X-Git-Url: http://review.tizen.org/git/?a=blobdiff_plain;f=dali%2Finternal%2Frender%2Fcommon%2Frender-item.h;h=96a6130eb81ec3914e89d9771c30b87c1c21f4c9;hb=55827866fcb8c7ee47581ac4335a3390472090e8;hp=5a9b93523fe55d61cbd9ceb14002f87796f23682;hpb=5c66381841dd4dfd82c5a118d34104a00a2e0e1c;p=platform%2Fcore%2Fuifw%2Fdali-core.git diff --git a/dali/internal/render/common/render-item.h b/dali/internal/render/common/render-item.h old mode 100644 new mode 100755 index 5a9b935..96a6130 --- a/dali/internal/render/common/render-item.h +++ b/dali/internal/render/common/render-item.h @@ -1,26 +1,28 @@ -#ifndef __DALI_INTERNAL_SCENE_GRAPH_RENDER_ITEM_H__ -#define __DALI_INTERNAL_SCENE_GRAPH_RENDER_ITEM_H__ - -// -// Copyright (c) 2014 Samsung Electronics Co., Ltd. -// -// Licensed under the Flora License, Version 1.0 (the License); -// you may not use this file except in compliance with the License. -// You may obtain a copy of the License at -// -// http://floralicense.org/license/ -// -// Unless required by applicable law or agreed to in writing, software -// distributed under the License is distributed on an AS IS BASIS, -// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -// See the License for the specific language governing permissions and -// limitations under the License. -// +#ifndef DALI_INTERNAL_SCENE_GRAPH_RENDER_ITEM_H +#define DALI_INTERNAL_SCENE_GRAPH_RENDER_ITEM_H + +/* + * Copyright (c) 2017 Samsung Electronics Co., Ltd. + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + * + */ // INTERNAL INCLUDES #include #include #include +#include namespace Dali { @@ -28,25 +30,24 @@ namespace Dali namespace Internal { -namespace SceneGraph +namespace Render { - class Renderer; -class RenderItem; +} -typedef std::vector< RenderItem > RendererItemContainer; +namespace SceneGraph +{ /** - * A render-item is a renderer & modelView matrix pair. + * A RenderItem contains all the data needed for rendering */ -class RenderItem +struct RenderItem { -public: - /** - * Create a new render-item. + * Construct a new RenderItem + * @return A pointer to a new RenderItem. */ - RenderItem(); + static RenderItem* New(); /** * Non-virtual destructor; RenderItem is not suitable as a base class. @@ -54,42 +55,49 @@ public: ~RenderItem(); /** - * Reset the render-item. + * @brief This method is an optimized calculation of a viewport-space AABB (Axis-Aligned-Bounding-Box). + * + * We use the model-view-matrix, but we do not use projection. Therefore we assume Z = 0. + * As the box is Axis-Aligned (in viewport space) rotations on Z axis are correctly delt with by expanding the box as necessary. + * Rotations on X & Y axis will resize the AABB, but it will not handle the projection error due to the new coordinates having non-zero Z values. + * + * Note: We pass in the viewport dimensions rather than allow the caller to modify the raw AABB in order to optimally generate the final result. + * + * @param[in] viewportWidth The width of the viewport to calculate for + * @param[in] viewportHeight The height of the viewport to calculate for + * @param[in] useUpdateSizeHint Set to true if you want to use update size hint instead of item size + * @return The AABB coordinates in viewport-space (x, y, width, height) */ - void Reset(); + ClippingBox CalculateViewportSpaceAABB( const int viewportWidth, const int viewportHeight, const bool useUpdateSizeHint = false ) const; /** - * Retrieve the renderer. - * @return The renderer. + * Overriden delete operator. + * Deletes the RenderItem from its global memory pool + * @param[in] A pointer to the RenderItem to delete. */ - const Renderer* GetRenderer() const; + void operator delete( void* ptr ); + + Matrix mModelMatrix; + Matrix mModelViewMatrix; + Vector3 mSize; + Vector3 mUpdateSizeHint; + Render::Renderer* mRenderer; + Node* mNode; + const void* mTextureSet; //< Used for sorting only + int mDepthIndex; + bool mIsOpaque:1; + bool mPartialUpdateEnabled:1; - /** - * Set the renderer - * @param[in] renderer The renderer - */ - void SetRenderer( Renderer* renderer ); - - /** - * Retrieve the modelView matrix. - * @return The modelView matrix. - */ - Matrix& GetModelViewMatrix(); +private: /** - * Retrieve the modelView matrix. - * @return The modelView matrix. + * Private constructor. See RenderItem::New */ - const Matrix& GetModelViewMatrix() const; - -private: + RenderItem(); // RenderItems should not be copied as they are heavy RenderItem( const RenderItem& item ); - RenderItem& operator=( const RenderItem& item ); - - Renderer* mRenderer; - Matrix mModelViewMatrix; + RenderItem& operator = ( const RenderItem& item ); }; @@ -99,4 +107,4 @@ private: } // namespace Dali -#endif // __DALI_INTERNAL_SCENE_GRAPH_RENDER_ITEM_H__ +#endif // DALI_INTERNAL_SCENE_GRAPH_RENDER_ITEM_H