X-Git-Url: http://review.tizen.org/git/?a=blobdiff_plain;f=dali%2Finternal%2Fupdate%2Fnodes%2Fscene-graph-layer.cpp;h=d23419cfd0a3fcfb574dda569e6778faf5818164;hb=55827866fcb8c7ee47581ac4335a3390472090e8;hp=a42715abad1de267c5fa7c53b1596f55501bba7a;hpb=ce20e9f082e811130930d13c9e9edc1da4ce1013;p=platform%2Fcore%2Fuifw%2Fdali-core.git diff --git a/dali/internal/update/nodes/scene-graph-layer.cpp b/dali/internal/update/nodes/scene-graph-layer.cpp old mode 100644 new mode 100755 index a42715a..d23419c --- a/dali/internal/update/nodes/scene-graph-layer.cpp +++ b/dali/internal/update/nodes/scene-graph-layer.cpp @@ -1,28 +1,27 @@ -// -// Copyright (c) 2014 Samsung Electronics Co., Ltd. -// -// Licensed under the Flora License, Version 1.0 (the License); -// you may not use this file except in compliance with the License. -// You may obtain a copy of the License at -// -// http://floralicense.org/license/ -// -// Unless required by applicable law or agreed to in writing, software -// distributed under the License is distributed on an AS IS BASIS, -// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -// See the License for the specific language governing permissions and -// limitations under the License. -// +/* + * Copyright (c) 2018 Samsung Electronics Co., Ltd. + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + * + */ // CLASS HEADER #include +#include // INTERNAL INCLUDES #include - -using namespace std; - namespace Dali { @@ -34,15 +33,24 @@ namespace SceneGraph SceneGraph::Layer* Layer::New() { + // Layers are currently heap allocated, unlike Nodes which are in a memory pool + // However Node::Delete( layer ) will correctly delete a layer / node depending on type return new Layer(); } Layer::Layer() -: mSortFunction( Dali::Layer::ZValue ), +: Node(), + mSortFunction( Internal::Layer::ZValue ), mClippingBox( 0,0,0,0 ), + mLastCamera( NULL ), + mBehavior( Dali::Layer::LAYER_UI ), mIsClipping( false ), - mDepthTestDisabled( false ) + mDepthTestDisabled( true ), + mIsDefaultSortFunction( true ) { + // set a flag the node to say this is a layer + mIsLayer = true; + // layer starts off dirty mAllChildTransformsClean[ 0 ] = false; mAllChildTransformsClean[ 1 ] = false; @@ -56,6 +64,17 @@ void Layer::SetSortFunction( Dali::Layer::SortFunctionType function ) { if( mSortFunction != function ) { + SetPropertyDirty( true ); + // is a custom sort function used + if( function != Internal::Layer::ZValue ) + { + mIsDefaultSortFunction = false; + } + else + { + mIsDefaultSortFunction = true; + } + // changing the sort function makes the layer dirty mAllChildTransformsClean[ 0 ] = false; mAllChildTransformsClean[ 1 ] = false; @@ -66,16 +85,25 @@ void Layer::SetSortFunction( Dali::Layer::SortFunctionType function ) void Layer::SetClipping(bool enabled) { mIsClipping = enabled; + SetPropertyDirty( true ); } void Layer::SetClippingBox(const Dali::ClippingBox& box) { mClippingBox.Set(box.x, box.y, box.width, box.height); + SetPropertyDirty( true ); +} + +void Layer::SetBehavior( Dali::Layer::Behavior behavior ) +{ + mBehavior = behavior; + SetPropertyDirty( true ); } void Layer::SetDepthTestDisabled( bool disable ) { mDepthTestDisabled = disable; + SetPropertyDirty( true ); } bool Layer::IsDepthTestDisabled() const @@ -83,6 +111,12 @@ bool Layer::IsDepthTestDisabled() const return mDepthTestDisabled; } +void Layer::ClearRenderables() +{ + colorRenderables.Clear(); + overlayRenderables.Clear(); +} + } // namespace SceneGraph } // namespace Internal