X-Git-Url: http://review.tizen.org/git/?a=blobdiff_plain;f=dali%2Finternal%2Fgraphics%2Fgles%2Fegl-implementation.cpp;h=3885134d5cd7d3ab3db00fc7881113a2bc06b39b;hb=05e5b5d454ec6f459527029af30dedaf1315716c;hp=76fa78a62b542c5f900fd721a4c43f5ca985f18d;hpb=20e6565317a6027e8d5966ed55478c2b6d36bd8a;p=platform%2Fcore%2Fuifw%2Fdali-adaptor.git diff --git a/dali/internal/graphics/gles/egl-implementation.cpp b/dali/internal/graphics/gles/egl-implementation.cpp index 76fa78a..3885134 100755 --- a/dali/internal/graphics/gles/egl-implementation.cpp +++ b/dali/internal/graphics/gles/egl-implementation.cpp @@ -35,7 +35,9 @@ namespace { + const uint32_t CHECK_EXTENSION_NUMBER = 2; const std::string EGL_KHR_SURFACELESS_CONTEXT = "EGL_KHR_surfaceless_context"; + const std::string EGL_KHR_CREATE_CONTEXT = "EGL_KHR_create_context"; } namespace Dali @@ -78,7 +80,8 @@ EglImplementation::EglImplementation( int multiSamplingLevel, mIsWindow( true ), mDepthBufferRequired( depthBufferRequired == Integration::DepthBufferAvailable::TRUE ), mStencilBufferRequired( stencilBufferRequired == Integration::StencilBufferAvailable::TRUE ), - mIsSurfacelessContextSupported( false ) + mIsSurfacelessContextSupported( false ), + mIsKhrCreateContextSupported( false ) { } @@ -116,14 +119,20 @@ bool EglImplementation::InitializeGles( EGLNativeDisplayType display, bool isOwn // Query EGL extensions to check whether surfaceless context is supported const char* const extensionStr = eglQueryString( mEglDisplay, EGL_EXTENSIONS ); - std::istringstream stream(extensionStr); + std::istringstream stream( extensionStr ); std::string currentExtension; - while ( std::getline( stream, currentExtension, ' ' ) ) + uint32_t extensionCheckCount = 0; + while( std::getline( stream, currentExtension, ' ' ) && extensionCheckCount < CHECK_EXTENSION_NUMBER ) { - if ( currentExtension == EGL_KHR_SURFACELESS_CONTEXT ) + if( currentExtension == EGL_KHR_SURFACELESS_CONTEXT ) { mIsSurfacelessContextSupported = true; - break; + extensionCheckCount++; + } + if( currentExtension == EGL_KHR_CREATE_CONTEXT ) + { + mIsKhrCreateContextSupported = true; + extensionCheckCount++; } } @@ -211,8 +220,6 @@ void EglImplementation::MakeContextCurrent( EGLSurface eglSurface, EGLContext eg if(mIsOwnSurface) { - glFinish(); - eglMakeCurrent( mEglDisplay, eglSurface, eglSurface, eglContext ); mCurrentEglContext = eglContext; @@ -240,8 +247,6 @@ void EglImplementation::MakeCurrent( EGLNativePixmapType pixmap, EGLSurface eglS if(mIsOwnSurface) { - glFinish(); - eglMakeCurrent( mEglDisplay, eglSurface, eglSurface, mEglContext ); mCurrentEglContext = mEglContext; @@ -326,8 +331,6 @@ bool EglImplementation::ChooseConfig( bool isWindowType, ColorDepth depth ) return true; } - bool isTransparent = ( depth == COLOR_DEPTH_32 ); - mColorDepth = depth; mIsWindow = isWindowType; @@ -350,11 +353,7 @@ bool EglImplementation::ChooseConfig( bool isWindowType, ColorDepth depth ) if( mGlesVersion >= 30 ) { -#ifdef _ARCH_ARM_ configAttribs.PushBack( EGL_OPENGL_ES3_BIT_KHR ); -#else - configAttribs.PushBack( EGL_OPENGL_ES2_BIT ); -#endif // _ARCH_ARM_ } else { @@ -372,18 +371,9 @@ bool EglImplementation::ChooseConfig( bool isWindowType, ColorDepth depth ) configAttribs.PushBack( EGL_BLUE_SIZE ); configAttribs.PushBack( 8 ); - if ( isTransparent ) - { - configAttribs.PushBack( EGL_ALPHA_SIZE ); -#ifdef _ARCH_ARM_ - // For underlay video playback, we also need to set the alpha value of the 24/32bit window. - configAttribs.PushBack( 8 ); -#else - // There is a bug in the desktop emulator - // setting EGL_ALPHA_SIZE to 8 results in eglChooseConfig failing - configAttribs.PushBack( 8 ); -#endif // _ARCH_ARM_ - } +// For underlay video playback, we also need to set the alpha value of the 24/32bit window. + configAttribs.PushBack( EGL_ALPHA_SIZE ); + configAttribs.PushBack( 8 ); configAttribs.PushBack( EGL_DEPTH_SIZE ); configAttribs.PushBack( mDepthBufferRequired ? 24 : 0 ); @@ -409,7 +399,7 @@ bool EglImplementation::ChooseConfig( bool isWindowType, ColorDepth depth ) if( mGlesVersion >= 30 ) { mEglConfig = NULL; - DALI_LOG_ERROR("Fail to use OpenGL es 3.0. Retring to use OpenGL es 2.0."); + DALI_LOG_ERROR("Fail to use OpenGL es 3.0. Retrying to use OpenGL es 2.0."); return false; } @@ -454,7 +444,7 @@ bool EglImplementation::ChooseConfig( bool isWindowType, ColorDepth depth ) Integration::Log::LogMessage(Integration::Log::DebugInfo, "Using OpenGL es %d.%d.\n", mGlesVersion / 10, mGlesVersion % 10 ); mContextAttribs.Clear(); - if( mGlesVersion >= 30 ) + if( mIsKhrCreateContextSupported ) { mContextAttribs.Reserve(5); mContextAttribs.PushBack( EGL_CONTEXT_MAJOR_VERSION_KHR ); @@ -466,7 +456,7 @@ bool EglImplementation::ChooseConfig( bool isWindowType, ColorDepth depth ) { mContextAttribs.Reserve(3); mContextAttribs.PushBack( EGL_CONTEXT_CLIENT_VERSION ); - mContextAttribs.PushBack( 2 ); + mContextAttribs.PushBack( mGlesVersion / 10 ); } mContextAttribs.PushBack( EGL_NONE ); @@ -566,6 +556,15 @@ bool EglImplementation::IsSurfacelessContextSupported() const return mIsSurfacelessContextSupported; } +void EglImplementation::WaitClient() +{ + // Wait for EGL to finish executing all rendering calls for the current context + if ( eglWaitClient() != EGL_TRUE ) + { + TEST_EGL_ERROR("eglWaitClient"); + } +} + } // namespace Adaptor } // namespace Internal