X-Git-Url: http://review.tizen.org/git/?a=blobdiff_plain;f=dali%2Finternal%2Fevent%2Factors%2Factor-impl.h;h=53fe06a06d0de923bd80205cd09eddbaf6552167;hb=17f28cc04cbb2708a29a6ef7a353ce15fc434b2d;hp=8533e0a822a911de66dab15e7d8d5aaade81e28b;hpb=c114bfe4714e8f02c54b25e381a41d80bdcb2d93;p=platform%2Fcore%2Fuifw%2Fdali-core.git diff --git a/dali/internal/event/actors/actor-impl.h b/dali/internal/event/actors/actor-impl.h index 8533e0a..53fe06a 100755 --- a/dali/internal/event/actors/actor-impl.h +++ b/dali/internal/event/actors/actor-impl.h @@ -54,6 +54,7 @@ class ActorGestureData; class Animation; class RenderTask; class Renderer; +class Scene; typedef std::vector< ActorPtr > ActorContainer; typedef ActorContainer::iterator ActorIter; @@ -249,6 +250,13 @@ public: } /** + * Calculates screen position and size. + * + * @return pair of two values, position of top-left corner on screen and size respectively. + */ + Rect<> CalculateScreenExtents( ) const; + + /** * Sets the size of an actor. * This does not interfere with the actors scale factor. * @param [in] width The new width. @@ -469,16 +477,6 @@ public: const Vector3& GetCurrentWorldPosition() const; /** - * @copydoc Dali::Actor::SetPositionInheritanceMode() - */ - void SetPositionInheritanceMode( PositionInheritanceMode mode ); - - /** - * @copydoc Dali::Actor::GetPositionInheritanceMode() - */ - PositionInheritanceMode GetPositionInheritanceMode() const; - - /** * @copydoc Dali::Actor::SetInheritPosition() */ void SetInheritPosition( bool inherit ); @@ -1715,6 +1713,20 @@ public: */ void LowerBelow( Internal::Actor& target ); +public: + + /** + * Sets the scene which this actor is added to. + * @param[in] scene The scene + */ + void SetScene( Scene& scene ); + + /** + * Gets the scene which this actor is added to. + * @return The scene + */ + Scene& GetScene() const; + private: struct SendMessage @@ -1923,6 +1935,8 @@ private: protected: + Scene* mScene; ///< The scene the actor is added to + Actor* mParent; ///< Each actor (except the root) can have one parent ActorContainer* mChildren; ///< Container of referenced actors, lazily initialized RendererContainer* mRenderers; ///< Renderer container @@ -1978,7 +1992,6 @@ protected: bool mInheritLayoutDirection : 1; ///< Whether the actor inherits the layout direction from parent. LayoutDirection::Type mLayoutDirection : 2; ///< Layout direction, Left to Right or Right to Left. DrawMode::Type mDrawMode : 3; ///< Cached: How the actor and its children should be drawn - PositionInheritanceMode mPositionInheritanceMode : 3; ///< Cached: Determines how position is inherited ColorMode mColorMode : 3; ///< Cached: Determines whether mWorldColor is inherited ClippingMode::Type mClippingMode : 3; ///< Cached: Determines which clipping mode (if any) to use.