X-Git-Url: http://review.tizen.org/git/?a=blobdiff_plain;f=dali%2Finternal%2Fevent%2Fcommon%2Fscene-impl.cpp;h=6055dc685c8639ff0d33c24bfc9630afeb19e20e;hb=7cd83f52b8fd45e3c8089016b1b6b871d5b79d68;hp=4d00fd0d60a3a1788ad481fc4e5ac4f32c0ed2ac;hpb=094df0544050c853dd5114b13ad582a7fa2f8d06;p=platform%2Fcore%2Fuifw%2Fdali-core.git diff --git a/dali/internal/event/common/scene-impl.cpp b/dali/internal/event/common/scene-impl.cpp index 4d00fd0..6055dc6 100644 --- a/dali/internal/event/common/scene-impl.cpp +++ b/dali/internal/event/common/scene-impl.cpp @@ -48,21 +48,21 @@ const Vector4 DEFAULT_BACKGROUND_COLOR(0.0f, 0.0f, 0.0f, 1.0f); // Default backg } //Unnamed namespace -ScenePtr Scene::New( const Size& size ) +ScenePtr Scene::New( Integration::RenderSurface& surface ) { - ScenePtr scene = new Scene( size ); + ScenePtr scene = new Scene; // Second-phase construction - scene->Initialize(); + scene->Initialize( surface ); return scene; } -Scene::Scene( const Size& size ) +Scene::Scene() : mSurface( nullptr ), - mSize( size ), - mSurfaceSize( Vector2::ZERO ), - mDpi( Vector2::ZERO ), + mSize(), // Don't set the proper value here, this will be set when the surface is set later + mDpi(), + mBackgroundColor( DEFAULT_BACKGROUND_COLOR ), mDepthTreeDirty( false ), mEventProcessor( *this, ThreadLocalStorage::GetInternal()->GetGestureEventProcessor() ) { @@ -89,11 +89,16 @@ Scene::~Scene() mRenderTaskList.Reset(); } - // Discard this Scene from the Core - Discard(); + if ( mFrameBuffer ) + { + mFrameBuffer.Reset(); + } + + // No need to discard this Scene from Core, as Core stores an intrusive_ptr to this scene + // When this destructor is called, the scene has either already been removed from Core or Core has already been destroyed } -void Scene::Initialize() +void Scene::Initialize( Integration::RenderSurface& surface ) { ThreadLocalStorage* tls = ThreadLocalStorage::GetInternal(); @@ -119,7 +124,9 @@ void Scene::Initialize() // Create the default camera actor first; this is needed by the RenderTaskList // The default camera attributes and position is such that children of the default layer, // can be positioned at (0,0) and be at the top-left of the viewport. - mDefaultCamera = CameraActor::New( mSize ); + const PositionSize positionSize = surface.GetPositionSize(); + const Vector2 surfaceSize( static_cast< float >( positionSize.width ), static_cast< float >( positionSize.height ) ); + mDefaultCamera = CameraActor::New( surfaceSize ); mDefaultCamera->SetParentOrigin(ParentOrigin::CENTER); Add(*(mDefaultCamera.Get())); @@ -128,6 +135,9 @@ void Scene::Initialize() // Create the default render-task mRenderTaskList->CreateTask( mRootLayer.Get(), mDefaultCamera.Get() ); + + // Set the surface + SetSurface( surface ); } void Scene::Add(Actor& actor) @@ -192,37 +202,66 @@ Actor& Scene::GetDefaultRootActor() void Scene::SetSurface( Integration::RenderSurface& surface ) { - mSurface = &surface; - if ( mSurface ) + if( mSurface != &surface ) { - mSurfaceSize.width = static_cast( mSurface->GetPositionSize().width ); - mSurfaceSize.height = static_cast( mSurface->GetPositionSize().height ); - - mSize.width = mSurfaceSize.width; - mSize.height = mSurfaceSize.height; + mSurface = &surface; - // Calculates the aspect ratio, near and far clipping planes, field of view and camera Z position. - mDefaultCamera->SetPerspectiveProjection( mSurfaceSize ); + RenderTaskPtr defaultRenderTask = mRenderTaskList->GetTask( 0u ); - mRootLayer->SetSize( mSize.width, mSize.height ); + mFrameBuffer = Dali::Internal::FrameBuffer::New( surface, Dali::FrameBuffer::Attachment::NONE ); + defaultRenderTask->SetFrameBuffer( mFrameBuffer ); - ThreadLocalStorage* tls = ThreadLocalStorage::GetInternal(); - SceneGraph::UpdateManager& updateManager = tls->GetUpdateManager(); - SetDefaultSurfaceRectMessage( updateManager, Rect( 0, 0, static_cast( mSurfaceSize.width ), static_cast( mSurfaceSize.height ) ) ); // truncated + SurfaceResized(); + } +} - RenderTaskPtr defaultRenderTask = mRenderTaskList->GetTask( 0u ); +void Scene::SurfaceResized() +{ + if( mSurface ) + { + const PositionSize surfacePositionSize = mSurface->GetPositionSize(); + const float fWidth = static_cast< float >( surfacePositionSize.width ); + const float fHeight = static_cast< float >( surfacePositionSize.height ); - // if single render task to screen then set its viewport parameters - if( 1 == mRenderTaskList->GetTaskCount() ) + if( ( fabsf( mSize.width - fWidth ) > Math::MACHINE_EPSILON_1 ) || ( fabsf( mSize.height - fHeight ) > Math::MACHINE_EPSILON_1 ) ) { - if( !defaultRenderTask->GetTargetFrameBuffer() ) + Rect< int32_t > newSize( 0, 0, static_cast< int32_t >( surfacePositionSize.width ), static_cast< int32_t >( surfacePositionSize.height ) ); + + mSize.width = fWidth; + mSize.height = fHeight; + + // Calculates the aspect ratio, near and far clipping planes, field of view and camera Z position. + mDefaultCamera->SetPerspectiveProjection( mSize ); + + mRootLayer->SetSize( mSize.width, mSize.height ); + + ThreadLocalStorage* tls = ThreadLocalStorage::GetInternal(); + SceneGraph::UpdateManager& updateManager = tls->GetUpdateManager(); + SetDefaultSurfaceRectMessage( updateManager, newSize ); // truncated + + RenderTaskPtr defaultRenderTask = mRenderTaskList->GetTask( 0u ); + + // if single render task to screen then set its viewport parameters + if( 1 == mRenderTaskList->GetTaskCount() ) { - defaultRenderTask->SetViewport( Viewport( 0, 0, static_cast( mSurfaceSize.width ), static_cast( mSurfaceSize.height ) ) ); // truncated + if( !defaultRenderTask->GetTargetFrameBuffer() ) + { + defaultRenderTask->SetViewport( newSize ); // truncated + } } + + defaultRenderTask->GetFrameBuffer()->SetSize( static_cast( newSize.width ), static_cast( newSize.height ) ); } + } +} - mFrameBuffer = Dali::Internal::FrameBuffer::New( surface, Dali::FrameBuffer::Attachment::NONE ); - defaultRenderTask->SetFrameBuffer( mFrameBuffer ); +void Scene::SurfaceDeleted() +{ + mSurface = nullptr; + if ( mFrameBuffer ) + { + // The frame buffer doesn't have a valid render surface any more. + mFrameBuffer->MarkSurfaceAsInvalid(); } } @@ -266,38 +305,59 @@ void Scene::RebuildDepthTree() } } -void Scene::SetBackgroundColor(Vector4 color) +void Scene::SetBackgroundColor( const Vector4& color ) { + mBackgroundColor = color; + if( mSurface ) { - mSurface->SetBackgroundColor( color ); + mRenderTaskList->GetTask( 0u )->GetFrameBuffer()->SetBackgroundColor( color ); } } Vector4 Scene::GetBackgroundColor() const { - return mSurface ? mSurface->GetBackgroundColor() : DEFAULT_BACKGROUND_COLOR; + return mBackgroundColor; } void Scene::EmitKeyEventSignal(const KeyEvent& event) { - mKeyEventSignal.Emit( event ); + if ( !mKeyEventSignal.Empty() ) + { + Dali::Integration::Scene handle( this ); + mKeyEventSignal.Emit( event ); + } } void Scene::EmitEventProcessingFinishedSignal() { - mEventProcessingFinishedSignal.Emit(); + if ( !mEventProcessingFinishedSignal.Empty() ) + { + Dali::Integration::Scene handle( this ); + mEventProcessingFinishedSignal.Emit(); + } } void Scene::EmitTouchedSignal( const TouchEvent& touchEvent, const Dali::TouchData& touch ) { - mTouchedSignal.Emit( touchEvent ); - mTouchSignal.Emit( touch ); + Dali::Integration::Scene handle( this ); + if ( !mTouchedSignal.Empty() ) + { + mTouchedSignal.Emit( touchEvent ); + } + if ( !mTouchSignal.Empty() ) + { + mTouchSignal.Emit( touch ); + } } void Scene::EmitWheelEventSignal(const WheelEvent& event) { - mWheelEventSignal.Emit( event ); + if ( !mWheelEventSignal.Empty() ) + { + Dali::Integration::Scene handle( this ); + mWheelEventSignal.Emit( event ); + } } Integration::Scene::KeyEventSignalType& Scene::KeyEventSignal()