X-Git-Url: http://review.tizen.org/git/?a=blobdiff_plain;f=dali%2Finternal%2Frender%2Frenderers%2Frender-geometry.cpp;h=17ba522691c97bfef71721a44a1e8190662f4a42;hb=403f5989d41f4e5c5a657e24020fe32c77fc1414;hp=803b6eb0723530ae2c5ea3353890f0ed2f73f13e;hpb=39321a755405ff12247efba845c9bb1881f494f8;p=platform%2Fcore%2Fuifw%2Fdali-core.git diff --git a/dali/internal/render/renderers/render-geometry.cpp b/dali/internal/render/renderers/render-geometry.cpp index 803b6eb..17ba522 100644 --- a/dali/internal/render/renderers/render-geometry.cpp +++ b/dali/internal/render/renderers/render-geometry.cpp @@ -1,5 +1,5 @@ /* - * Copyright (c) 2015 Samsung Electronics Co., Ltd. + * Copyright (c) 2018 Samsung Electronics Co., Ltd. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. @@ -14,7 +14,10 @@ * limitations under the License. */ +// CLASS HEADER #include + +// INTERNAL INCLUDES #include #include #include @@ -56,7 +59,7 @@ void Geometry::AddPropertyBuffer( Render::PropertyBuffer* propertyBuffer ) mAttributesChanged = true; } -void Geometry::SetIndexBuffer( Dali::Vector& indices ) +void Geometry::SetIndexBuffer( Dali::Vector& indices ) { mIndices.Swap( indices ); mIndicesChanged = true; @@ -64,13 +67,13 @@ void Geometry::SetIndexBuffer( Dali::Vector& indices ) void Geometry::RemovePropertyBuffer( const Render::PropertyBuffer* propertyBuffer ) { - size_t bufferCount = mVertexBuffers.Size(); - for( size_t i(0); i& attributeLocation { attributeLocation.Clear(); - for( size_t i(0); i< mVertexBuffers.Size(); ++i ) + for( auto&& vertexBuffer : mVertexBuffers ) { - unsigned int attributeCount = mVertexBuffers[i]->GetAttributeCount(); - for( unsigned int j = 0; j < attributeCount; ++j ) + const uint32_t attributeCount = vertexBuffer->GetAttributeCount(); + for( uint32_t j = 0; j < attributeCount; ++j ) { - const std::string& attributeName = mVertexBuffers[i]->GetAttributeName( j ); - unsigned int index = program.RegisterCustomAttribute( attributeName ); + const std::string& attributeName = vertexBuffer->GetAttributeName( j ); + uint32_t index = program.RegisterCustomAttribute( attributeName ); GLint location = program.GetCustomAttributeLocation( index ); if( -1 == location ) @@ -106,12 +109,7 @@ void Geometry::OnRenderFinished() mAttributesChanged = false; } -void Geometry::UploadAndDraw( - Context& context, - BufferIndex bufferIndex, - Vector& attributeLocation, - size_t elementBufferOffset, - size_t elementBufferCount ) +void Geometry::Upload( Context& context ) { if( !mHasBeenUpdated ) { @@ -129,16 +127,16 @@ void Geometry::UploadAndDraw( mIndexBuffer = new GpuBuffer( context ); } - std::size_t bufferSize = sizeof( unsigned short ) * mIndices.Size(); - mIndexBuffer->UpdateDataBuffer( bufferSize, &mIndices[0], GpuBuffer::STATIC_DRAW, GpuBuffer::ELEMENT_ARRAY_BUFFER ); + uint32_t bufferSize = static_cast( sizeof( uint16_t ) * mIndices.Size() ); + mIndexBuffer->UpdateDataBuffer( context, bufferSize, &mIndices[0], GpuBuffer::STATIC_DRAW, GpuBuffer::ELEMENT_ARRAY_BUFFER ); } mIndicesChanged = false; } - for( unsigned int i = 0; i < mVertexBuffers.Count(); ++i ) + for( auto&& buffer : mVertexBuffers ) { - if( !mVertexBuffers[i]->Update( context ) ) + if( !buffer->Update( context ) ) { //Vertex buffer is not ready ( Size, data or format has not been specified yet ) return; @@ -147,25 +145,33 @@ void Geometry::UploadAndDraw( mHasBeenUpdated = true; } +} +void Geometry::Draw( + Context& context, + BufferIndex bufferIndex, + Vector& attributeLocation, + uint32_t elementBufferOffset, + uint32_t elementBufferCount ) +{ //Bind buffers to attribute locations - unsigned int base = 0u; - size_t vertexBufferCount(mVertexBuffers.Count()); - for( unsigned int i = 0; i < vertexBufferCount; ++i ) + uint32_t base = 0u; + const uint32_t vertexBufferCount = static_cast( mVertexBuffers.Count() ); + for( uint32_t i = 0; i < vertexBufferCount; ++i ) { - mVertexBuffers[i]->BindBuffer( GpuBuffer::ARRAY_BUFFER ); + mVertexBuffers[i]->BindBuffer( context, GpuBuffer::ARRAY_BUFFER ); base += mVertexBuffers[i]->EnableVertexAttributes( context, attributeLocation, base ); } - size_t numIndices(0u); + uint32_t numIndices(0u); intptr_t firstIndexOffset(0u); if( mIndexBuffer ) { - numIndices = mIndices.Size(); + numIndices = static_cast( mIndices.Size() ); if( elementBufferOffset != 0u ) { - elementBufferOffset = elementBufferOffset >= numIndices ? numIndices - 1 : elementBufferOffset; + elementBufferOffset = (elementBufferOffset >= numIndices ) ? numIndices - 1 : elementBufferOffset; firstIndexOffset = elementBufferOffset * sizeof(GLushort); numIndices -= elementBufferOffset; } @@ -220,27 +226,29 @@ void Geometry::UploadAndDraw( if( mIndexBuffer && geometryGLType != GL_POINTS ) { //Indexed draw call - mIndexBuffer->Bind( GpuBuffer::ELEMENT_ARRAY_BUFFER ); - context.DrawElements(geometryGLType, numIndices, GL_UNSIGNED_SHORT, reinterpret_cast(firstIndexOffset)); + mIndexBuffer->Bind( context, GpuBuffer::ELEMENT_ARRAY_BUFFER ); + // numIndices truncated, no value loss happening in practice + context.DrawElements( geometryGLType, static_cast( numIndices ), GL_UNSIGNED_SHORT, reinterpret_cast( firstIndexOffset ) ); } else { //Unindex draw call - unsigned int numVertices(0u); + GLsizei numVertices(0u); if( vertexBufferCount > 0 ) { - numVertices = mVertexBuffers[0]->GetElementCount(); + // truncated, no value loss happening in practice + numVertices = static_cast( mVertexBuffers[0]->GetElementCount() ); } context.DrawArrays( geometryGLType, 0, numVertices ); } //Disable attributes - for( unsigned int i = 0; i < attributeLocation.Count(); ++i ) + for( auto&& attribute : attributeLocation ) { - if( attributeLocation[i] != -1 ) + if( attribute != -1 ) { - context.DisableVertexAttributeArray( attributeLocation[i] ); + context.DisableVertexAttributeArray( static_cast( attribute ) ); } } }