X-Git-Url: http://review.tizen.org/git/?a=blobdiff_plain;f=dali%2Finternal%2Fcommon%2Fcore-impl.cpp;h=c27a1cf18ad37d502d297db6a13642f8b5672aff;hb=0adda602532f61db5b44eb2796f9a74d7a37b519;hp=43f2a2afd27c73649a60858f6afb18b4dc722e13;hpb=0d02e3722bdb9d2f65ae3679c6dfa12c6643a716;p=platform%2Fcore%2Fuifw%2Fdali-core.git diff --git a/dali/internal/common/core-impl.cpp b/dali/internal/common/core-impl.cpp old mode 100644 new mode 100755 index 43f2a2a..c27a1cf --- a/dali/internal/common/core-impl.cpp +++ b/dali/internal/common/core-impl.cpp @@ -88,7 +88,8 @@ Core::Core( RenderController& renderController, GlContextHelperAbstraction& glContextHelperAbstraction, Integration::RenderToFrameBuffer renderToFboEnabled, Integration::DepthBufferAvailable depthBufferAvailable, - Integration::StencilBufferAvailable stencilBufferAvailable ) + Integration::StencilBufferAvailable stencilBufferAvailable, + Integration::PartialUpdateAvailable partialUpdateAvailable ) : mRenderController( renderController ), mPlatform(platform), mProcessingEvent(false), @@ -108,7 +109,7 @@ Core::Core( RenderController& renderController, mRenderTaskProcessor = new SceneGraph::RenderTaskProcessor(); - mRenderManager = RenderManager::New( glAbstraction, glSyncAbstraction, glContextHelperAbstraction, depthBufferAvailable, stencilBufferAvailable ); + mRenderManager = RenderManager::New( glAbstraction, glSyncAbstraction, glContextHelperAbstraction, depthBufferAvailable, stencilBufferAvailable, partialUpdateAvailable ); RenderQueue& renderQueue = mRenderManager->GetRenderQueue(); @@ -121,7 +122,8 @@ Core::Core( RenderController& renderController, renderController, *mRenderManager, renderQueue, - *mRenderTaskProcessor ); + *mRenderTaskProcessor, + partialUpdateAvailable == Integration::PartialUpdateAvailable::TRUE ); mRenderManager->SetShaderSaver( *mUpdateManager );