X-Git-Url: http://review.tizen.org/git/?a=blobdiff_plain;f=dali%2Finternal%2Fupdate%2Fcommon%2Finherited-property.h;h=4cd573e2e9092631a5b7c777ce14939bf5060223;hb=81fc2742b950ca4704c87769395c8e244e15fa52;hp=47aaa9c4b4429a5e575e4ae114adc58af5058ada;hpb=5826321b721c2dc09abda23e9d845cb4cf8edc92;p=platform%2Fcore%2Fuifw%2Fdali-core.git diff --git a/dali/internal/update/common/inherited-property.h b/dali/internal/update/common/inherited-property.h index 47aaa9c..4cd573e 100644 --- a/dali/internal/update/common/inherited-property.h +++ b/dali/internal/update/common/inherited-property.h @@ -68,14 +68,14 @@ public: /** * Virtual destructor. */ - virtual ~InheritedVector3() + ~InheritedVector3() override { } /** * @copydoc Dali::Internal::SceneGraph::PropertyBase::GetType() */ - virtual Dali::Property::Type GetType() const + Dali::Property::Type GetType() const override { return Dali::PropertyTypes::Get(); } @@ -105,7 +105,7 @@ public: /** * @copydoc Dali::Internal::PropertyInputImpl::InputInitialized() */ - virtual bool InputInitialized() const + bool InputInitialized() const override { // A constraint cannot use the property until it has been inherited (at least once). return mInheritedFlag; @@ -115,7 +115,7 @@ public: * @copydoc Dali::Internal::PropertyInputImpl::InputChanged() * @note A constraint can only receive the inherited property from the previous frame. */ - virtual bool InputChanged() const + bool InputChanged() const override { return !IsClean(); } @@ -123,7 +123,7 @@ public: /** * @copydoc Dali::PropertyInput::GetVector3() */ - virtual const Vector3& GetVector3( BufferIndex bufferIndex ) const + const Vector3& GetVector3( BufferIndex bufferIndex ) const override { return mValue[ bufferIndex ]; } @@ -131,7 +131,7 @@ public: /** * @copydoc Dali::PropertyInput::GetConstraintInputVector3() */ - virtual const Vector3& GetConstraintInputVector3( BufferIndex bufferIndex ) const + const Vector3& GetConstraintInputVector3( BufferIndex bufferIndex ) const override { // For inherited properties, constraints work with the value from the previous frame. // This is because constraints are applied to position etc, before world-position is calculated. @@ -219,14 +219,14 @@ public: /** * Virtual destructor. */ - virtual ~InheritedColor() + ~InheritedColor() override { } /** * @copydoc Dali::Internal::SceneGraph::PropertyBase::GetType() */ - virtual Dali::Property::Type GetType() const + Dali::Property::Type GetType() const override { return Dali::PropertyTypes::Get(); } @@ -256,7 +256,7 @@ public: /** * @copydoc Dali::Internal::PropertyInputImpl::InputInitialized() */ - virtual bool InputInitialized() const + bool InputInitialized() const override { // A constraint cannot use the property until it has been inherited (at least once). return mInheritedFlag; @@ -266,7 +266,7 @@ public: * @copydoc Dali::Internal::PropertyInputImpl::InputChanged() * @note A constraint can only receive the inherited property from the previous frame. */ - virtual bool InputChanged() const + bool InputChanged() const override { return !IsClean(); } @@ -274,7 +274,7 @@ public: /** * @copydoc Dali::PropertyInput::GetVector4() */ - virtual const Vector4& GetVector4( BufferIndex bufferIndex ) const + const Vector4& GetVector4( BufferIndex bufferIndex ) const override { return mValue[ bufferIndex ]; } @@ -282,7 +282,7 @@ public: /** * @copydoc Dali::PropertyInput::GetConstraintInputVector4() */ - virtual const Vector4& GetConstraintInputVector4( BufferIndex bufferIndex ) const + const Vector4& GetConstraintInputVector4( BufferIndex bufferIndex ) const override { // For inherited properties, constraints work with the value from the previous frame. // This is because constraints are applied to position etc, before world-position is calculated. @@ -388,14 +388,14 @@ public: /** * Virtual destructor. */ - virtual ~InheritedQuaternion() + ~InheritedQuaternion() override { } /** * @copydoc Dali::Internal::SceneGraph::PropertyBase::GetType() */ - virtual Dali::Property::Type GetType() const + Dali::Property::Type GetType() const override { return Dali::PropertyTypes::Get(); } @@ -425,7 +425,7 @@ public: /** * @copydoc Dali::Internal::PropertyInputImpl::InputInitialized() */ - virtual bool InputInitialized() const + bool InputInitialized() const override { // A constraint cannot use the property until it has been inherited (at least once). return mInheritedFlag; @@ -435,7 +435,7 @@ public: * @copydoc Dali::Internal::PropertyInputImpl::InputChanged() * @note A constraint can only receive the inherited property from the previous frame. */ - virtual bool InputChanged() const + bool InputChanged() const override { return !IsClean(); } @@ -443,7 +443,7 @@ public: /** * @copydoc Dali::PropertyInput::GetQuaternion() */ - virtual const Quaternion& GetQuaternion( BufferIndex bufferIndex ) const + const Quaternion& GetQuaternion( BufferIndex bufferIndex ) const override { return mValue[ bufferIndex ]; } @@ -451,7 +451,7 @@ public: /** * @copydoc Dali::PropertyInput::GetConstraintInputQuaternion() */ - virtual const Quaternion& GetConstraintInputQuaternion( BufferIndex bufferIndex ) const + const Quaternion& GetConstraintInputQuaternion( BufferIndex bufferIndex ) const override { // For inherited properties, constraints work with the value from the previous frame. // This is because constraints are applied to position etc, before world-position is calculated. @@ -538,14 +538,14 @@ public: /** * Virtual destructor. */ - virtual ~InheritedMatrix() + ~InheritedMatrix() override { } /** * @copydoc Dali::Internal::SceneGraph::PropertyBase::GetType() */ - virtual Dali::Property::Type GetType() const + Dali::Property::Type GetType() const override { return Dali::PropertyTypes::Get(); } @@ -575,7 +575,7 @@ public: /** * @copydoc Dali::Internal::PropertyInputImpl::InputInitialized() */ - virtual bool InputInitialized() const + bool InputInitialized() const override { // A constraint cannot use the property until it has been inherited (at least once). return mInheritedFlag; @@ -585,7 +585,7 @@ public: * @copydoc Dali::Internal::PropertyInputImpl::InputChanged() * @note A constraint can only receive the inherited property from the previous frame. */ - virtual bool InputChanged() const + bool InputChanged() const override { return !IsClean(); } @@ -593,7 +593,7 @@ public: /** * @copydoc Dali::Internal::PropertyInputImpl::GetMatrix() */ - virtual const Matrix& GetMatrix( BufferIndex bufferIndex ) const + const Matrix& GetMatrix( BufferIndex bufferIndex ) const override { return mValue[ bufferIndex ]; } @@ -601,7 +601,7 @@ public: /** * @copydoc Dali::Internal::PropertyInputImpl::GetConstraintInputMatrix() */ - virtual const Matrix& GetConstraintInputMatrix( BufferIndex bufferIndex ) const + const Matrix& GetConstraintInputMatrix( BufferIndex bufferIndex ) const override { // For inherited properties, constraints work with the value from the previous frame. // This is because constraints are applied to position etc, before world-position is calculated.