X-Git-Url: http://review.tizen.org/git/?a=blobdiff_plain;f=dali%2Finternal%2Frender%2Fcommon%2Frender-algorithms.h;h=bb5e066ba2c7999144f1711244adb71c9164607d;hb=55827866fcb8c7ee47581ac4335a3390472090e8;hp=4dfab2c2a4377ee0d8cbfdddfa5a5eb587319f94;hpb=d2bc18872d7b4f316b86a0897e6c9fabf67a1241;p=platform%2Fcore%2Fuifw%2Fdali-core.git diff --git a/dali/internal/render/common/render-algorithms.h b/dali/internal/render/common/render-algorithms.h old mode 100644 new mode 100755 index 4dfab2c..bb5e066 --- a/dali/internal/render/common/render-algorithms.h +++ b/dali/internal/render/common/render-algorithms.h @@ -2,7 +2,7 @@ #define DALI_INTERNAL_RENDER_ALGORITHMS_H /* - * Copyright (c) 2017 Samsung Electronics Co., Ltd. + * Copyright (c) 2019 Samsung Electronics Co., Ltd. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. @@ -58,13 +58,17 @@ class RenderAlgorithms * @param[in] bufferIndex The current render buffer index (previous update buffer) * @param[in] depthBufferAvailable Whether the depth buffer is available * @param[in] stencilBufferAvailable Whether the stencil buffer is available + * @param[in] boundTextures The textures bound for rendering + * @param[in] scissorBox The damaged rect for partial update */ void ProcessRenderInstruction( const SceneGraph::RenderInstruction& instruction, Context& context, BufferIndex bufferIndex, Integration::DepthBufferAvailable depthBufferAvailable, Integration::StencilBufferAvailable stencilBufferAvailable, - int orientation); + Vector& boundTextures, + int orientation, + Dali::ClippingBox& scissorBox ); private: @@ -115,6 +119,8 @@ class RenderAlgorithms * @param[in] projectionMatrix The projection matrix from the appropriate camera. * @param[in] depthBufferAvailable Whether the depth buffer is available * @param[in] stencilBufferAvailable Whether the stencil buffer is available + * @param[in] boundTextures The textures bound for rendering + * @param[in] scissorBox The damaged rect for partial update */ inline void ProcessRenderList( const Dali::Internal::SceneGraph::RenderList& renderList, Context& context, @@ -123,7 +129,9 @@ class RenderAlgorithms const Matrix& projectionMatrix, Integration::DepthBufferAvailable depthBufferAvailable, Integration::StencilBufferAvailable stencilBufferAvailable, - int orientation ); + Vector& boundTextures, + int orientation, + Dali::ClippingBox& scissorBox ); // Prevent copying: RenderAlgorithms( RenderAlgorithms& rhs );