X-Git-Url: http://review.tizen.org/git/?a=blobdiff_plain;f=dali%2Finternal%2Fcommon%2Fcore-impl.h;h=6e02bb4876f5620474161db4c3c140ae18e9127e;hb=55827866fcb8c7ee47581ac4335a3390472090e8;hp=9105f7a62173113aeb837d60ad43829bdc125cd7;hpb=117e63ce5de8e13f1cd932937d6ca19d0e723c88;p=platform%2Fcore%2Fuifw%2Fdali-core.git diff --git a/dali/internal/common/core-impl.h b/dali/internal/common/core-impl.h old mode 100644 new mode 100755 index 9105f7a..6e02bb4 --- a/dali/internal/common/core-impl.h +++ b/dali/internal/common/core-impl.h @@ -41,6 +41,7 @@ class RenderController; class PlatformAbstraction; class GlAbstraction; class GlSyncAbstraction; +class GlContextHelperAbstraction; class UpdateStatus; class RenderStatus; class RenderSurface; @@ -83,10 +84,12 @@ public: Integration::PlatformAbstraction& platform, Integration::GlAbstraction& glAbstraction, Integration::GlSyncAbstraction& glSyncAbstraction, + Integration::GlContextHelperAbstraction& glContextHelperAbstraction, ResourcePolicy::DataRetention dataRetentionPolicy, Integration::RenderToFrameBuffer renderToFboEnabled, Integration::DepthBufferAvailable depthBufferAvailable, - Integration::StencilBufferAvailable stencilBufferAvailable ); + Integration::StencilBufferAvailable stencilBufferAvailable, + Integration::PartialUpdateAvailable partialUpdateAvailable ); /** * Destructor @@ -119,9 +122,9 @@ public: void RecoverFromContextLoss(); /** - * @copydoc Dali::Integration::Core::SurfaceResized(Integration::RenderSurface*) + * @copydoc Dali::Integration::Core::SurfaceDeleted(Integration::RenderSurface*) */ - void SurfaceResized( Integration::RenderSurface* surface ); + void SurfaceDeleted( Integration::RenderSurface* surface ); /** * @copydoc Dali::Integration::Core::SetMinimumFrameTimeInterval(uint32_t) @@ -326,7 +329,8 @@ private: OwnerPointer mGestureEventProcessor; ///< The gesture event processor Dali::Vector mProcessors; ///< Registered processors (not owned) - std::vector mScenes; ///< A container of scenes that bound to a surface for rendering, owned by Core + using SceneContainer = std::vector; + SceneContainer mScenes; ///< A container of scenes that bound to a surface for rendering, owned by Core // The object registry ObjectRegistryPtr mObjectRegistry;