X-Git-Url: http://review.tizen.org/git/?a=blobdiff_plain;f=dali%2Finternal%2Fupdate%2Fmanager%2Fupdate-manager.h;h=d25225ee3d293f82bc003b639126461a6b494c50;hb=b067b6f30c7b8cfdaea9c39f7d2375ccb4e7fa81;hp=3983bdbd2253e6dd936ddd5f555e8b95b8b58685;hpb=50542f7c616312a810c6334d4b0b57817655b7e0;p=platform%2Fcore%2Fuifw%2Fdali-core.git diff --git a/dali/internal/update/manager/update-manager.h b/dali/internal/update/manager/update-manager.h index 3983bdb..d25225e 100644 --- a/dali/internal/update/manager/update-manager.h +++ b/dali/internal/update/manager/update-manager.h @@ -2,7 +2,7 @@ #define DALI_INTERNAL_SCENE_GRAPH_UPDATE_MANAGER_H /* - * Copyright (c) 2018 Samsung Electronics Co., Ltd. + * Copyright (c) 2020 Samsung Electronics Co., Ltd. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. @@ -32,6 +32,7 @@ #include #include #include +#include #include #include #include // for OwnerPointer< FrameCallback > @@ -238,6 +239,19 @@ public: */ void RemoveRenderTaskList( RenderTaskList* taskList ); + /** + * Add a newly created scene. + * @param[in] scene The scene to add. + * @post The scene is owned by UpdateManager. + */ + void AddScene( OwnerPointer& scene ); + + /** + * Remove a scene. + * @param[in] scene The scene to remove. + */ + void RemoveScene( Scene* scene ); + // Animations /** @@ -576,6 +590,12 @@ public: */ void AttachColorTextureToFrameBuffer( Render::FrameBuffer* frameBuffer, Render::Texture* texture, uint32_t mipmapLevel, uint32_t face ); + /** + * This is called when the surface of the scene has been replaced. + * @param[in] scene The scene. + */ + void SurfaceReplaced( Scene* scene ); + public: /** @@ -594,12 +614,6 @@ public: bool isRenderingToFbo ); /** - * Set the background color i.e. the glClear color used at the beginning of each frame. - * @param[in] color The new background color. - */ - void SetBackgroundColor(const Vector4& color); - - /** * Set the default surface rect. * @param[in] rect The rect value representing the surface. */ @@ -934,6 +948,31 @@ inline void RemoveRenderTaskListMessage( UpdateManager& manager, const RenderTas new (slot) LocalType( &manager, &UpdateManager::RemoveRenderTaskList, &taskList ); } +inline void AddSceneMessage( UpdateManager& manager, OwnerPointer< SceneGraph::Scene >& scene ) +{ + typedef MessageValue1< UpdateManager, OwnerPointer< SceneGraph::Scene > > LocalType; + + // Reserve some memory inside the message queue + uint32_t* slot = manager.ReserveMessageSlot( sizeof( LocalType ) ); + + // Construct message in the message queue memory; note that delete should not be called on the return value + new (slot) LocalType( &manager, &UpdateManager::AddScene, scene ); +} + +inline void RemoveSceneMessage( UpdateManager& manager, const SceneGraph::Scene& constScene ) +{ + // The scene-graph thread owns this object so it can safely edit it. + Scene& scene = const_cast< Scene& >( constScene ); + + typedef MessageValue1< UpdateManager, Scene* > LocalType; + + // Reserve some memory inside the message queue + uint32_t* slot = manager.ReserveMessageSlot( sizeof( LocalType ) ); + + // Construct message in the message queue memory; note that delete should not be called on the return value + new (slot) LocalType( &manager, &UpdateManager::RemoveScene, &scene ); +} + inline void AddPropertyNotificationMessage( UpdateManager& manager, OwnerPointer< PropertyNotification >& propertyNotification ) { // Message has ownership of PropertyNotification while in transit from event -> update @@ -1014,26 +1053,29 @@ inline void SetShaderProgramMessage( UpdateManager& manager, new (slot) LocalType( &manager, &UpdateManager::SetShaderProgram, const_cast( &shader ), shaderData, modifiesGeometry ); } -inline void SetBackgroundColorMessage( UpdateManager& manager, const Vector4& color ) +inline void SetDefaultSurfaceRectMessage( UpdateManager& manager, const Rect& rect ) { - typedef MessageValue1< UpdateManager, Vector4 > LocalType; + typedef MessageValue1< UpdateManager, Rect > LocalType; // Reserve some memory inside the message queue uint32_t* slot = manager.ReserveMessageSlot( sizeof( LocalType ) ); // Construct message in the message queue memory; note that delete should not be called on the return value - new (slot) LocalType( &manager, &UpdateManager::SetBackgroundColor, color ); + new (slot) LocalType( &manager, &UpdateManager::SetDefaultSurfaceRect, rect ); } -inline void SetDefaultSurfaceRectMessage( UpdateManager& manager, const Rect& rect ) +inline void SurfaceReplacedMessage( UpdateManager& manager, const SceneGraph::Scene& constScene ) { - typedef MessageValue1< UpdateManager, Rect > LocalType; + // The scene-graph thread owns this object so it can safely edit it. + Scene& scene = const_cast< Scene& >( constScene ); + + typedef MessageValue1< UpdateManager, Scene* > LocalType; // Reserve some memory inside the message queue uint32_t* slot = manager.ReserveMessageSlot( sizeof( LocalType ) ); // Construct message in the message queue memory; note that delete should not be called on the return value - new (slot) LocalType( &manager, &UpdateManager::SetDefaultSurfaceRect, rect ); + new (slot) LocalType( &manager, &UpdateManager::SurfaceReplaced, &scene ); } inline void SetDefaultSurfaceOrientationMessage( UpdateManager& manager, int orientation )