OnWheelEvent( Dali::Integration::WheelEvent& wheelEvent ) override; + void OnWheelEvent(Dali::Integration::WheelEvent& wheelEvent) override; /** * @copydoc Dali::Internal::Adaptor::EventHandler::Observer::OnKeyEvent */ - void OnKeyEvent( Dali::Integration::KeyEvent& keyEvent ) override; + void OnKeyEvent(Dali::Integration::KeyEvent& keyEvent) override; /** * @copydoc Dali::Internal::Adaptor::EventHandler::Observer::OnRotation */ - void OnRotation( const RotationEvent& rotation ) override; + void OnRotation(const RotationEvent& rotation) override; public: // Signals - /** * @copydoc Dali::Window::FocusChangeSignal() */ - FocusChangeSignalType& FocusChangeSignal() { return mFocusChangeSignal; } + FocusChangeSignalType& FocusChangeSignal() + { + return mFocusChangeSignal; + } /** * @copydoc Dali::Window::ResizedSignal() */ - ResizeSignalType& ResizeSignal() { return mResizeSignal; } + ResizeSignalType& ResizeSignal() + { + return mResizeSignal; + } /** * This signal is emitted when the window is requesting to be deleted */ - SignalType& DeleteRequestSignal() { return mDeleteRequestSignal; } + SignalType& DeleteRequestSignal() + { + return mDeleteRequestSignal; + } /** * @copydoc Dali::DevelWindow::VisibilityChangedSignal() */ - VisibilityChangedSignalType& VisibilityChangedSignal() { return mVisibilityChangedSignal; } + VisibilityChangedSignalType& VisibilityChangedSignal() + { + return mVisibilityChangedSignal; + } /** * @copydoc Dali::Window::SignalEventProcessingFinished() */ - Dali::DevelWindow::EventProcessingFinishedSignalType& EventProcessingFinishedSignal() { return mScene.EventProcessingFinishedSignal(); } + Dali::DevelWindow::EventProcessingFinishedSignalType& EventProcessingFinishedSignal() + { + return mScene.EventProcessingFinishedSignal(); + } /** * @copydoc Dali::DevelWindow::TransitionEffectEventSignal() */ - TransitionEffectEventSignalType& TransitionEffectEventSignal() { return mTransitionEffectEventSignal; } + TransitionEffectEventSignalType& TransitionEffectEventSignal() + { + return mTransitionEffectEventSignal; + } /** * @copydoc Dali::DevelWindow::KeyboardRepeatSettingsChangedSignal() */ - KeyboardRepeatSettingsChangedSignalType& KeyboardRepeatSettingsChangedSignal() { return mKeyboardRepeatSettingsChangedSignal; } + KeyboardRepeatSettingsChangedSignalType& KeyboardRepeatSettingsChangedSignal() + { + return mKeyboardRepeatSettingsChangedSignal; + } private: + WindowRenderSurface* mWindowSurface; ///< The window rendering surface + WindowBase* mWindowBase; + std::string mName; + std::string mClassName; + bool mIsTransparent : 1; + bool mIsFocusAcceptable : 1; + bool mIconified : 1; + bool mOpaqueState : 1; + bool mWindowRotationAcknowledgement : 1; + Dali::Window mParentWindow; - WindowRenderSurface* mWindowSurface; ///< The window rendering surface - WindowBase* mWindowBase; - std::string mName; - std::string mClassName; - bool mIsTransparent:1; - bool mIsFocusAcceptable:1; - bool mIconified:1; - bool mOpaqueState:1; - bool mResizeEnabled:1; - WindowType mType; - Dali::Window mParentWindow; - - OrientationPtr mOrientation; - std::vector< int > mAvailableAngles; - int mPreferredAngle; + OrientationPtr mOrientation; + std::vector mAvailableAngles; + int mPreferredAngle; - int mRotationAngle; ///< The angle of the rotation - int mWindowWidth; ///< The width of the window - int mWindowHeight; ///< The height of the window + int mRotationAngle; ///< The angle of the rotation + int mWindowWidth; ///< The width of the window + int mWindowHeight; ///< The height of the window - EventHandlerPtr mEventHandler; ///< The window events handler + EventHandlerPtr mEventHandler; ///< The window events handler - OrientationMode mOrientationMode; + OrientationMode mOrientationMode; ///< The physical screen mode is portrait or landscape - int mNativeWindowId; ///< The Native Window Id + int mNativeWindowId; ///< The Native Window Id // Signals SignalType mDeleteRequestSignal; @@ -569,20 +661,20 @@ private: }; } // namespace Adaptor -} // namepsace Internal +} // namespace Internal // Helpers for public-api forwarding methods inline Internal::Adaptor::Window& GetImplementation(Dali::Window& window) { - DALI_ASSERT_ALWAYS( window && "Window handle is empty" ); + DALI_ASSERT_ALWAYS(window && "Window handle is empty"); BaseObject& object = window.GetBaseObject(); return static_cast(object); } inline const Internal::Adaptor::Window& GetImplementation(const Dali::Window& window) { - DALI_ASSERT_ALWAYS( window && "Window handle is empty" ); + DALI_ASSERT_ALWAYS(window && "Window handle is empty"); const BaseObject& object = window.GetBaseObject(); return static_cast(object); }