X-Git-Url: http://review.tizen.org/git/?a=blobdiff_plain;f=dali%2Finternal%2Fupdate%2Frender-tasks%2Fscene-graph-render-task.h;h=99ed6c192a35ae96f8c1ebf054d16c97b24682ec;hb=c0893b7d9077a1053150caccb2534f8b12476253;hp=643dd4e851ce8bd9cc27198f7b573163d90a0541;hpb=3217488496dc62e67407a3641ee2d4b90fd29be0;p=platform%2Fcore%2Fuifw%2Fdali-core.git diff --git a/dali/internal/update/render-tasks/scene-graph-render-task.h b/dali/internal/update/render-tasks/scene-graph-render-task.h index 643dd4e..99ed6c1 100644 --- a/dali/internal/update/render-tasks/scene-graph-render-task.h +++ b/dali/internal/update/render-tasks/scene-graph-render-task.h @@ -33,7 +33,6 @@ namespace Dali namespace Internal { -class FrameBufferTexture; namespace Render { @@ -376,8 +375,6 @@ private: bool mClearEnabled: 1; ///< Whether previous results are cleared. bool mCullMode: 1; ///< Whether renderers should be frustum culled - FrameBufferTexture* mRenderTarget; - State mState; ///< Render state. unsigned int mRefreshRate; ///< REFRESH_ONCE, REFRESH_ALWAYS or render every N frames unsigned int mFrameCounter; ///< counter for rendering every N frames