X-Git-Url: http://review.tizen.org/git/?a=blobdiff_plain;f=dali%2Finternal%2Fupdate%2Frender-tasks%2Fscene-graph-render-task-list.h;h=84058fcc730b60fb588aedf70694f8f0b0393e4e;hb=5de727a5d6b9ef995c93eff4d4e47a086784a332;hp=57b218788e5d8dfe54b35e6f7bbf8a5ef9c777a8;hpb=ce20e9f082e811130930d13c9e9edc1da4ce1013;p=platform%2Fcore%2Fuifw%2Fdali-core.git diff --git a/dali/internal/update/render-tasks/scene-graph-render-task-list.h b/dali/internal/update/render-tasks/scene-graph-render-task-list.h index 57b2187..84058fc 100644 --- a/dali/internal/update/render-tasks/scene-graph-render-task-list.h +++ b/dali/internal/update/render-tasks/scene-graph-render-task-list.h @@ -1,37 +1,38 @@ -#ifndef __DALI_INTERNAL_SCENE_GRAPH_RENDER_TASK_LIST_H__ -#define __DALI_INTERNAL_SCENE_GRAPH_RENDER_TASK_LIST_H__ - -// -// Copyright (c) 2014 Samsung Electronics Co., Ltd. -// -// Licensed under the Flora License, Version 1.0 (the License); -// you may not use this file except in compliance with the License. -// You may obtain a copy of the License at -// -// http://floralicense.org/license/ -// -// Unless required by applicable law or agreed to in writing, software -// distributed under the License is distributed on an AS IS BASIS, -// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -// See the License for the specific language governing permissions and -// limitations under the License. -// +#ifndef DALI_INTERNAL_SCENE_GRAPH_RENDER_TASK_LIST_H +#define DALI_INTERNAL_SCENE_GRAPH_RENDER_TASK_LIST_H + +/* + * Copyright (c) 2022 Samsung Electronics Co., Ltd. + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + * + */ // INTERNAL INCLUDES -#include +#include #include -#include +#include +#include namespace Dali { - namespace Internal { -class CompleteStatusManager; +class CompleteNotificationInterface; namespace SceneGraph { - +class RenderMessageDispatcher; class RenderTask; /** @@ -40,13 +41,13 @@ class RenderTask; class RenderTaskList { public: - - typedef OwnerContainer< RenderTask* > RenderTaskContainer; + using RenderTaskContainer = OwnerContainer; /** - * Constructor + * Construct a new RenderTaskList. + * @return A new RenderTaskList */ - RenderTaskList( CompleteStatusManager& completeStatusManager ); + static RenderTaskList* New(); /** * Destructor @@ -54,16 +55,34 @@ public: ~RenderTaskList(); /** + * Overriden delete operator + * Deletes the RenderTaskList from its global memory pool + */ + void operator delete(void* ptr); + + /** + * Set the renderMessageDispatcher to send message. + * @param[in] renderMessageDispatcher The renderMessageDispatcher to send messages. + */ + void SetRenderMessageDispatcher(RenderMessageDispatcher* renderMessageDispatcher); + + /** * Add a new RenderTask to the list. * @param[in] newTask The RenderTaskList takes ownership of this task. */ - void AddTask( RenderTask* newTask ); + void AddTask(OwnerPointer& newTask); /** * Remove a RenderTask from the list. * @param[in] task The RenderTaskList will destroy this task. */ - void RemoveTask( RenderTask* task ); + void RemoveTask(RenderTask* task); + + /** + * Retrieve the count of RenderTasks. + * @return The count. + */ + uint32_t GetTaskCount(); /** * Retrieve the container of RenderTasks. @@ -77,8 +96,29 @@ public: */ const RenderTaskContainer& GetTasks() const; -private: + /** + * Set the notification method to package in the NotifyFinishedMessage + * @param object to store in notification managers queue + */ + void SetCompleteNotificationInterface(CompleteNotificationInterface* object); + /** + * Get the Notification interface for when 1+ render tasks have finished + */ + CompleteNotificationInterface* GetCompleteNotificationInterface(); + + /** + * Get the capacity of the memory pools + */ + static uint32_t GetMemoryPoolCapacity(); + +protected: + /** + * Protected constructor. See New() + */ + RenderTaskList(); + +private: // Undefined RenderTaskList(const RenderTaskList&); @@ -86,35 +126,37 @@ private: RenderTaskList& operator=(const RenderTaskList&); private: - RenderTaskContainer mRenderTasks; ///< A container of owned RenderTasks - CompleteStatusManager& mCompleteStatusManager; ///< The complete status tracker (render tasks need this) + CompleteNotificationInterface* mNotificationObject; ///< object to pass in to the complete notification + RenderMessageDispatcher* mRenderMessageDispatcher; ///< for sending messages to render thread + RenderTaskContainer mRenderTasks; ///< A container of owned RenderTasks }; // Messages for RenderTaskList -inline void AddTaskMessage( EventToUpdate& eventToUpdate, RenderTaskList& list, RenderTask& task ) +inline void AddTaskMessage(EventThreadServices& eventThreadServices, const RenderTaskList& list, OwnerPointer& task) { - typedef MessageValue1< RenderTaskList, RenderTask* > LocalType; + // Message has ownership of the RenderTask while in transit from event -> update + using LocalType = MessageValue1 >; // Reserve some memory inside the message queue - unsigned int* slot = eventToUpdate.ReserveMessageSlot( sizeof( LocalType ) ); + uint32_t* slot = eventThreadServices.ReserveMessageSlot(sizeof(LocalType)); // Construct message in the message queue memory; note that delete should not be called on the return value - new (slot) LocalType( &list, &RenderTaskList::AddTask, &task ); + new(slot) LocalType(&list, &RenderTaskList::AddTask, task); } -inline void RemoveTaskMessage( EventToUpdate& eventToUpdate, RenderTaskList& list, const RenderTask& constTask ) +inline void RemoveTaskMessage(EventThreadServices& eventThreadServices, const RenderTaskList& list, const RenderTask& constTask) { // Scene graph thread can destroy this object. - RenderTask& task = const_cast< RenderTask& >( constTask ); + RenderTask& task = const_cast(constTask); - typedef MessageValue1< RenderTaskList, RenderTask* > LocalType; + using LocalType = MessageValue1; // Reserve some memory inside the message queue - unsigned int* slot = eventToUpdate.ReserveMessageSlot( sizeof( LocalType ) ); + uint32_t* slot = eventThreadServices.ReserveMessageSlot(sizeof(LocalType)); // Construct message in the message queue memory; note that delete should not be called on the return value - new (slot) LocalType( &list, &RenderTaskList::RemoveTask, &task ); + new(slot) LocalType(&list, &RenderTaskList::RemoveTask, &task); } } // namespace SceneGraph @@ -123,4 +165,4 @@ inline void RemoveTaskMessage( EventToUpdate& eventToUpdate, RenderTaskList& lis } // namespace Dali -#endif // __DALI_INTERNAL_SCENE_GRAPH_RENDER_TASK_LIST_H__ +#endif // DALI_INTERNAL_SCENE_GRAPH_RENDER_TASK_LIST_H