X-Git-Url: http://review.tizen.org/git/?a=blobdiff_plain;f=dali%2Finternal%2Fadaptor%2Fcommon%2Fadaptor-impl.cpp;h=cd0cd0267b87ffe4098c08713a90ec61fef74b66;hb=2b48b6e75650cc6d179e731df79d4965aa76a97d;hp=7907c7ab9e5130c6811df0ab35346465e613cad3;hpb=114ec16c34fd8d7fdaf968b69f32a59644221e3d;p=platform%2Fcore%2Fuifw%2Fdali-adaptor.git diff --git a/dali/internal/adaptor/common/adaptor-impl.cpp b/dali/internal/adaptor/common/adaptor-impl.cpp index 7907c7a..cd0cd02 100755 --- a/dali/internal/adaptor/common/adaptor-impl.cpp +++ b/dali/internal/adaptor/common/adaptor-impl.cpp @@ -29,14 +29,19 @@ #include #include #include +#include #include +#include #include +#include + // INTERNAL INCLUDES #include #include #include #include +#include #include #include // Temporary until Core is abstracted @@ -52,7 +57,6 @@ #include #include #include -#include #include #include #include @@ -64,9 +68,12 @@ #include #include +#include using Dali::TextAbstraction::FontClient; +extern std::string GetSystemCachePath(); + namespace Dali { @@ -154,7 +161,7 @@ void Adaptor::Initialize( GraphicsFactory& graphicsFactory, Dali::Configuration: mCallbackManager = CallbackManager::New(); - SceneHolderPtr defaultWindow = mWindows.front(); + Dali::Internal::Adaptor::SceneHolder* defaultWindow = mWindows.front(); DALI_ASSERT_DEBUG( defaultWindow->GetSurface() && "Surface not initialized" ); @@ -168,11 +175,13 @@ void Adaptor::Initialize( GraphicsFactory& graphicsFactory, Dali::Configuration: GlImplementation& mGLES = eglGraphics->GetGlesInterface(); EglSyncImplementation& eglSyncImpl = eglGraphics->GetSyncImplementation(); + EglContextHelperImplementation& eglContextHelperImpl = eglGraphics->GetContextHelperImplementation(); mCore = Integration::Core::New( *this, *mPlatformAbstraction, mGLES, eglSyncImpl, + eglContextHelperImpl, dataRetentionPolicy , ( 0u != mEnvironmentOptions->GetRenderToFboInterval() ) ? Integration::RenderToFrameBuffer::TRUE : Integration::RenderToFrameBuffer::FALSE, mGraphics->GetDepthBufferRequired(), @@ -180,6 +189,10 @@ void Adaptor::Initialize( GraphicsFactory& graphicsFactory, Dali::Configuration: defaultWindow->SetAdaptor( Get() ); + Dali::Integration::SceneHolder defaultSceneHolder( defaultWindow ); + + mWindowCreatedSignal.Emit( defaultSceneHolder ); + const unsigned int timeInterval = mEnvironmentOptions->GetObjectProfilerInterval(); if( 0u < timeInterval ) { @@ -188,8 +201,6 @@ void Adaptor::Initialize( GraphicsFactory& graphicsFactory, Dali::Configuration: mNotificationTrigger = mTriggerEventFactory.CreateTriggerEvent( MakeCallback( this, &Adaptor::ProcessCoreEvents ), TriggerEventInterface::KEEP_ALIVE_AFTER_TRIGGER); - mVSyncMonitor = new VSyncMonitor; - mDisplayConnection = Dali::DisplayConnection::New( *mGraphics, defaultWindow->GetSurface()->GetSurfaceType() ); mThreadController = new ThreadController( *this, *mEnvironmentOptions ); @@ -271,12 +282,66 @@ void Adaptor::Initialize( GraphicsFactory& graphicsFactory, Dali::Configuration: { Integration::SetPinchGestureMinimumDistance( mEnvironmentOptions->GetMinimumPinchDistance() ); } + if( mEnvironmentOptions->GetMinimumPinchTouchEvents() >= 0 ) + { + Integration::SetPinchGestureMinimumTouchEvents( mEnvironmentOptions->GetMinimumPinchTouchEvents() ); + } + if( mEnvironmentOptions->GetMinimumPinchTouchEventsAfterStart() >= 0 ) + { + Integration::SetPinchGestureMinimumTouchEventsAfterStart( mEnvironmentOptions->GetMinimumPinchTouchEventsAfterStart() ); + } + if( mEnvironmentOptions->GetMinimumRotationTouchEvents() >= 0 ) + { + Integration::SetRotationGestureMinimumTouchEvents( mEnvironmentOptions->GetMinimumRotationTouchEvents() ); + } + if( mEnvironmentOptions->GetMinimumRotationTouchEventsAfterStart() >= 0 ) + { + Integration::SetRotationGestureMinimumTouchEventsAfterStart( mEnvironmentOptions->GetMinimumRotationTouchEventsAfterStart() ); + } + if( mEnvironmentOptions->GetLongPressMinimumHoldingTime() >= 0 ) + { + Integration::SetLongPressMinimumHoldingTime( mEnvironmentOptions->GetLongPressMinimumHoldingTime() ); + } // Set max texture size if( mEnvironmentOptions->GetMaxTextureSize() > 0 ) { Dali::TizenPlatform::ImageLoader::SetMaxTextureSize( mEnvironmentOptions->GetMaxTextureSize() ); } + + std::string systemCachePath = GetSystemCachePath(); + if ( ! systemCachePath.empty() ) + { + Dali::FileStream fileStream( systemCachePath + "gpu-environment.conf", Dali::FileStream::READ | Dali::FileStream::TEXT ); + std::fstream& stream = dynamic_cast( fileStream.GetStream() ); + if( stream.is_open() ) + { + std::string line; + while( std::getline( stream, line ) ) + { + line.erase( line.find_last_not_of( " \t\r\n" ) + 1 ); + line.erase( 0, line.find_first_not_of( " \t\r\n" ) ); + if( '#' == *( line.cbegin() ) || line == "" ) + { + continue; + } + + std::istringstream stream( line ); + std::string environmentVariableName, environmentVariableValue; + std::getline(stream, environmentVariableName, ' '); + if( environmentVariableName == "DALI_ENV_MAX_TEXTURE_SIZE" && mEnvironmentOptions->GetMaxTextureSize() == 0 ) + { + std::getline(stream, environmentVariableValue); + setenv( environmentVariableName.c_str() , environmentVariableValue.c_str(), 1 ); + Dali::TizenPlatform::ImageLoader::SetMaxTextureSize( std::atoi( environmentVariableValue.c_str() ) ); + } + } + } + else + { + DALI_LOG_ERROR( "Fail to open file : %s\n", ( systemCachePath + "gpu-environment.conf" ).c_str() ); + } + } } Adaptor::~Adaptor() @@ -296,7 +361,6 @@ Adaptor::~Adaptor() mWindows.clear(); delete mThreadController; // this will shutdown render thread, which will call Core::ContextDestroyed before exit - delete mVSyncMonitor; delete mObjectProfiler; delete mCore; @@ -333,7 +397,7 @@ void Adaptor::Start() // Start the callback manager mCallbackManager->Start(); - SceneHolderPtr defaultWindow = mWindows.front(); + Dali::Internal::Adaptor::SceneHolder* defaultWindow = mWindows.front(); unsigned int dpiHor, dpiVer; dpiHor = dpiVer = 0; @@ -344,12 +408,34 @@ void Adaptor::Start() FontClient fontClient = FontClient::Get(); fontClient.SetDpi( dpiHor, dpiVer ); - // Tell the core the size of the surface just before we start the render-thread - mCore->SurfaceResized( defaultWindow->GetSurface() ); - // Initialize the thread controller mThreadController->Initialize(); + if( !Dali::TizenPlatform::ImageLoader::MaxTextureSizeUpdated() ) + { + auto eglGraphics = static_cast( mGraphics ); + GlImplementation& mGLES = eglGraphics->GetGlesInterface(); + Dali::TizenPlatform::ImageLoader::SetMaxTextureSize( mGLES.GetMaxTextureSize() ); + + std::string systemCachePath = GetSystemCachePath(); + if( ! systemCachePath.empty() ) + { + const int dir_err = system( std::string( "mkdir " + systemCachePath ).c_str() ); + if (-1 == dir_err) + { + printf("Error creating directory!n"); + exit(1); + } + + Dali::FileStream fileStream( systemCachePath + "gpu-environment.conf", Dali::FileStream::WRITE | Dali::FileStream::TEXT ); + std::fstream& configFile = dynamic_cast( fileStream.GetStream() ); + if( configFile.is_open() ) + { + configFile << "DALI_ENV_MAX_TEXTURE_SIZE " << mGLES.GetMaxTextureSize() << std::endl; + } + } + } + ProcessCoreEvents(); // Ensure any startup messages are processed. // Initialize the image loader plugin @@ -374,7 +460,7 @@ void Adaptor::Pause() } // Pause all windows event handlers when adaptor paused - for( SceneHolderPtr window : mWindows ) + for( auto window : mWindows ) { window->Pause(); } @@ -402,7 +488,7 @@ void Adaptor::Resume() mState = RUNNING; // Reset the event handlers when adaptor resumed - for( SceneHolderPtr window : mWindows ) + for( auto window : mWindows ) { window->Resume(); } @@ -478,29 +564,29 @@ void Adaptor::ContextRegained() void Adaptor::FeedTouchPoint( TouchPoint& point, int timeStamp ) { - mWindows.front()->FeedTouchPoint( point, timeStamp ); + Integration::Point convertedPoint( point ); + mWindows.front()->FeedTouchPoint( convertedPoint, timeStamp ); } void Adaptor::FeedWheelEvent( WheelEvent& wheelEvent ) { - mWindows.front()->FeedWheelEvent( wheelEvent ); + Integration::WheelEvent event( static_cast< Integration::WheelEvent::Type >(wheelEvent.type), wheelEvent.direction, wheelEvent.modifiers, wheelEvent.point, wheelEvent.z, wheelEvent.timeStamp ); + mWindows.front()->FeedWheelEvent( event ); } void Adaptor::FeedKeyEvent( KeyEvent& keyEvent ) { - mWindows.front()->FeedKeyEvent( keyEvent ); + Integration::KeyEvent convertedEvent( keyEvent ); + mWindows.front()->FeedKeyEvent( convertedEvent ); } void Adaptor::ReplaceSurface( Dali::Integration::SceneHolder window, Dali::RenderSurfaceInterface& newSurface ) { Internal::Adaptor::SceneHolder* windowImpl = &Dali::GetImplementation( window ); - for( SceneHolderPtr windowPtr : mWindows ) + for( auto windowPtr : mWindows ) { - if( windowPtr.Get() == windowImpl ) // the window is not deleted + if( windowPtr == windowImpl ) // the window is not deleted { - // Let the core know the surface size has changed - mCore->SurfaceResized( &newSurface ); - mResizedSignal.Emit( mAdaptor ); windowImpl->SetSurface( &newSurface ); @@ -516,6 +602,16 @@ void Adaptor::ReplaceSurface( Dali::Integration::SceneHolder window, Dali::Rende } } +void Adaptor::DeleteSurface( Dali::RenderSurfaceInterface& surface ) +{ + // Flush the event queue to give the update-render thread chance + // to start processing messages for new camera setup etc as soon as possible + ProcessCoreEvents(); + + // This method blocks until the render thread has finished rendering the current surface. + mThreadController->DeleteSurface( &surface ); +} + Dali::RenderSurfaceInterface& Adaptor::GetSurface() const { return *mWindows.front()->GetSurface(); @@ -560,13 +656,16 @@ void Adaptor::SetPreRenderCallback( CallbackBase* callback ) mThreadController->SetPreRenderCallback( callback ); } -bool Adaptor::AddWindow( Dali::Integration::SceneHolder* childWindow, const std::string& childWindowName, const std::string& childWindowClassName, const bool& childWindowMode ) +bool Adaptor::AddWindow( Dali::Integration::SceneHolder childWindow, const std::string& childWindowName, const std::string& childWindowClassName, bool childWindowMode ) { - Internal::Adaptor::SceneHolder& windowImpl = Dali::GetImplementation( *childWindow ); + Internal::Adaptor::SceneHolder& windowImpl = Dali::GetImplementation( childWindow ); windowImpl.SetAdaptor( Get() ); // Add the new Window to the container - the order is not important - mWindows.push_back( SceneHolderPtr( &windowImpl ) ); + mWindows.push_back( &windowImpl ); + + mWindowCreatedSignal.Emit( childWindow ); + return true; } @@ -639,11 +738,6 @@ void Adaptor::SetRenderRefreshRate( unsigned int numberOfVSyncsPerRender ) mThreadController->SetRenderRefreshRate( numberOfVSyncsPerRender ); } -void Adaptor::SetUseHardwareVSync( bool useHardware ) -{ - mVSyncMonitor->SetUseHardwareVSync( useHardware ); -} - Dali::DisplayConnection& Adaptor::GetDisplayConnectionInterface() { DALI_ASSERT_DEBUG( mDisplayConnection && "Display connection not created" ); @@ -686,11 +780,6 @@ Dali::RenderSurfaceInterface* Adaptor::GetRenderSurfaceInterface() return nullptr; } -VSyncMonitorInterface* Adaptor::GetVSyncMonitorInterface() -{ - return mVSyncMonitor; -} - TraceInterface& Adaptor::GetKernelTraceInterface() { return mKernelTracer; @@ -725,6 +814,24 @@ Any Adaptor::GetNativeWindowHandle() return mWindows.front()->GetNativeHandle(); } +Any Adaptor::GetNativeWindowHandle( Dali::Actor actor ) +{ + Any nativeWindowHandle; + + Dali::Integration::Scene scene = Dali::Integration::Scene::Get( actor ); + + for( auto sceneHolder : mWindows ) + { + if ( scene == sceneHolder->GetScene() ) + { + nativeWindowHandle = sceneHolder->GetNativeHandle(); + break; + } + } + + return nativeWindowHandle; +} + Any Adaptor::GetGraphicsDisplay() { Any display; @@ -803,11 +910,10 @@ void Adaptor::RequestUpdate( bool forceUpdate ) case PAUSED: case PAUSED_WHILE_HIDDEN: { - // When Dali applications are partially visible behind the lock-screen, - // the indicator must be updated (therefore allow updates in the PAUSED state) if( forceUpdate ) { - mThreadController->RequestUpdateOnce(); + // Update (and resource upload) without rendering + mThreadController->RequestUpdateOnce( UpdateMode::SKIP_RENDER ); } break; } @@ -831,7 +937,7 @@ void Adaptor::RequestProcessEventsOnIdle( bool forceProcess ) void Adaptor::OnWindowShown() { - if ( PAUSED_WHILE_HIDDEN == mState ) + if( PAUSED_WHILE_HIDDEN == mState ) { // Adaptor can now be resumed mState = PAUSED; @@ -841,19 +947,26 @@ void Adaptor::OnWindowShown() // Force a render task RequestUpdateOnce(); } + else if( RUNNING == mState ) + { + // Force a render task + RequestUpdateOnce(); + + DALI_LOG_RELEASE_INFO( "Adaptor::OnWindowShown: Update requested.\n" ); + } else { - DALI_LOG_RELEASE_INFO( "Adaptor::OnWindowShown: Not shown [%d]\n", mState ); + DALI_LOG_RELEASE_INFO( "Adaptor::OnWindowShown: Adaptor is not paused state.[%d]\n", mState ); } } void Adaptor::OnWindowHidden() { - if ( RUNNING == mState ) + if( RUNNING == mState || READY == mState ) { bool allWindowsHidden = true; - for( SceneHolderPtr window : mWindows ) + for( auto window : mWindows ) { if ( window->IsVisible() ) { @@ -863,17 +976,29 @@ void Adaptor::OnWindowHidden() } // Only pause the adaptor when all the windows are hidden - if ( allWindowsHidden ) + if( allWindowsHidden ) { - Pause(); + if( mState == RUNNING ) + { + Pause(); - // Adaptor cannot be resumed until any window is shown - mState = PAUSED_WHILE_HIDDEN; + // Adaptor cannot be resumed until any window is shown + mState = PAUSED_WHILE_HIDDEN; + } + else // mState is READY + { + // Pause the adaptor after the state gets RUNNING + mState = PAUSED_WHILE_INITIALIZING; + } + } + else + { + DALI_LOG_RELEASE_INFO( "Adaptor::OnWindowHidden: Some windows are shown. Don't pause adaptor.\n" ); } } else { - DALI_LOG_RELEASE_INFO( "Adaptor::OnWindowHidden: Not hidden [%d]\n", mState ); + DALI_LOG_RELEASE_INFO( "Adaptor::OnWindowHidden: Adaptor is not running state.[%d]\n", mState ); } } @@ -886,9 +1011,6 @@ void Adaptor::OnDamaged( const DamageArea& area ) void Adaptor::SurfaceResizePrepare( Dali::RenderSurfaceInterface* surface, SurfaceSize surfaceSize ) { - // Let the core know the surface size has changed - mCore->SurfaceResized( surface ); - mResizedSignal.Emit( mAdaptor ); } @@ -915,9 +1037,22 @@ void Adaptor::NotifySceneCreated() // Process after surface is created (registering to remote surface provider if required) SurfaceInitialized(); - mState = RUNNING; + if( mState != PAUSED_WHILE_INITIALIZING ) + { + mState = RUNNING; - DALI_LOG_RELEASE_INFO( "Adaptor::NotifySceneCreated\n" ); + DALI_LOG_RELEASE_INFO( "Adaptor::NotifySceneCreated: Adaptor is running\n" ); + } + else + { + mState = RUNNING; + + Pause(); + + mState = PAUSED_WHILE_HIDDEN; + + DALI_LOG_RELEASE_INFO( "Adaptor::NotifySceneCreated: Adaptor is paused\n" ); + } } void Adaptor::NotifyLanguageChanged() @@ -945,11 +1080,19 @@ void Adaptor::UnregisterProcessor( Integration::Processor& processor ) GetCore().UnregisterProcessor(processor); } +bool Adaptor::IsMultipleWindowSupported() const +{ + auto eglGraphics = static_cast( mGraphics ); + EglImplementation& eglImpl = eglGraphics->GetEglImplementation(); + bool ret = eglImpl.IsSurfacelessContextSupported(); + return ret; +} + void Adaptor::RequestUpdateOnce() { if( mThreadController ) { - mThreadController->RequestUpdateOnce(); + mThreadController->RequestUpdateOnce( UpdateMode::NORMAL ); } } @@ -971,21 +1114,50 @@ Dali::Internal::Adaptor::SceneHolder* Adaptor::GetWindow( Dali::Actor& actor ) { if ( scene == window->GetScene() ) { - return window.Get(); + return window; } } return nullptr; } +Dali::WindowContainer Adaptor::GetWindows() const +{ + Dali::WindowContainer windows; + + for ( auto iter = mWindows.begin(); iter != mWindows.end(); ++iter ) + { + // Downcast to Dali::Window + Dali::Window window( dynamic_cast( *iter ) ); + if ( window ) + { + windows.push_back( window ); + } + } + + return windows; +} + +Dali::SceneHolderList Adaptor::GetSceneHolders() const +{ + Dali::SceneHolderList sceneHolderList; + + for( auto iter = mWindows.begin(); iter != mWindows.end(); ++iter ) + { + sceneHolderList.push_back( Dali::Integration::SceneHolder( *iter ) ); + } + + return sceneHolderList; +} + Adaptor::Adaptor(Dali::Integration::SceneHolder window, Dali::Adaptor& adaptor, Dali::RenderSurfaceInterface* surface, EnvironmentOptions* environmentOptions) : mResizedSignal(), mLanguageChangedSignal(), + mWindowCreatedSignal(), mAdaptor( adaptor ), mState( READY ), mCore( nullptr ), mThreadController( nullptr ), - mVSyncMonitor( nullptr ), mGraphics( nullptr ), mDisplayConnection( nullptr ), mWindows(), @@ -1008,7 +1180,7 @@ Adaptor::Adaptor(Dali::Integration::SceneHolder window, Dali::Adaptor& adaptor, mUseRemoteSurface( false ) { DALI_ASSERT_ALWAYS( !IsAvailable() && "Cannot create more than one Adaptor per thread" ); - mWindows.insert( mWindows.begin(), SceneHolderPtr( &Dali::GetImplementation( window ) ) ); + mWindows.insert( mWindows.begin(), &Dali::GetImplementation( window ) ); gThreadLocalAdaptor = this; }