X-Git-Url: http://review.tizen.org/git/?a=blobdiff_plain;f=dali%2Finternal%2Fupdate%2Fmanager%2Fupdate-manager.cpp;h=571e8b34b8099951d8585db4610b8c5e73aaec0e;hb=66e7d2f6bcca8a495e126bc9fbcc1640c74b3c01;hp=79765eb9dcb3140f90359ec4366e6ee8cf6329b0;hpb=ea0ad591589be1a65ad296e3a17c649df7e2b45c;p=platform%2Fcore%2Fuifw%2Fdali-core.git diff --git a/dali/internal/update/manager/update-manager.cpp b/dali/internal/update/manager/update-manager.cpp old mode 100755 new mode 100644 index 79765eb..571e8b3 --- a/dali/internal/update/manager/update-manager.cpp +++ b/dali/internal/update/manager/update-manager.cpp @@ -183,8 +183,7 @@ struct UpdateManager::Impl RenderManager& renderManager, RenderQueue& renderQueue, SceneGraphBuffers& sceneGraphBuffers, - RenderTaskProcessor& renderTaskProcessor, - bool partialUpdateAvailable ) + RenderTaskProcessor& renderTaskProcessor ) : renderMessageDispatcher( renderManager, renderQueue, sceneGraphBuffers ), notificationManager( notificationManager ), transformManager(), @@ -213,8 +212,7 @@ struct UpdateManager::Impl previousUpdateScene( false ), renderTaskWaiting( false ), renderersAdded( false ), - surfaceRectChanged( false ), - partialUpdateAvailable( partialUpdateAvailable ) + surfaceRectChanged( false ) { sceneController = new SceneControllerImpl( renderMessageDispatcher, renderQueue, discardQueue ); @@ -324,7 +322,6 @@ struct UpdateManager::Impl bool renderTaskWaiting; ///< A REFRESH_ONCE render task is waiting to be rendered bool renderersAdded; ///< Flag to keep track when renderers have been added to avoid unnecessary processing bool surfaceRectChanged; ///< True if the default surface rect is changed - bool partialUpdateAvailable; ///< Whether the partial update is available private: @@ -339,8 +336,7 @@ UpdateManager::UpdateManager( NotificationManager& notificationManager, RenderController& controller, RenderManager& renderManager, RenderQueue& renderQueue, - RenderTaskProcessor& renderTaskProcessor, - bool partialUpdateAvailable ) + RenderTaskProcessor& renderTaskProcessor ) : mImpl(NULL) { mImpl = new Impl( notificationManager, @@ -351,8 +347,7 @@ UpdateManager::UpdateManager( NotificationManager& notificationManager, renderManager, renderQueue, mSceneGraphBuffers, - renderTaskProcessor, - partialUpdateAvailable ); + renderTaskProcessor ); } @@ -416,7 +411,6 @@ void UpdateManager::AddNode( OwnerPointer& node ) { mImpl->nodes.Insert((iter+1), rawNode ); rawNode->CreateTransform( &mImpl->transformManager ); - rawNode->SetPartialUpdateAvailable( mImpl->partialUpdateAvailable ); return; } } @@ -432,8 +426,6 @@ void UpdateManager::ConnectNode( Node* parent, Node* node ) parent->ConnectChild( node ); - parent->SetPropertyDirty( true ); - // Inform the frame-callback-processor, if set, about the node-hierarchy changing if( mImpl->frameCallbackProcessor ) {