X-Git-Url: http://review.tizen.org/git/?a=blobdiff_plain;f=dali%2Finternal%2Frender%2Fcommon%2Frender-item.h;h=5648ebd5a98d7a60919a9d21a30117a087de15c1;hb=09a4ac29b536cd57fc8c25ae586021acfce69c08;hp=85c6fb95c33b270bd20d1ede8147d4f89d1b544a;hpb=2415d4f81cf9784289d4a7afbbc8b19cda2e105f;p=platform%2Fcore%2Fuifw%2Fdali-core.git diff --git a/dali/internal/render/common/render-item.h b/dali/internal/render/common/render-item.h index 85c6fb9..5648ebd 100644 --- a/dali/internal/render/common/render-item.h +++ b/dali/internal/render/common/render-item.h @@ -1,8 +1,8 @@ -#ifndef __DALI_INTERNAL_SCENE_GRAPH_RENDER_ITEM_H__ -#define __DALI_INTERNAL_SCENE_GRAPH_RENDER_ITEM_H__ +#ifndef DALI_INTERNAL_SCENE_GRAPH_RENDER_ITEM_H +#define DALI_INTERNAL_SCENE_GRAPH_RENDER_ITEM_H /* - * Copyright (c) 2014 Samsung Electronics Co., Ltd. + * Copyright (c) 2016 Samsung Electronics Co., Ltd. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. @@ -38,19 +38,14 @@ class Renderer; namespace SceneGraph { -class RenderItem; - -typedef std::vector< RenderItem > RendererItemContainer; - /** - * A render-item is a renderer & modelView matrix pair. + * A RenderItem contains all the data needed for rendering */ -class RenderItem +struct RenderItem { -public: - /** * Construct a new RenderItem + * @return A pointer to a new RenderItem. */ static RenderItem* New(); @@ -62,97 +57,18 @@ public: /** * Overriden delete operator. * Deletes the RenderItem from its global memory pool + * @param[in] A pointer to the RenderItem to delete. */ void operator delete( void* ptr ); - /** - * Reset the render-item. - */ - void Reset(); - - /** - * Retrieve the renderer. - * @return The renderer. - */ - Render::Renderer& GetRenderer() const; - - /** - * Set the renderer - * @param[in] renderer The renderer - */ - void SetRenderer( Render::Renderer* renderer ); - - /** - * Set the node - * @param[in] node The node - */ - void SetNode( Node* node ); - - /** - * Retrieve the node - * @return The node - */ - const Node& GetNode() const - { - return *mNode; - } - /** - * Retrieve the modelView matrix. - * @return The modelView matrix. - */ - Matrix& GetModelViewMatrix(); - - /** - * Retrieve the modelView matrix. - * @return The modelView matrix. - */ - const Matrix& GetModelViewMatrix() const; - - /** - * Retrieve the depth index - */ - int GetDepthIndex() const - { - return mDepthIndex; - } - - /** - * Set the depth index - */ - void SetDepthIndex( int depthIndex ); - - /** - * Set if the RenderItem is opaque - * @param[in] isOpaque true if the RenderItem is opaque, false otherwise - */ - void SetIsOpaque( bool isOpaque ); - - /** - * Check if the RenderItem is opaque - * @return True if it is opaque, false otherwise - */ - bool IsOpaque() const - { - return mIsOpaque; - } - - /** - * Sets the size of the render item - * @param[in] size The size of the render item - */ - void SetSize( const Vector3& size) - { - mSize = size; - } - - /** - * Retrives the size of the render item - * @return The size of the render item - */ - const Vector3& GetSize() const - { - return mSize; - } + Matrix mModelMatrix; + Matrix mModelViewMatrix; + Vector3 mSize; + Render::Renderer* mRenderer; + Node* mNode; + const void* mTextureSet; //< Used for sorting only + int mDepthIndex; + bool mIsOpaque:1; private: @@ -165,12 +81,6 @@ private: RenderItem( const RenderItem& item ); RenderItem& operator = ( const RenderItem& item ); - Matrix mModelViewMatrix; - Vector3 mSize; - Render::Renderer* mRenderer; - Node* mNode; - int mDepthIndex; - bool mIsOpaque:1; }; } // namespace SceneGraph @@ -179,4 +89,4 @@ private: } // namespace Dali -#endif // __DALI_INTERNAL_SCENE_GRAPH_RENDER_ITEM_H__ +#endif // DALI_INTERNAL_SCENE_GRAPH_RENDER_ITEM_H