X-Git-Url: http://review.tizen.org/git/?a=blobdiff_plain;f=dali%2Finternal%2Frender%2Fcommon%2Frender-manager.h;h=16aac975e89139ae48048f5388bf862005210029;hb=refs%2Fheads%2Ftizen_5.5_mobile_hotfix;hp=9196765538cbaa955f45334f6b2d99de25646fc4;hpb=d2bc18872d7b4f316b86a0897e6c9fabf67a1241;p=platform%2Fcore%2Fuifw%2Fdali-core.git diff --git a/dali/internal/render/common/render-manager.h b/dali/internal/render/common/render-manager.h old mode 100644 new mode 100755 index 9196765..16aac97 --- a/dali/internal/render/common/render-manager.h +++ b/dali/internal/render/common/render-manager.h @@ -33,6 +33,7 @@ namespace Integration { class GlAbstraction; class GlSyncAbstraction; +class GlContextHelperAbstraction; class RenderStatus; } @@ -72,15 +73,18 @@ public: /** * Construct a new RenderManager. - * @param[in] glAbstraction The GL abstraction used for rendering. - * @param[in] glSyncAbstraction The GL sync abstraction used fence sync creation/deletion. - * @param[in] depthBufferAvailable Whether the depth buffer is available - * @param[in] stencilBufferAvailable Whether the stencil buffer is available + * @param[in] glAbstraction The GL abstraction used for rendering. + * @param[in] glSyncAbstraction The GL sync abstraction used fence sync creation/deletion. + * @param[in] glContextHelperAbstraction The GL context helper abstraction for accessing GL context. + * @param[in] depthBufferAvailable Whether the depth buffer is available + * @param[in] stencilBufferAvailable Whether the stencil buffer is available */ static RenderManager* New( Integration::GlAbstraction& glAbstraction, Integration::GlSyncAbstraction& glSyncAbstraction, + Integration::GlContextHelperAbstraction& glContextHelperAbstraction, Integration::DepthBufferAvailable depthBufferAvailable, - Integration::StencilBufferAvailable stencilBufferAvailable ); + Integration::StencilBufferAvailable stencilBufferAvailable, + Integration::PartialUpdateAvailable partialUpdateAvailable ); /** * Non-virtual destructor; not intended as a base class @@ -330,9 +334,10 @@ public: /** * Renders the results of the previous "update" traversal. * @param[out] status contains the rendering flags. - * @param[in] forceClear force the Clear on the framebuffer even if nothing is rendered. + * @param[in] forceClear Force the Clear on the framebuffer even if nothing is rendered. + * @param[in] uploadOnly Upload the resource only without rendering. */ - void Render( Integration::RenderStatus& status, bool forceClear ); + void Render( Integration::RenderStatus& status, bool forceClear, bool uploadOnly ); private: