X-Git-Url: http://review.tizen.org/git/?a=blobdiff_plain;f=dali%2Finternal%2Fgraphics%2Fgles%2Fegl-implementation.cpp;h=ae95d258df2d039606fd66e029276adbb0656115;hb=573600ba751204639c5ee68a528f2b72acf8385c;hp=2ac0a63bf6fc23ed2a3f8082bd87d26e6b2e42c2;hpb=f5bde6fc6d2b89947dc1ffdf86ed7dc2633d4ee0;p=platform%2Fcore%2Fuifw%2Fdali-adaptor.git diff --git a/dali/internal/graphics/gles/egl-implementation.cpp b/dali/internal/graphics/gles/egl-implementation.cpp index 2ac0a63..ae95d25 100755 --- a/dali/internal/graphics/gles/egl-implementation.cpp +++ b/dali/internal/graphics/gles/egl-implementation.cpp @@ -35,7 +35,9 @@ namespace { + const uint32_t CHECK_EXTENSION_NUMBER = 2; const std::string EGL_KHR_SURFACELESS_CONTEXT = "EGL_KHR_surfaceless_context"; + const std::string EGL_KHR_CREATE_CONTEXT = "EGL_KHR_create_context"; } namespace Dali @@ -78,7 +80,9 @@ EglImplementation::EglImplementation( int multiSamplingLevel, mIsWindow( true ), mDepthBufferRequired( depthBufferRequired == Integration::DepthBufferAvailable::TRUE ), mStencilBufferRequired( stencilBufferRequired == Integration::StencilBufferAvailable::TRUE ), - mIsSurfacelessContextSupported( false ) + mIsSurfacelessContextSupported( false ), + mIsKhrCreateContextSupported( false ), + mIsFirstFrameAfterResume( false ) { } @@ -116,14 +120,20 @@ bool EglImplementation::InitializeGles( EGLNativeDisplayType display, bool isOwn // Query EGL extensions to check whether surfaceless context is supported const char* const extensionStr = eglQueryString( mEglDisplay, EGL_EXTENSIONS ); - std::istringstream stream(extensionStr); + std::istringstream stream( extensionStr ); std::string currentExtension; - while ( std::getline( stream, currentExtension, ' ' ) ) + uint32_t extensionCheckCount = 0; + while( std::getline( stream, currentExtension, ' ' ) && extensionCheckCount < CHECK_EXTENSION_NUMBER ) { - if ( currentExtension == EGL_KHR_SURFACELESS_CONTEXT ) + if( currentExtension == EGL_KHR_SURFACELESS_CONTEXT ) { mIsSurfacelessContextSupported = true; - break; + extensionCheckCount++; + } + if( currentExtension == EGL_KHR_CREATE_CONTEXT ) + { + mIsKhrCreateContextSupported = true; + extensionCheckCount++; } } @@ -211,8 +221,6 @@ void EglImplementation::MakeContextCurrent( EGLSurface eglSurface, EGLContext eg if(mIsOwnSurface) { - glFinish(); - eglMakeCurrent( mEglDisplay, eglSurface, eglSurface, eglContext ); mCurrentEglContext = eglContext; @@ -240,8 +248,6 @@ void EglImplementation::MakeCurrent( EGLNativePixmapType pixmap, EGLSurface eglS if(mIsOwnSurface) { - glFinish(); - eglMakeCurrent( mEglDisplay, eglSurface, eglSurface, mEglContext ); mCurrentEglContext = mEglContext; @@ -305,6 +311,11 @@ void EglImplementation::SwapBuffers( EGLSurface& eglSurface ) { if ( eglSurface != EGL_NO_SURFACE ) // skip if using surfaceless context { + if( mIsFirstFrameAfterResume ) + { + DALI_LOG_RELEASE_INFO( "EglImplementation::SwapBuffers: First SwapBuffers call.\n" ); + mIsFirstFrameAfterResume = false; + } eglSwapBuffers( mEglDisplay, eglSurface ); } } @@ -348,11 +359,7 @@ bool EglImplementation::ChooseConfig( bool isWindowType, ColorDepth depth ) if( mGlesVersion >= 30 ) { -#ifdef _ARCH_ARM_ configAttribs.PushBack( EGL_OPENGL_ES3_BIT_KHR ); -#else - configAttribs.PushBack( EGL_OPENGL_ES2_BIT ); -#endif // _ARCH_ARM_ } else { @@ -370,8 +377,7 @@ bool EglImplementation::ChooseConfig( bool isWindowType, ColorDepth depth ) configAttribs.PushBack( EGL_BLUE_SIZE ); configAttribs.PushBack( 8 ); - // In the previous code, there was a branch for ARM. - // If there is an issue in only ARM, we need to check here again. +// For underlay video playback, we also need to set the alpha value of the 24/32bit window. configAttribs.PushBack( EGL_ALPHA_SIZE ); configAttribs.PushBack( 8 ); @@ -399,7 +405,7 @@ bool EglImplementation::ChooseConfig( bool isWindowType, ColorDepth depth ) if( mGlesVersion >= 30 ) { mEglConfig = NULL; - DALI_LOG_ERROR("Fail to use OpenGL es 3.0. Retring to use OpenGL es 2.0."); + DALI_LOG_ERROR("Fail to use OpenGL es 3.0. Retrying to use OpenGL es 2.0."); return false; } @@ -444,7 +450,7 @@ bool EglImplementation::ChooseConfig( bool isWindowType, ColorDepth depth ) Integration::Log::LogMessage(Integration::Log::DebugInfo, "Using OpenGL es %d.%d.\n", mGlesVersion / 10, mGlesVersion % 10 ); mContextAttribs.Clear(); - if( mGlesVersion >= 30 ) + if( mIsKhrCreateContextSupported ) { mContextAttribs.Reserve(5); mContextAttribs.PushBack( EGL_CONTEXT_MAJOR_VERSION_KHR ); @@ -456,7 +462,7 @@ bool EglImplementation::ChooseConfig( bool isWindowType, ColorDepth depth ) { mContextAttribs.Reserve(3); mContextAttribs.PushBack( EGL_CONTEXT_CLIENT_VERSION ); - mContextAttribs.PushBack( 2 ); + mContextAttribs.PushBack( mGlesVersion / 10 ); } mContextAttribs.PushBack( EGL_NONE ); @@ -509,10 +515,10 @@ bool EglImplementation::ReplaceSurfaceWindow( EGLNativeWindowType window, EGLSur DestroySurface( eglSurface ); // create the EGL surface - CreateSurfaceWindow( window, mColorDepth ); + EGLSurface newEglSurface = CreateSurfaceWindow( window, mColorDepth ); // set the context to be current with the new surface - MakeContextCurrent( eglSurface, eglContext ); + MakeContextCurrent( newEglSurface, eglContext ); return contextLost; } @@ -536,6 +542,11 @@ void EglImplementation::SetGlesVersion( const int32_t glesVersion ) mGlesVersion = glesVersion; } +void EglImplementation::SetFirstFrameAfterResume() +{ + mIsFirstFrameAfterResume = true; +} + EGLDisplay EglImplementation::GetDisplay() const { return mEglDisplay; @@ -556,6 +567,15 @@ bool EglImplementation::IsSurfacelessContextSupported() const return mIsSurfacelessContextSupported; } +void EglImplementation::WaitClient() +{ + // Wait for EGL to finish executing all rendering calls for the current context + if ( eglWaitClient() != EGL_TRUE ) + { + TEST_EGL_ERROR("eglWaitClient"); + } +} + } // namespace Adaptor } // namespace Internal