X-Git-Url: http://review.tizen.org/git/?a=blobdiff_plain;f=dali%2Finternal%2Fcommon%2Fcore-impl.h;h=d4d19e2f69b5b6fca3937e4fe2faa9b48dd13538;hb=1059695019f9df4774e2754b963966d8c80d5351;hp=a722f7998607acf37563b52e518fba5f42c2c07d;hpb=ce20e9f082e811130930d13c9e9edc1da4ce1013;p=platform%2Fcore%2Fuifw%2Fdali-core.git diff --git a/dali/internal/common/core-impl.h b/dali/internal/common/core-impl.h index a722f79..d4d19e2 100644 --- a/dali/internal/common/core-impl.h +++ b/dali/internal/common/core-impl.h @@ -1,34 +1,40 @@ -#ifndef __DALI_INTERNAL_CORE_H__ -#define __DALI_INTERNAL_CORE_H__ - -// -// Copyright (c) 2014 Samsung Electronics Co., Ltd. -// -// Licensed under the Flora License, Version 1.0 (the License); -// you may not use this file except in compliance with the License. -// You may obtain a copy of the License at -// -// http://floralicense.org/license/ -// -// Unless required by applicable law or agreed to in writing, software -// distributed under the License is distributed on an AS IS BASIS, -// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -// See the License for the specific language governing permissions and -// limitations under the License. -// +#ifndef DALI_INTERNAL_CORE_H +#define DALI_INTERNAL_CORE_H + +/* + * Copyright (c) 2018 Samsung Electronics Co., Ltd. + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + * + */ // INTERNAL INCLUDES +#include #include +#include +#include #include #include #include -#include +#include +#include namespace Dali { namespace Integration { +class Processor; class RenderController; class PlatformAbstraction; class GestureManager; @@ -47,24 +53,18 @@ namespace Internal class NotificationManager; class AnimationPlaylist; class PropertyNotificationManager; -class DynamicsNotifier; -class Context; class EventProcessor; class GestureEventProcessor; -class ResourceClient; -class ResourceManager; -class FrameTime; -class FontFactory; -class ImageFactory; -class ModelFactory; class ShaderFactory; class TouchResampler; +class RelayoutController; namespace SceneGraph { class UpdateManager; class RenderManager; class DiscardQueue; +class RenderTaskProcessor; } /** @@ -81,7 +81,11 @@ public: Integration::PlatformAbstraction& platform, Integration::GlAbstraction& glAbstraction, Integration::GlSyncAbstraction& glSyncAbstraction, - Integration::GestureManager& gestureManager ); + Integration::GestureManager& gestureManager, + ResourcePolicy::DataRetention dataRetentionPolicy, + Integration::RenderToFrameBuffer renderToFboEnabled, + Integration::DepthBufferAvailable depthBufferAvailable, + Integration::StencilBufferAvailable stencilBufferAvailable ); /** * Destructor @@ -89,14 +93,24 @@ public: ~Core(); /** + * @copydoc Dali::Integration::Core::GetContextNotifier() + */ + Integration::ContextNotifierInterface* GetContextNotifier(); + + /** * @copydoc Dali::Integration::Core::ContextCreated() */ void ContextCreated(); /** - * @copydoc Dali::Integration::Core::ContextToBeDestroyed() + * @copydoc Dali::Integration::Core::ContextDestroyed() + */ + void ContextDestroyed(); + + /** + * @copydoc Dali::Integration::Core::RecoverFromContextLoss() */ - void ContextToBeDestroyed(); + void RecoverFromContextLoss(); /** * @copydoc Dali::Integration::Core::SurfaceResized(unsigned int, unsigned int) @@ -104,6 +118,11 @@ public: void SurfaceResized(unsigned int width, unsigned int height); /** + * @copydoc Dali::Integration::Core::SetTopMargin( unsigned int margin ) + */ + void SetTopMargin( unsigned int margin ); + + /** * @copydoc Dali::Integration::Core::SetDpi(unsigned int, unsigned int) */ void SetDpi(unsigned int dpiHorizontal, unsigned int dpiVertical); @@ -116,22 +135,17 @@ public: /** * @copydoc Dali::Integration::Core::Update() */ - void Update( Integration::UpdateStatus& status ); + void Update( float elapsedSeconds, unsigned int lastVSyncTimeMilliseconds, unsigned int nextVSyncTimeMilliseconds, Integration::UpdateStatus& status, bool renderToFboEnabled, bool isRenderingToFbo ); /** * @copydoc Dali::Integration::Core::Render() */ - void Render( Integration::RenderStatus& status ); - - /** - * @copydoc Dali::Integration::Core::Suspend() - */ - void Suspend(); + void Render( Integration::RenderStatus& status, bool forceClear ); /** - * @copydoc Dali::Integration::Core::Resume() + * @copydoc Dali::Integration::Core::SceneCreated() */ - void Resume(); + void SceneCreated(); /** * @copydoc Dali::Integration::Core::QueueEvent(const Integration::Event&) @@ -144,36 +158,55 @@ public: void ProcessEvents(); /** - * @copydoc Dali::Integration::Core::UpdateTouchData(const Integration::TouchData&) + * @copydoc Dali::Integration::Core::GetMaximumUpdateCount() */ - void UpdateTouchData(const Integration::TouchData& touch); + unsigned int GetMaximumUpdateCount() const; /** - * @copydoc Dali::Integration::Core::GetMaximumUpdateCount() + * @copydoc Dali::Integration::Core::GetSystemOverlay() */ - unsigned int GetMaximumUpdateCount() const; + Integration::SystemOverlay& GetSystemOverlay(); + + // Stereoscopy /** - * @copydoc Dali::Integration::Core::Sleep() + * @copydoc Dali::Integration::Core::SetViewMode() */ - void Sleep(); + void SetViewMode( ViewMode viewMode ); /** - * @copydoc Dali::Integration::Core::Wake() + * @copydoc Dali::Integration::Core::GetViewMode() */ - void WakeUp(); + ViewMode GetViewMode() const; /** - * @copydoc Dali::Integration::Core::VSync() + * @copydoc Dali::Integration::Core::SetStereoBase() */ - void VSync( unsigned int frameNumber, unsigned int seconds, unsigned int microseconds ); + void SetStereoBase( float stereoBase ); /** - * @copydoc Dali::Integration::Core::GetSystemOverlay() + * @copydoc Dali::Integration::Core::GetStereoBase() */ - Integration::SystemOverlay& GetSystemOverlay(); + float GetStereoBase() const; + + + /** + * @copydoc Dali::Integration::Core::RegisterProcessor + */ + void RegisterProcessor( Dali::Integration::Processor& processor ); -private: // for use by ThreadLocalStorage + /** + * @copydoc Dali::Integration::Core::UnregisterProcessor + */ + void UnregisterProcessor( Dali::Integration::Processor& processor ); + +private: + /** + * Run each registered processor + */ + void RunProcessors(); + + // for use by ThreadLocalStorage /** * Returns the current stage. @@ -206,36 +239,6 @@ private: // for use by ThreadLocalStorage NotificationManager& GetNotificationManager(); /** - * Returns the Resource Manager. - * @return A reference to the Resource Manager. - */ - ResourceManager& GetResourceManager(); - - /** - * Returns the Resource client. - * @return A reference to the Resource Client. - */ - ResourceClient& GetResourceClient(); - - /** - * Returns the Font factory - * @return A reference to the Font factory. - */ - FontFactory& GetFontFactory(); - - /** - * Returns the Image factory - * @return A reference to the Image factory. - */ - ImageFactory& GetImageFactory(); - - /** - * Returns the Model factory - * @return A reference to the Model factory. - */ - ModelFactory& GetModelFactory(); - - /** * Returns the Shader factory * @return A reference to the Shader binary factory. */ @@ -247,6 +250,12 @@ private: // for use by ThreadLocalStorage */ GestureEventProcessor& GetGestureEventProcessor(); + /** + * Return the relayout controller + * @Return Return a reference to the relayout controller + */ + RelayoutController& GetRelayoutController(); + private: /** @@ -266,28 +275,21 @@ private: Integration::PlatformAbstraction& mPlatform; ///< The interface providing platform specific services. IntrusivePtr mStage; ///< The current stage - GestureEventProcessor* mGestureEventProcessor; ///< The gesture event processor - EventProcessor* mEventProcessor; ///< The event processor - SceneGraph::UpdateManager* mUpdateManager; ///< Update manager - SceneGraph::RenderManager* mRenderManager; ///< Render manager - SceneGraph::DiscardQueue* mDiscardQueue; ///< Used to cleanup nodes & resources when no longer in use. - ResourcePostProcessList* mResourcePostProcessQueue; ///< Stores resource ids which require post processing after render - NotificationManager* mNotificationManager; ///< Notification manager AnimationPlaylistOwner mAnimationPlaylist; ///< For 'Fire and forget' animation support OwnerPointer mPropertyNotificationManager; ///< For safe signal emmision of property changed notifications - OwnerPointer mDynamicsNotifier; - FrameTime* mFrameTime; ///< Time when we render - FontFactory* mFontFactory; ///< font resource factory - ImageFactory* mImageFactory; ///< Image resource factory - ModelFactory* mModelFactory; ///< Model resource factory - ShaderFactory* mShaderFactory; ///< Shader resource factory - ResourceClient* mResourceClient; ///< Asynchronous Resource Loading - ResourceManager* mResourceManager; ///< Asynchronous Resource Loading - TouchResampler* mTouchResampler; ///< Resamples touches to correct frame rate. - - bool mIsActive : 1; ///< Whether Core is active or suspended + IntrusivePtr< RelayoutController > mRelayoutController; ///< Size negotiation relayout controller bool mProcessingEvent : 1; ///< True during ProcessEvents() + OwnerPointer mRenderTaskProcessor; ///< Handles the processing of render tasks + OwnerPointer mRenderManager; ///< Render manager + OwnerPointer mUpdateManager; ///< Update manager + OwnerPointer mDiscardQueue; ///< Used to cleanup nodes & resources when no longer in use. + OwnerPointer mShaderFactory; ///< Shader resource factory + OwnerPointer mNotificationManager; ///< Notification manager + OwnerPointer mGestureEventProcessor; ///< The gesture event processor + OwnerPointer mEventProcessor; ///< The event processor + Dali::Vector mProcessors; ///< Registered processors (not owned) + friend class ThreadLocalStorage; }; @@ -296,4 +298,4 @@ private: } // namespace Dali -#endif // __DALI_INTERNAL_CORE_H__ +#endif // DALI_INTERNAL_CORE_H