X-Git-Url: http://review.tizen.org/git/?a=blobdiff_plain;f=dali%2Finternal%2Fupdate%2Fmanager%2Frender-instruction-processor.cpp;h=87c3c9811ba4f35c3f2f4bf8f64859d172a18403;hb=8a73b1bfdc359a52a3cf1b104b4e42902866705e;hp=4187b8fe5f922c88360ddf580bab01fd232b65b4;hpb=a513234144a775134eff3a24144983a5e374d1d5;p=platform%2Fcore%2Fuifw%2Fdali-core.git diff --git a/dali/internal/update/manager/render-instruction-processor.cpp b/dali/internal/update/manager/render-instruction-processor.cpp index 4187b8f..87c3c98 100644 --- a/dali/internal/update/manager/render-instruction-processor.cpp +++ b/dali/internal/update/manager/render-instruction-processor.cpp @@ -216,7 +216,7 @@ inline void AddRendererToRenderList(BufferIndex updateBufferIndex, SetNodeUpdateArea(node, isLayer3d, nodeWorldMatrix, nodeSize, nodeUpdateArea); nodeUpdateAreaSet = true; - const Vector3& scale = node->GetWorldScale(updateBufferIndex); + const Vector3& scale = nodeWorldMatrix.GetScale(); const Vector3& size = Vector3(nodeUpdateArea.z, nodeUpdateArea.w, 1.0f) * scale; if(size.LengthSquared() > Math::MACHINE_EPSILON_1000)