X-Git-Url: http://review.tizen.org/git/?a=blobdiff_plain;f=dali%2Finternal%2Fupdate%2Fnodes%2Fnode.h;h=56005234e53fa8a07fcb6eefc16c368ec5c37607;hb=b43741a90b40ca9dfbd33d6a9d390d3c09230e89;hp=71102fba4a8cf38affacd487e3de08a1f1f3abac;hpb=5fd4f53b09f5bee4ac23c8f4a044a7e329baa195;p=platform%2Fcore%2Fuifw%2Fdali-core.git diff --git a/dali/internal/update/nodes/node.h b/dali/internal/update/nodes/node.h old mode 100644 new mode 100755 index 71102fb..5600523 --- a/dali/internal/update/nodes/node.h +++ b/dali/internal/update/nodes/node.h @@ -30,7 +30,6 @@ #include #include #include -#include #include #include #include @@ -46,7 +45,6 @@ namespace Internal // Value types used by messages. template <> struct ParameterType< ColorMode > : public BasicType< ColorMode > {}; -template <> struct ParameterType< PositionInheritanceMode > : public BasicType< PositionInheritanceMode > {}; template <> struct ParameterType< ClippingMode::Type > : public BasicType< ClippingMode::Type > {}; namespace SceneGraph @@ -57,30 +55,9 @@ class Layer; class RenderTask; class UpdateManager; -/** - * Flag whether property has changed, during the Update phase. - */ -enum NodePropertyFlags -{ - NothingFlag = 0x000, - TransformFlag = 0x001, - VisibleFlag = 0x002, - ColorFlag = 0x004, - SizeFlag = 0x008, - OverlayFlag = 0x010, - SortModifierFlag = 0x020, - ChildDeletedFlag = 0x040, -}; - -static const int AllFlags = ( ChildDeletedFlag << 1 ) - 1; // all the flags - -/** - * Size is not inherited. VisibleFlag is inherited - */ -static const int InheritedDirtyFlags = TransformFlag | VisibleFlag | ColorFlag | OverlayFlag; // Flags which require the scene renderable lists to be updated -static const int RenderableUpdateFlags = TransformFlag | SortModifierFlag | ChildDeletedFlag; +static NodePropertyFlags RenderableUpdateFlags = NodePropertyFlags::TRANSFORM | NodePropertyFlags::CHILD_DELETED; /** * Node is the base class for all nodes in the Scene Graph. @@ -95,7 +72,6 @@ class Node : public PropertyOwner, public NodeDataProvider public: // Defaults - static const PositionInheritanceMode DEFAULT_POSITION_INHERITANCE_MODE; static const ColorMode DEFAULT_COLOR_MODE; // Creation methods @@ -115,6 +91,11 @@ public: */ void OnDestroy(); + /** + * @return the unique ID of the node + */ + uint32_t GetId() const; + // Layer interface /** @@ -201,6 +182,7 @@ public: */ void SetClippingMode( const ClippingMode::Type clippingMode ) { + SetPropertyDirty( true ); mClippingMode = clippingMode; } @@ -223,13 +205,13 @@ public: * Remove a renderer from the node * @param[in] renderer The renderer to be removed */ - void RemoveRenderer( Renderer* renderer ); + void RemoveRenderer( const Renderer* renderer ); /* * Get the renderer at the given index * @param[in] index */ - Renderer* GetRendererAt( unsigned int index ) const + Renderer* GetRendererAt( uint32_t index ) const { return mRenderer[index]; } @@ -237,9 +219,9 @@ public: /** * Retrieve the number of renderers for the node */ - unsigned int GetRendererCount() + uint32_t GetRendererCount() const { - return mRenderer.Size(); + return static_cast( mRenderer.Size() ); } // Containment methods @@ -281,6 +263,14 @@ public: } /** + * @return true if the node is connected to SceneGraph + */ + bool ConnectedToScene() + { + return IsRoot() || GetParent(); + } + + /** * Connect a node to the scene-graph. * @pre A node cannot be added to itself. * @pre The parent node is connected to the scene-graph. @@ -322,8 +312,9 @@ public: * Flag that one of the node values has changed in the current frame. * @param[in] flag The flag to set. */ - void SetDirtyFlag(NodePropertyFlags flag) + void SetDirtyFlag( NodePropertyFlags flag ) { + SetPropertyDirty( true ); mDirtyFlags |= flag; } @@ -332,14 +323,23 @@ public: */ void SetAllDirtyFlags() { - mDirtyFlags = AllFlags; + SetPropertyDirty( true ); + mDirtyFlags = NodePropertyFlags::ALL; } /** * Query whether a node is dirty. * @return The dirty flags */ - int GetDirtyFlags() const; + NodePropertyFlags GetDirtyFlags() const; + + /** + * Query inherited dirty flags. + * + * @param The parentFlags to or with + * @return The inherited dirty flags + */ + NodePropertyFlags GetInheritedDirtyFlags( NodePropertyFlags parentFlags ) const; /** * Retrieve the parent-origin of the node. @@ -585,11 +585,11 @@ public: * or inherits its parent color. * @param[in] colorMode The new color mode. */ - void SetColorMode(ColorMode colorMode) + void SetColorMode( ColorMode colorMode ) { mColorMode = colorMode; - SetDirtyFlag(ColorFlag); + SetDirtyFlag( NodePropertyFlags::COLOR ); } /** @@ -687,6 +687,7 @@ public: */ void SetDrawMode( const DrawMode::Type& drawMode ) { + SetPropertyDirty( true ); mDrawMode = drawMode; } @@ -721,13 +722,20 @@ public: * @brief Sets the sibling order of the node * @param[in] order The new order */ - void SetDepthIndex( unsigned int depthIndex ){ mDepthIndex = depthIndex; } + void SetDepthIndex( uint32_t depthIndex ) + { + SetPropertyDirty( true ); + mDepthIndex = depthIndex; + } /** * @brief Get the depth index of the node * @return Current depth index */ - unsigned int GetDepthIndex(){ return mDepthIndex; } + uint32_t GetDepthIndex() const + { + return mDepthIndex; + } /** * @brief Sets the boolean which states whether the position should use the anchor-point. @@ -742,6 +750,62 @@ public: } } + /** + * @brief Sets whether the node is culled or not. + * @param[in] bufferIndex The buffer to read from. + * @param[in] culled True if the node is culled. + */ + void SetCulled( BufferIndex bufferIndex, bool culled ) + { + mCulled[bufferIndex] = culled; + } + + /** + * @brief Retrieves whether the node is culled or not. + * @param[in] bufferIndex The buffer to read from. + * @return True if the node is culled. + */ + bool IsCulled( BufferIndex bufferIndex ) const + { + return mCulled[bufferIndex]; + } + + /** + * @Is component changed + * @Return true if component is changed else false + */ + bool IsComponentChanged() + { + return (mTransformId != INVALID_TRANSFORM_ID) && + (mTransformManager->IsComponentChanged( mTransformId )); + } + + /** + * Retrieve the update size hint of the node + * @return A vector3 describing the update size hint + */ + const Vector3& GetUpdateSizeHint( BufferIndex bufferIndex ) const + { + if( mTransformId != INVALID_TRANSFORM_ID ) + { + return mTransformManager->GetUpdateSizeHint( mTransformId ); + } + + return Vector3::ZERO; + } + + /** + * Set whether partial update needs to run following a render. + * @param[in] value Set to true if an partial update is required to be run + */ + virtual void SetPropertyDirty( bool value ); + + /** + * Query the property status following rendering of a frame. + * @return True if the property has changed + */ + virtual bool IsPropertyDirty() const; + public: /** * @copydoc UniformMap::Add @@ -799,17 +863,17 @@ private: // from NodeDataProvider /** * @copydoc NodeDataProvider::GetModelMatrix */ - virtual const Matrix& GetModelMatrix( unsigned int bufferId ) const + virtual const Matrix& GetModelMatrix( BufferIndex bufferIndex ) const { - return GetWorldMatrix( bufferId ); + return GetWorldMatrix( bufferIndex ); } /** * @copydoc NodeDataProvider::GetRenderColor */ - virtual const Vector4& GetRenderColor( unsigned int bufferId ) const + virtual const Vector4& GetRenderColor( BufferIndex bufferIndex ) const { - return GetWorldColor( bufferId ); + return GetWorldColor( bufferIndex ); } public: // From UniformMapDataProvider @@ -848,14 +912,16 @@ public: // Default properties TransformManager* mTransformManager; TransformId mTransformId; - TransformManagerPropertyVector3 mParentOrigin; ///< Local transform; the position is relative to this. Sets the TransformFlag dirty when changed - TransformManagerPropertyVector3 mAnchorPoint; ///< Local transform; local center of rotation. Sets the TransformFlag dirty when changed + TransformManagerPropertyVector3 mParentOrigin; ///< Local transform; the position is relative to this. Sets the Transform flag dirty when changed + TransformManagerPropertyVector3 mAnchorPoint; ///< Local transform; local center of rotation. Sets the Transform flag dirty when changed TransformManagerPropertyVector3 mSize; ///< Size is provided for layouting TransformManagerPropertyVector3 mPosition; ///< Local transform; distance between parent-origin & anchor-point TransformManagerPropertyQuaternion mOrientation; ///< Local transform; rotation relative to parent node TransformManagerPropertyVector3 mScale; ///< Local transform; scale relative to parent node + TransformManagerPropertyVector3 mUpdateSizeHint; ///< Local transform; update size hint is provided for partial update AnimatableProperty mVisible; ///< Visibility can be inherited from the Node hierachy + AnimatableProperty mCulled; ///< True if the node is culled. This is not animatable. It is just double-buffered. AnimatableProperty mColor; ///< Color can be inherited from the Node hierarchy // Inherited properties; read-only from public API @@ -867,9 +933,12 @@ public: // Default properties InheritedColor mWorldColor; ///< Full inherited color uint32_t mClippingSortModifier; ///< Contains bit-packed clipping information for quick access when sorting + const uint32_t mId; ///< The Unique ID of the node. protected: + static uint32_t mNodeCounter; ///< count of total nodes, used for unique ids + Node* mParent; ///< Pointer to parent node (a child is owned by its parent) RenderTask* mExclusiveRenderTask; ///< Nodes can be marked as exclusive to a single RenderTask @@ -878,21 +947,22 @@ protected: NodeContainer mChildren; ///< Container of children; not owned CollectedUniformMap mCollectedUniformMap[2]; ///< Uniform maps of the node - unsigned int mUniformMapChanged[2]; ///< Records if the uniform map has been altered this frame + uint32_t mUniformMapChanged[2]; ///< Records if the uniform map has been altered this frame uint32_t mClippingDepth; ///< The number of stencil clipping nodes deep this node is uint32_t mScissorDepth; ///< The number of scissor clipping nodes deep this node is uint32_t mDepthIndex; ///< Depth index of the node // flags, compressed to bitfield - unsigned int mRegenerateUniformMap:2; ///< Indicate if the uniform map has to be regenerated this frame - int mDirtyFlags:8; ///< A composite set of flags for each of the Node properties - DrawMode::Type mDrawMode:2; ///< How the Node and its children should be drawn - ColorMode mColorMode:2; ///< Determines whether mWorldColor is inherited, 2 bits is enough - ClippingMode::Type mClippingMode:2; ///< The clipping mode of this node + NodePropertyFlags mDirtyFlags; ///< Dirty flags for each of the Node properties + uint32_t mRegenerateUniformMap:2; ///< Indicate if the uniform map has to be regenerated this frame + DrawMode::Type mDrawMode:3; ///< How the Node and its children should be drawn + ColorMode mColorMode:3; ///< Determines whether mWorldColor is inherited, 2 bits is enough + ClippingMode::Type mClippingMode:3; ///< The clipping mode of this node bool mIsRoot:1; ///< True if the node cannot have a parent bool mIsLayer:1; ///< True if the node is a layer bool mPositionUsesAnchorPoint:1; ///< True if the node should use the anchor-point when calculating the position + // Changes scope, should be at end of class DALI_LOG_OBJECT_STRING_DECLARATION; }; @@ -904,7 +974,7 @@ inline void SetInheritOrientationMessage( EventThreadServices& eventThreadServic typedef MessageValue1< Node, bool > LocalType; // Reserve some memory inside the message queue - unsigned int* slot = eventThreadServices.ReserveMessageSlot( sizeof( LocalType ) ); + uint32_t* slot = eventThreadServices.ReserveMessageSlot( sizeof( LocalType ) ); // Construct message in the message queue memory; note that delete should not be called on the return value new (slot) LocalType( &node, &Node::SetInheritOrientation, inherit ); @@ -915,7 +985,7 @@ inline void SetParentOriginMessage( EventThreadServices& eventThreadServices, co typedef MessageValue1< Node, Vector3 > LocalType; // Reserve some memory inside the message queue - unsigned int* slot = eventThreadServices.ReserveMessageSlot( sizeof( LocalType ) ); + uint32_t* slot = eventThreadServices.ReserveMessageSlot( sizeof( LocalType ) ); // Construct message in the message queue memory; note that delete should not be called on the return value new (slot) LocalType( &node, &Node::SetParentOrigin, origin ); @@ -926,7 +996,7 @@ inline void SetAnchorPointMessage( EventThreadServices& eventThreadServices, con typedef MessageValue1< Node, Vector3 > LocalType; // Reserve some memory inside the message queue - unsigned int* slot = eventThreadServices.ReserveMessageSlot( sizeof( LocalType ) ); + uint32_t* slot = eventThreadServices.ReserveMessageSlot( sizeof( LocalType ) ); // Construct message in the message queue memory; note that delete should not be called on the return value new (slot) LocalType( &node, &Node::SetAnchorPoint, anchor ); @@ -937,7 +1007,7 @@ inline void SetInheritPositionMessage( EventThreadServices& eventThreadServices, typedef MessageValue1< Node, bool > LocalType; // Reserve some memory inside the message queue - unsigned int* slot = eventThreadServices.ReserveMessageSlot( sizeof( LocalType ) ); + uint32_t* slot = eventThreadServices.ReserveMessageSlot( sizeof( LocalType ) ); // Construct message in the message queue memory; note that delete should not be called on the return value new (slot) LocalType( &node, &Node::SetInheritPosition, inherit ); @@ -948,7 +1018,7 @@ inline void SetInheritScaleMessage( EventThreadServices& eventThreadServices, co typedef MessageValue1< Node, bool > LocalType; // Reserve some memory inside the message queue - unsigned int* slot = eventThreadServices.ReserveMessageSlot( sizeof( LocalType ) ); + uint32_t* slot = eventThreadServices.ReserveMessageSlot( sizeof( LocalType ) ); // Construct message in the message queue memory; note that delete should not be called on the return value new (slot) LocalType( &node, &Node::SetInheritScale, inherit ); @@ -959,7 +1029,7 @@ inline void SetColorModeMessage( EventThreadServices& eventThreadServices, const typedef MessageValue1< Node, ColorMode > LocalType; // Reserve some memory inside the message queue - unsigned int* slot = eventThreadServices.ReserveMessageSlot( sizeof( LocalType ) ); + uint32_t* slot = eventThreadServices.ReserveMessageSlot( sizeof( LocalType ) ); // Construct message in the message queue memory; note that delete should not be called on the return value new (slot) LocalType( &node, &Node::SetColorMode, colorMode ); @@ -970,40 +1040,40 @@ inline void SetDrawModeMessage( EventThreadServices& eventThreadServices, const typedef MessageValue1< Node, DrawMode::Type > LocalType; // Reserve some memory inside the message queue - unsigned int* slot = eventThreadServices.ReserveMessageSlot( sizeof( LocalType ) ); + uint32_t* slot = eventThreadServices.ReserveMessageSlot( sizeof( LocalType ) ); // Construct message in the message queue memory; note that delete should not be called on the return value new (slot) LocalType( &node, &Node::SetDrawMode, drawMode ); } -inline void AddRendererMessage( EventThreadServices& eventThreadServices, const Node& node, Renderer* renderer ) +inline void AttachRendererMessage( EventThreadServices& eventThreadServices, const Node& node, const Renderer& renderer ) { typedef MessageValue1< Node, Renderer* > LocalType; // Reserve some memory inside the message queue - unsigned int* slot = eventThreadServices.ReserveMessageSlot( sizeof( LocalType ) ); + uint32_t* slot = eventThreadServices.ReserveMessageSlot( sizeof( LocalType ) ); // Construct message in the message queue memory; note that delete should not be called on the return value - new (slot) LocalType( &node, &Node::AddRenderer, renderer ); + new (slot) LocalType( &node, &Node::AddRenderer, const_cast( &renderer ) ); } -inline void RemoveRendererMessage( EventThreadServices& eventThreadServices, const Node& node, Renderer* renderer ) +inline void DetachRendererMessage( EventThreadServices& eventThreadServices, const Node& node, const Renderer& renderer ) { - typedef MessageValue1< Node, Renderer* > LocalType; + typedef MessageValue1< Node, const Renderer* > LocalType; // Reserve some memory inside the message queue - unsigned int* slot = eventThreadServices.ReserveMessageSlot( sizeof( LocalType ) ); + uint32_t* slot = eventThreadServices.ReserveMessageSlot( sizeof( LocalType ) ); // Construct message in the message queue memory; note that delete should not be called on the return value - new (slot) LocalType( &node, &Node::RemoveRenderer, renderer ); + new (slot) LocalType( &node, &Node::RemoveRenderer, &renderer ); } -inline void SetDepthIndexMessage( EventThreadServices& eventThreadServices, const Node& node, unsigned int depthIndex ) +inline void SetDepthIndexMessage( EventThreadServices& eventThreadServices, const Node& node, uint32_t depthIndex ) { - typedef MessageValue1< Node, unsigned int > LocalType; + typedef MessageValue1< Node, uint32_t > LocalType; // Reserve some memory inside the message queue - unsigned int* slot = eventThreadServices.ReserveMessageSlot( sizeof( LocalType ) ); + uint32_t* slot = eventThreadServices.ReserveMessageSlot( sizeof( LocalType ) ); // Construct message in the message queue memory; note that delete should not be called on the return value new (slot) LocalType( &node, &Node::SetDepthIndex, depthIndex ); @@ -1014,7 +1084,7 @@ inline void SetClippingModeMessage( EventThreadServices& eventThreadServices, co typedef MessageValue1< Node, ClippingMode::Type > LocalType; // Reserve some memory inside the message queue - unsigned int* slot = eventThreadServices.ReserveMessageSlot( sizeof( LocalType ) ); + uint32_t* slot = eventThreadServices.ReserveMessageSlot( sizeof( LocalType ) ); // Construct message in the message queue memory; note that delete should not be called on the return value new (slot) LocalType( &node, &Node::SetClippingMode, clippingMode ); @@ -1025,7 +1095,7 @@ inline void SetPositionUsesAnchorPointMessage( EventThreadServices& eventThreadS typedef MessageValue1< Node, bool > LocalType; // Reserve some memory inside the message queue - unsigned int* slot = eventThreadServices.ReserveMessageSlot( sizeof( LocalType ) ); + uint32_t* slot = eventThreadServices.ReserveMessageSlot( sizeof( LocalType ) ); // Construct message in the message queue memory; note that delete should not be called on the return value new (slot) LocalType( &node, &Node::SetPositionUsesAnchorPoint, positionUsesAnchorPoint ); @@ -1035,14 +1105,22 @@ inline void SetPositionUsesAnchorPointMessage( EventThreadServices& eventThreadS // Template specialisation for OwnerPointer, because delete is protected template <> -void OwnerPointer::Reset(); - +inline void OwnerPointer::Reset() +{ + if (mObject != NULL) + { + Dali::Internal::SceneGraph::Node::Delete(mObject); + mObject = NULL; + } +} } // namespace Internal // Template specialisations for OwnerContainer, because delete is protected template <> -void OwnerContainer::Delete( Dali::Internal::SceneGraph::Node* pointer ); - +inline void OwnerContainer::Delete( Dali::Internal::SceneGraph::Node* pointer ) +{ + Dali::Internal::SceneGraph::Node::Delete(pointer); +} } // namespace Dali #endif // DALI_INTERNAL_SCENE_GRAPH_NODE_H