X-Git-Url: http://review.tizen.org/git/?a=blobdiff_plain;f=dali%2Finternal%2Frender%2Fcommon%2Frender-algorithms.cpp;h=664eb6bdec61d12a842f68c449cd4a35367470ff;hb=511ae6e260dfc6b58898069f9495bdf9f51f8bb9;hp=d262224a4a153187a2ccc4fe3ac0801996e59a5c;hpb=145a9d83ce4debdb5876fa65a246eb65a46a4c01;p=platform%2Fcore%2Fuifw%2Fdali-core.git diff --git a/dali/internal/render/common/render-algorithms.cpp b/dali/internal/render/common/render-algorithms.cpp index d262224..664eb6b 100644 --- a/dali/internal/render/common/render-algorithms.cpp +++ b/dali/internal/render/common/render-algorithms.cpp @@ -255,7 +255,7 @@ inline void RenderAlgorithms::SetupScissorClipping( const RenderItem& item, Cont // We traversed up the tree, we need to apply a new scissor rectangle (unless we are at the root). traversedUpTree = true; } - else if( clippingNode && childStackDepth > 0u && childStackDepth == scissorDepth ) // case of sibling clip area + if( clippingNode && childStackDepth > 0u && childStackDepth == scissorDepth ) // case of sibling clip area { mScissorStack.pop_back(); --childStackDepth;