X-Git-Url: http://review.tizen.org/git/?a=blobdiff_plain;f=dali%2Finternal%2Fevent%2Fcommon%2Fscene-impl.cpp;h=19be8ccd4301ab36e993e038e1eb98cddb8bda9c;hb=036dedceae85f5b71d1b2543b7d04731de582504;hp=f68060ea533392e43bf01d713f020b966d0c25a0;hpb=7e9cd5441c0d7c5f31671903d78c20cd95c78a0a;p=platform%2Fcore%2Fuifw%2Fdali-core.git diff --git a/dali/internal/event/common/scene-impl.cpp b/dali/internal/event/common/scene-impl.cpp index f68060e..19be8cc 100644 --- a/dali/internal/event/common/scene-impl.cpp +++ b/dali/internal/event/common/scene-impl.cpp @@ -48,7 +48,7 @@ const Vector4 DEFAULT_BACKGROUND_COLOR(0.0f, 0.0f, 0.0f, 1.0f); // Default backg } //Unnamed namespace -ScenePtr Scene::New( Size size ) +ScenePtr Scene::New( const Size& size ) { ScenePtr scene = new Scene( size ); @@ -58,12 +58,14 @@ ScenePtr Scene::New( Size size ) return scene; } -Scene::Scene( Size size ) +Scene::Scene( const Size& size ) : mSurface( nullptr ), mSize( size ), mSurfaceSize( Vector2::ZERO ), mDpi( Vector2::ZERO ), - mDepthTreeDirty( false ) + mBackgroundColor( DEFAULT_BACKGROUND_COLOR ), + mDepthTreeDirty( false ), + mEventProcessor( *this, ThreadLocalStorage::GetInternal()->GetGestureEventProcessor() ) { } @@ -88,11 +90,13 @@ Scene::~Scene() mRenderTaskList.Reset(); } - if( ThreadLocalStorage::Created() ) + if ( mFrameBuffer ) { - ThreadLocalStorage* tls = ThreadLocalStorage::GetInternal(); - tls->RemoveScene( this ); + mFrameBuffer.Reset(); } + + // Discard this Scene from the Core + Discard(); } void Scene::Initialize() @@ -108,8 +112,8 @@ void Scene::Initialize() // Create the ordered list of layers mLayerList = LayerList::New( updateManager ); - // The stage owns the default layer - mRootLayer = Layer::NewRoot( *mLayerList, updateManager ); + // The scene owns the default layer + mRootLayer = Layer::NewRoot( *mLayerList ); mRootLayer->SetName("RootLayer"); mRootLayer->SetScene( *this ); @@ -197,34 +201,63 @@ void Scene::SetSurface( Integration::RenderSurface& surface ) mSurface = &surface; if ( mSurface ) { - mSurfaceSize.width = static_cast( mSurface->GetPositionSize().width ); - mSurfaceSize.height = static_cast( mSurface->GetPositionSize().height ); + RenderTaskPtr defaultRenderTask = mRenderTaskList->GetTask( 0u ); + + mFrameBuffer = Dali::Internal::FrameBuffer::New( surface, Dali::FrameBuffer::Attachment::NONE ); + defaultRenderTask->SetFrameBuffer( mFrameBuffer ); + + SurfaceResized(); + } +} + +void Scene::SurfaceResized() +{ + if( mSurface ) + { + const float fWidth = static_cast( mSurface->GetPositionSize().width ); + const float fHeight = static_cast( mSurface->GetPositionSize().height ); - mSize.width = mSurfaceSize.width; - mSize.height = mSurfaceSize.height; + if( ( fabsf( mSurfaceSize.width - fWidth ) > Math::MACHINE_EPSILON_1 ) || ( fabsf( mSurfaceSize.height - fHeight ) > Math::MACHINE_EPSILON_1 ) ) + { + Rect newSize( 0, 0, static_cast( mSurface->GetPositionSize().width ), static_cast( mSurface->GetPositionSize().height ) ); - // Calculates the aspect ratio, near and far clipping planes, field of view and camera Z position. - mDefaultCamera->SetPerspectiveProjection( mSurfaceSize ); + mSurfaceSize.width = fWidth; + mSurfaceSize.height = fHeight; - mRootLayer->SetSize( mSize.width, mSize.height ); + mSize.width = mSurfaceSize.width; + mSize.height = mSurfaceSize.height; - ThreadLocalStorage* tls = ThreadLocalStorage::GetInternal(); - SceneGraph::UpdateManager& updateManager = tls->GetUpdateManager(); - SetDefaultSurfaceRectMessage( updateManager, Rect( 0, 0, static_cast( mSurfaceSize.width ), static_cast( mSurfaceSize.height ) ) ); // truncated + // Calculates the aspect ratio, near and far clipping planes, field of view and camera Z position. + mDefaultCamera->SetPerspectiveProjection( mSurfaceSize ); - RenderTaskPtr defaultRenderTask = mRenderTaskList->GetTask( 0u ); + mRootLayer->SetSize( mSize.width, mSize.height ); - // if single render task to screen then set its viewport parameters - if( 1 == mRenderTaskList->GetTaskCount() ) - { - if( !defaultRenderTask->GetTargetFrameBuffer() ) + ThreadLocalStorage* tls = ThreadLocalStorage::GetInternal(); + SceneGraph::UpdateManager& updateManager = tls->GetUpdateManager(); + SetDefaultSurfaceRectMessage( updateManager, newSize ); // truncated + + RenderTaskPtr defaultRenderTask = mRenderTaskList->GetTask( 0u ); + + // if single render task to screen then set its viewport parameters + if( 1 == mRenderTaskList->GetTaskCount() ) { - defaultRenderTask->SetViewport( Viewport( 0, 0, static_cast( mSurfaceSize.width ), static_cast( mSurfaceSize.height ) ) ); // truncated + if( !defaultRenderTask->GetTargetFrameBuffer() ) + { + defaultRenderTask->SetViewport( newSize ); // truncated + } } + + defaultRenderTask->GetFrameBuffer()->SetSize( static_cast( newSize.width ), static_cast( newSize.height ) ); } + } +} - mFrameBuffer = Dali::Internal::FrameBuffer::New( surface, Dali::FrameBuffer::Attachment::NONE ); - defaultRenderTask->SetFrameBuffer( mFrameBuffer ); +void Scene::SurfaceDeleted() +{ + if ( mFrameBuffer ) + { + // The frame buffer doesn't have a valid render surface any more. + mFrameBuffer->MarkSurfaceAsInvalid(); } } @@ -233,11 +266,30 @@ Integration::RenderSurface* Scene::GetSurface() const return mSurface; } +void Scene::Discard() +{ + if( ThreadLocalStorage::Created() ) + { + ThreadLocalStorage* tls = ThreadLocalStorage::GetInternal(); + tls->RemoveScene( this ); + } +} + void Scene::RequestRebuildDepthTree() { mDepthTreeDirty = true; } +void Scene::QueueEvent( const Integration::Event& event ) +{ + mEventProcessor.QueueEvent( event ); +} + +void Scene::ProcessEvents() +{ + mEventProcessor.ProcessEvents(); +} + void Scene::RebuildDepthTree() { // If the depth tree needs rebuilding, do it in this frame only. @@ -249,19 +301,85 @@ void Scene::RebuildDepthTree() } } -void Scene::SetBackgroundColor(Vector4 color) +void Scene::SetBackgroundColor( const Vector4& color ) { + mBackgroundColor = color; + if( mSurface ) { - mSurface->SetBackgroundColor( color ); + mRenderTaskList->GetTask( 0u )->GetFrameBuffer()->SetBackgroundColor( color ); } } Vector4 Scene::GetBackgroundColor() const { - return mSurface ? mSurface->GetBackgroundColor() : DEFAULT_BACKGROUND_COLOR; + return mBackgroundColor; +} + +void Scene::EmitKeyEventSignal(const KeyEvent& event) +{ + if ( !mKeyEventSignal.Empty() ) + { + Dali::Integration::Scene handle( this ); + mKeyEventSignal.Emit( event ); + } +} + +void Scene::EmitEventProcessingFinishedSignal() +{ + if ( !mEventProcessingFinishedSignal.Empty() ) + { + Dali::Integration::Scene handle( this ); + mEventProcessingFinishedSignal.Emit(); + } +} + +void Scene::EmitTouchedSignal( const TouchEvent& touchEvent, const Dali::TouchData& touch ) +{ + Dali::Integration::Scene handle( this ); + if ( !mTouchedSignal.Empty() ) + { + mTouchedSignal.Emit( touchEvent ); + } + if ( !mTouchSignal.Empty() ) + { + mTouchSignal.Emit( touch ); + } } +void Scene::EmitWheelEventSignal(const WheelEvent& event) +{ + if ( !mWheelEventSignal.Empty() ) + { + Dali::Integration::Scene handle( this ); + mWheelEventSignal.Emit( event ); + } +} + +Integration::Scene::KeyEventSignalType& Scene::KeyEventSignal() +{ + return mKeyEventSignal; +} + +Integration::Scene::EventProcessingFinishedSignalType& Scene::EventProcessingFinishedSignal() +{ + return mEventProcessingFinishedSignal; +} + +Scene::TouchedSignalType& Scene::TouchedSignal() +{ + return mTouchedSignal; +} + +Integration::Scene::TouchSignalType& Scene::TouchSignal() +{ + return mTouchSignal; +} + +Integration::Scene::WheelEventSignalType& Scene::WheelEventSignal() +{ + return mWheelEventSignal; +} } // Internal