X-Git-Url: http://review.tizen.org/git/?a=blobdiff_plain;f=dali%2Finternal%2Fevent%2Factors%2Factor-impl.h;h=92e6ab85d713b669e1db19cc2e76a2363c27b8b7;hb=0a68c62785eaa442cfa213157431d6f2c9b37033;hp=0a78f085c5e8a53b1588e8077b734202a876400e;hpb=5ab025e3be9b5b8f9879938a0f1a59fafb69b1ca;p=platform%2Fcore%2Fuifw%2Fdali-core.git diff --git a/dali/internal/event/actors/actor-impl.h b/dali/internal/event/actors/actor-impl.h index 0a78f08..92e6ab8 100755 --- a/dali/internal/event/actors/actor-impl.h +++ b/dali/internal/event/actors/actor-impl.h @@ -2,7 +2,7 @@ #define DALI_INTERNAL_ACTOR_H /* - * Copyright (c) 2018 Samsung Electronics Co., Ltd. + * Copyright (c) 2019 Samsung Electronics Co., Ltd. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. @@ -30,6 +30,7 @@ #include #include #include +#include #include #include #include @@ -54,6 +55,7 @@ class ActorGestureData; class Animation; class RenderTask; class Renderer; +class Scene; typedef std::vector< ActorPtr > ActorContainer; typedef ActorContainer::iterator ActorIter; @@ -249,6 +251,13 @@ public: } /** + * Calculates screen position and size. + * + * @return pair of two values, position of top-left corner on screen and size respectively. + */ + Rect<> CalculateScreenExtents( ) const; + + /** * Sets the size of an actor. * This does not interfere with the actors scale factor. * @param [in] width The new width. @@ -469,16 +478,6 @@ public: const Vector3& GetCurrentWorldPosition() const; /** - * @copydoc Dali::Actor::SetPositionInheritanceMode() - */ - void SetPositionInheritanceMode( PositionInheritanceMode mode ); - - /** - * @copydoc Dali::Actor::GetPositionInheritanceMode() - */ - PositionInheritanceMode GetPositionInheritanceMode() const; - - /** * @copydoc Dali::Actor::SetInheritPosition() */ void SetInheritPosition( bool inherit ); @@ -1390,8 +1389,9 @@ public: /** * Queries whether the actor requires the gesture type. * @param[in] type The gesture type. + * @return True if the gesture is required, false otherwise. */ - bool IsGestureRequred( Gesture::Type type ) const; + bool IsGestureRequred( DevelGesture::Type type ) const; // Signals @@ -1662,16 +1662,6 @@ public: virtual void OnNotifyDefaultPropertyAnimation( Animation& animation, Property::Index index, const Property::Value& value, Animation::Type animationType ); /** - * @copydoc Dali::Internal::Object::GetPropertyOwner() - */ - virtual const SceneGraph::PropertyOwner* GetPropertyOwner() const; - - /** - * @copydoc Dali::Internal::Object::GetSceneObject() - */ - virtual const SceneGraph::PropertyOwner* GetSceneObject() const; - - /** * @copydoc Dali::Internal::Object::GetSceneObjectAnimatableProperty() */ virtual const SceneGraph::PropertyBase* GetSceneObjectAnimatableProperty( Property::Index index ) const; @@ -1684,7 +1674,7 @@ public: /** * @copydoc Dali::Internal::Object::GetPropertyComponentIndex() */ - virtual int GetPropertyComponentIndex( Property::Index index ) const; + virtual int32_t GetPropertyComponentIndex( Property::Index index ) const; /** * Retrieve the actor's node. @@ -1692,7 +1682,7 @@ public: */ const SceneGraph::Node& GetNode() const { - return mNode; + return *static_cast( mUpdateObject ); } /** @@ -1725,6 +1715,20 @@ public: */ void LowerBelow( Internal::Actor& target ); +public: + + /** + * Sets the scene which this actor is added to. + * @param[in] scene The scene + */ + void SetScene( Scene& scene ); + + /** + * Gets the scene which this actor is added to. + * @return The scene + */ + Scene& GetScene() const; + private: struct SendMessage @@ -1933,11 +1937,12 @@ private: protected: + Scene* mScene; ///< The scene the actor is added to + Actor* mParent; ///< Each actor (except the root) can have one parent ActorContainer* mChildren; ///< Container of referenced actors, lazily initialized RendererContainer* mRenderers; ///< Renderer container - const SceneGraph::Node& mNode; ///< Not owned Vector3* mParentOrigin; ///< NULL means ParentOrigin::DEFAULT. ParentOrigin is non-animatable Vector3* mAnchorPoint; ///< NULL means AnchorPoint::DEFAULT. AnchorPoint is non-animatable @@ -1989,7 +1994,6 @@ protected: bool mInheritLayoutDirection : 1; ///< Whether the actor inherits the layout direction from parent. LayoutDirection::Type mLayoutDirection : 2; ///< Layout direction, Left to Right or Right to Left. DrawMode::Type mDrawMode : 3; ///< Cached: How the actor and its children should be drawn - PositionInheritanceMode mPositionInheritanceMode : 3; ///< Cached: Determines how position is inherited ColorMode mColorMode : 3; ///< Cached: Determines whether mWorldColor is inherited ClippingMode::Type mClippingMode : 3; ///< Cached: Determines which clipping mode (if any) to use.