X-Git-Url: http://review.tizen.org/git/?a=blobdiff_plain;f=dali%2Finternal%2Fgraphics%2Fgles-impl%2Fegl-graphics-controller.h;h=ec6c894c34857ab682f5ff68c7ea92a04399b72f;hb=3ef8135a02671b50df6c4837fdc076ace3b2c4e1;hp=6af738393bb13a509f8ed72b2d1ee16ea32c4ba1;hpb=666559e578423c202a1c444391e1a6bf1cf7e5a5;p=platform%2Fcore%2Fuifw%2Fdali-adaptor.git diff --git a/dali/internal/graphics/gles-impl/egl-graphics-controller.h b/dali/internal/graphics/gles-impl/egl-graphics-controller.h index 6af7383..ec6c894 100644 --- a/dali/internal/graphics/gles-impl/egl-graphics-controller.h +++ b/dali/internal/graphics/gles-impl/egl-graphics-controller.h @@ -136,6 +136,16 @@ public: // Final flush Flush(); + ClearTextureUpdateQueue(); + + // Remove all create queue and command queue. + // Note that all memory are already deallocated at Final flush. + mCreateTextureQueue = {}; + mCreateBufferQueue = {}; + mCreateFramebufferQueue = {}; + mTextureMipmapGenerationRequests = {}; + mCommandQueue = {}; + if(mContext) { mContext->GlContextDestroyed(); @@ -464,6 +474,26 @@ public: } /** + * @brief Clears the texture update queue + */ + void ClearTextureUpdateQueue() + { + // Remove remained CPU-allocated texture memory + while(!mTextureUpdateRequests.empty()) + { + auto& request = mTextureUpdateRequests.front(); + auto& source = request.second; + + if(source.sourceType == Graphics::TextureUpdateSourceInfo::Type::MEMORY) + { + // free staging memory + free(source.memorySource.memory); + } + mTextureUpdateRequests.pop(); + } + } + + /** * @brief Flushes all pending updates * * Function flushes all pending resource constructions, @@ -471,26 +501,29 @@ public: */ void Flush() { - if(!mCreateTextureQueue.empty() || - !mCreateBufferQueue.empty() || - !mCreateFramebufferQueue.empty() || - !mTextureUpdateRequests.empty() || - !mTextureMipmapGenerationRequests.empty()) + if(DALI_LIKELY(!mIsShuttingDown)) { - mGraphics->ActivateResourceContext(); - } + if(!mCreateTextureQueue.empty() || + !mCreateBufferQueue.empty() || + !mCreateFramebufferQueue.empty() || + !mTextureUpdateRequests.empty() || + !mTextureMipmapGenerationRequests.empty()) + { + mGraphics->ActivateResourceContext(); + } - // Process creations - ProcessCreateQueues(); + // Process creations + ProcessCreateQueues(); - // Process updates - ProcessTextureUpdateQueue(); + // Process updates + ProcessTextureUpdateQueue(); - // Process texture mipmap generation requests - ProcessTextureMipmapGenerationQueue(); + // Process texture mipmap generation requests + ProcessTextureMipmapGenerationQueue(); - // Process main command queue - ProcessCommandQueues(); + // Process main command queue + ProcessCommandQueues(); + } // Reset texture cache in the contexts while destroying textures ResetTextureCache();