X-Git-Url: http://review.tizen.org/git/?a=blobdiff_plain;f=dali%2Finternal%2Fevent%2Factors%2Flayer-impl.cpp;h=e3c0bea717c9fad3bb26bfe4fa52d5c52bb7c0e0;hb=647f5b051fe0930336dd202bd41084201c5de6b9;hp=b7909635a5d657e9073e8b54cd96f1f5b1215c80;hpb=87ad4cbdcdc1c5653db58582e42d6672a97b6570;p=platform%2Fcore%2Fuifw%2Fdali-core.git diff --git a/dali/internal/event/actors/layer-impl.cpp b/dali/internal/event/actors/layer-impl.cpp index b790963..e3c0bea 100644 --- a/dali/internal/event/actors/layer-impl.cpp +++ b/dali/internal/event/actors/layer-impl.cpp @@ -58,7 +58,7 @@ DALI_PROPERTY_TABLE_BEGIN DALI_PROPERTY( "clippingEnable", BOOLEAN, true, false, true, Dali::Layer::Property::CLIPPING_ENABLE ) DALI_PROPERTY( "clippingBox", RECTANGLE, true, false, true, Dali::Layer::Property::CLIPPING_BOX ) DALI_PROPERTY( "behavior", STRING, true, false, false, Dali::Layer::Property::BEHAVIOR ) -DALI_PROPERTY_TABLE_END( DEFAULT_DERIVED_ACTOR_PROPERTY_START_INDEX ) +DALI_PROPERTY_TABLE_END( DEFAULT_DERIVED_ACTOR_PROPERTY_START_INDEX, LayerDefaultProperties ) // Actions @@ -72,7 +72,7 @@ BaseHandle Create() return Dali::Layer::New(); } -TypeRegistration mType( typeid( Dali::Layer ), typeid( Dali::Actor ), Create ); +TypeRegistration mType( typeid( Dali::Layer ), typeid( Dali::Actor ), Create, LayerDefaultProperties ); TypeAction a1( mType, ACTION_RAISE, &Layer::DoAction ); TypeAction a2( mType, ACTION_LOWER, &Layer::DoAction ); @@ -354,110 +354,6 @@ const SceneGraph::Layer& Layer::GetSceneLayerOnStage() const return dynamic_cast< const SceneGraph::Layer& >( *mNode ); } -unsigned int Layer::GetDefaultPropertyCount() const -{ - return Actor::GetDefaultPropertyCount() + DEFAULT_PROPERTY_COUNT; -} - -void Layer::GetDefaultPropertyIndices( Property::IndexContainer& indices ) const -{ - Actor::GetDefaultPropertyIndices( indices ); // Actor class properties - indices.Reserve( indices.Size() + DEFAULT_PROPERTY_COUNT ); - - int32_t index = DEFAULT_DERIVED_ACTOR_PROPERTY_START_INDEX; - for ( int32_t i = 0; i < DEFAULT_PROPERTY_COUNT; ++i, ++index ) - { - indices.PushBack( index ); - } -} - -bool Layer::IsDefaultPropertyWritable( Property::Index index ) const -{ - if( index < DEFAULT_ACTOR_PROPERTY_MAX_COUNT ) - { - return Actor::IsDefaultPropertyWritable( index ); - } - - return DEFAULT_PROPERTY_DETAILS[ index - DEFAULT_DERIVED_ACTOR_PROPERTY_START_INDEX ].writable; -} - -bool Layer::IsDefaultPropertyAnimatable( Property::Index index ) const -{ - if( index < DEFAULT_ACTOR_PROPERTY_MAX_COUNT ) - { - return Actor::IsDefaultPropertyAnimatable( index ); - } - - return DEFAULT_PROPERTY_DETAILS[ index - DEFAULT_DERIVED_ACTOR_PROPERTY_START_INDEX ].animatable; -} - -bool Layer::IsDefaultPropertyAConstraintInput( Property::Index index ) const -{ - if( index < DEFAULT_ACTOR_PROPERTY_MAX_COUNT ) - { - return Actor::IsDefaultPropertyAConstraintInput( index ); - } - - return DEFAULT_PROPERTY_DETAILS[ index - DEFAULT_DERIVED_ACTOR_PROPERTY_START_INDEX ].constraintInput; -} - -Property::Type Layer::GetDefaultPropertyType( Property::Index index ) const -{ - if( index < DEFAULT_ACTOR_PROPERTY_MAX_COUNT ) - { - return Actor::GetDefaultPropertyType( index ); - } - - index -= DEFAULT_DERIVED_ACTOR_PROPERTY_START_INDEX; - - if ( ( index >= 0 ) && ( index < DEFAULT_PROPERTY_COUNT ) ) - { - return DEFAULT_PROPERTY_DETAILS[index].type; - } - - // index out-of-bounds - return Property::NONE; -} - -const char* Layer::GetDefaultPropertyName( Property::Index index ) const -{ - if( index < DEFAULT_ACTOR_PROPERTY_MAX_COUNT ) - { - return Actor::GetDefaultPropertyName( index ); - } - - index -= DEFAULT_DERIVED_ACTOR_PROPERTY_START_INDEX; - if ( ( index >= 0 ) && ( index < DEFAULT_PROPERTY_COUNT ) ) - { - return DEFAULT_PROPERTY_DETAILS[index].name; - } - - return NULL; -} - -Property::Index Layer::GetDefaultPropertyIndex(const std::string& name) const -{ - Property::Index index = Property::INVALID_INDEX; - - // Look for name in current class' default properties - for( int32_t i = 0; i < DEFAULT_PROPERTY_COUNT; ++i ) - { - const Internal::PropertyDetails* property = &DEFAULT_PROPERTY_DETAILS[i]; - if( 0 == name.compare( property->name ) ) // dont want to convert rhs to string - { - index = i + DEFAULT_DERIVED_ACTOR_PROPERTY_START_INDEX; - break; - } - } - if( Property::INVALID_INDEX == index ) - { - // If not found, check in base class - index = Actor::GetDefaultPropertyIndex( name ); - } - - return index; -} - void Layer::SetDefaultProperty( Property::Index index, const Property::Value& propertyValue ) { if( index < DEFAULT_ACTOR_PROPERTY_MAX_COUNT )