X-Git-Url: http://review.tizen.org/git/?a=blobdiff_plain;f=dali%2Finternal%2Fupdate%2Frender-tasks%2Fscene-graph-render-task-list.cpp;h=255b1b04e52fb58dc2f6769a880aafa5b0869402;hb=6c595946e2d7dddcefa616dfaaed623d23d5242b;hp=edbbe4a69e74c7c5d134a7444df4f5730f780e2d;hpb=eacc080fe975c523d722dd17c044652317ddd6e8;p=platform%2Fcore%2Fuifw%2Fdali-core.git diff --git a/dali/internal/update/render-tasks/scene-graph-render-task-list.cpp b/dali/internal/update/render-tasks/scene-graph-render-task-list.cpp index edbbe4a..255b1b0 100644 --- a/dali/internal/update/render-tasks/scene-graph-render-task-list.cpp +++ b/dali/internal/update/render-tasks/scene-graph-render-task-list.cpp @@ -1,5 +1,5 @@ /* - * Copyright (c) 2022 Samsung Electronics Co., Ltd. + * Copyright (c) 2023 Samsung Electronics Co., Ltd. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. @@ -20,12 +20,16 @@ // INTERNAL INCLUDES #include +#include ///< For AddInitializeResetter namespace //Unnamed namespace { //Memory pool used to allocate new RenderTaskLists. Memory used by this pool will be released when shutting down DALi -Dali::Internal::MemoryPoolObjectAllocator gRenderTaskListMemoryPool; - +Dali::Internal::MemoryPoolObjectAllocator& GetRenderTaskListMemoryPool() +{ + static Dali::Internal::MemoryPoolObjectAllocator gRenderTaskListMemoryPool; + return gRenderTaskListMemoryPool; +} } // unnamed namespace namespace Dali @@ -36,11 +40,12 @@ namespace SceneGraph { RenderTaskList* RenderTaskList::New() { - return new(gRenderTaskListMemoryPool.AllocateRawThreadSafe()) RenderTaskList(); + return new(GetRenderTaskListMemoryPool().AllocateRawThreadSafe()) RenderTaskList(); } RenderTaskList::RenderTaskList() : mNotificationObject(nullptr), + mResetterManager(nullptr), mRenderMessageDispatcher(nullptr), mOverlayRenderTask(nullptr) { @@ -50,12 +55,13 @@ RenderTaskList::~RenderTaskList() = default; void RenderTaskList::operator delete(void* ptr) { - gRenderTaskListMemoryPool.FreeThreadSafe(static_cast(ptr)); + GetRenderTaskListMemoryPool().FreeThreadSafe(static_cast(ptr)); } -void RenderTaskList::SetRenderMessageDispatcher(RenderMessageDispatcher* renderMessageDispatcher) +void RenderTaskList::Initialize(ResetterManager& resetterManager, RenderMessageDispatcher& renderMessageDispatcher) { - mRenderMessageDispatcher = renderMessageDispatcher; + mResetterManager = &resetterManager; + mRenderMessageDispatcher = &renderMessageDispatcher; } void RenderTaskList::AddTask(OwnerPointer& newTask) @@ -63,7 +69,7 @@ void RenderTaskList::AddTask(OwnerPointer& newTask) DALI_ASSERT_DEBUG(newTask && "SceneGraph RenderTask is null"); DALI_ASSERT_DEBUG(mRenderMessageDispatcher != NULL && "RenderMessageDispatcher is null"); - newTask->Initialize(*mRenderMessageDispatcher); + newTask->Initialize(*mResetterManager, *mRenderMessageDispatcher); if(mOverlayRenderTask && mRenderTasks[mRenderTasks.Size() - 1] == mOverlayRenderTask) { @@ -123,7 +129,7 @@ CompleteNotificationInterface* RenderTaskList::GetCompleteNotificationInterface( uint32_t RenderTaskList::GetMemoryPoolCapacity() { - return gRenderTaskListMemoryPool.GetCapacity(); + return GetRenderTaskListMemoryPool().GetCapacity(); } } // namespace SceneGraph