X-Git-Url: http://review.tizen.org/git/?a=blobdiff_plain;f=dali%2Finternal%2Fupdate%2Frender-tasks%2Fscene-graph-camera.h;h=a3bc173d43cddb4e7f4c8a7248bbf43915aafd1b;hb=70d8a1699a38f4f72b6d57f8af6da6651d6902ec;hp=37aead69ae93d18d3aea3a89d9256367cf1234e8;hpb=9db9b9cc91c16ef393bd0b70fecdcd0b434211e5;p=platform%2Fcore%2Fuifw%2Fdali-core.git diff --git a/dali/internal/update/render-tasks/scene-graph-camera.h b/dali/internal/update/render-tasks/scene-graph-camera.h index 37aead6..a3bc173 100644 --- a/dali/internal/update/render-tasks/scene-graph-camera.h +++ b/dali/internal/update/render-tasks/scene-graph-camera.h @@ -155,14 +155,24 @@ public: void SetFarClippingPlane( float farClippingPlane ); /** - * @copydoc Dali::Internal::CameraActor::RotateProjection + * @copydoc Dali::Internal::CameraActor::SetTarget */ - void RotateProjection( int rotationAngle ); + void SetTargetPosition( const Vector3& targetPosition ); /** - * @copydoc Dali::Internal::CameraActor::SetTarget + * Sets the reflection plane + * @param[in] plane reflection plane */ - void SetTargetPosition( const Vector3& targetPosition ); + void SetReflectByPlane( const Vector4& plane ); + + /** + * Tests whether reflection is used + * @return True if used, False otherwise + */ + bool GetReflectionUsed() const + { + return mUseReflection; + } /** * Retrieve the view-matrix; this is double buffered for input handling. @@ -208,13 +218,6 @@ public: const Matrix& GetInverseViewProjectionMatrix( BufferIndex bufferIndex ) const; /** - * Retrieve the final projection-matrix; this is double buffered for input handling. - * @param[in] bufferIndex The buffer to read from. - * @return The projection-matrix that should be used to render. - */ - const Matrix& GetFinalProjectionMatrix( BufferIndex bufferIndex ) const; - - /** * Retrieve the projection-matrix property querying interface. * @pre The camera is on-stage. * @return The projection-matrix property querying interface. @@ -277,9 +280,15 @@ private: */ void UpdateFrustum( BufferIndex updateBufferIndex, bool normalize = true ); + /** + * Adjust near plane for reflection + * @param perspective Perspective matrix + * @param clipPlane Clipping plane + */ + void AdjustNearPlaneForPerspective( Matrix& perspective, const Vector4& clipPlane ); + uint32_t mUpdateViewFlag; ///< This is non-zero if the view matrix requires an update uint32_t mUpdateProjectionFlag; ///< This is non-zero if the projection matrix requires an update - int mProjectionRotation; ///< The rotaion angle of the projection const Node* mNode; ///< The node this scene graph camera belongs to public: // PROPERTIES @@ -297,12 +306,17 @@ public: // PROPERTIES float mFarClippingPlane; Vector3 mTargetPosition; + Dali::Matrix mReflectionMtx; + Dali::Vector4 mReflectionPlane; + Dali::Vector4 mReflectionEye; + bool mUseReflection{ false }; + bool mUseReflectionClip{ false }; + InheritedMatrix mViewMatrix; ///< The viewMatrix; this is double buffered for input handling. InheritedMatrix mProjectionMatrix; ///< The projectionMatrix; this is double buffered for input handling. DoubleBuffered< FrustumPlanes > mFrustum; ///< Clipping frustum; double buffered for input handling DoubleBuffered< Matrix > mInverseViewProjection; ///< Inverted viewprojection; double buffered for input handling - DoubleBuffered< Matrix > mFinalProjection; ///< Final projection matrix; double buffered for input handling }; @@ -440,17 +454,6 @@ inline void SetInvertYAxisMessage( EventThreadServices& eventThreadServices, con new (slot) LocalType( &camera, &Camera::SetInvertYAxis, parameter ); } -inline void RotateProjectionMessage( EventThreadServices& eventThreadServices, const Camera& camera, int parameter ) -{ - typedef MessageValue1< Camera, int > LocalType; - - // Reserve some memory inside the message queue - unsigned int* slot = eventThreadServices.ReserveMessageSlot( sizeof( LocalType ) ); - - // Construct message in the message queue memory; note that delete should not be called on the return value - new (slot) LocalType( &camera, &Camera::RotateProjection, parameter ); -} - } // namespace SceneGraph } // namespace Internal